Unpacked CShell.dll |Engine.exe | ADress Update

Posts 1–8 of 8 · Page 1 of 1
Unpacked CShell.dll |Engine.exe | ADress Update
Engine.exe

SS



Scans

[x1]

[x2]

CShell.Dll

SS



Scans

[x1]

[x2]

Adress

Code:
********************************************************
*           | Buscar Endereços Combat Arms |           *
*                | Coder.Dias V3.0 |                   *
*  arun823, Ch40zz-C0d3r, xCyniu, pDevice, TokolocoSK  *
*                    kssiobr , gellin                  *
********************************************************

		[ Engine.exe ]

#define D3DXMATRIX_WORLD		0x49B63C
#define D3DXMATRIX_VIEW			0x49B64F
#define D3DXMATRIX_PROJECTION		0x49B65F
#define DeviceGame			0x8795D8
#define LTClientEXE			0x490560
#define WorldToScreen			0x49C5D0
#define S2S				0x479F10
#define PresetEngine			0x570743
#define Endscene			0x61DCF6
#define DrawPrimitive			0x76D4A0
#define IntersectSegment		0x476D27

		[ CShell.dll ]

#define LTClientDLL			0x377D6FC0
#define EspName1			0x371231D3
#define EspName2                        0x37123146
#define GCS				0x3781773C
#define PlayerByIndex			0x3719DA60
#define PlayerMgr			0x3781779C
#define PlayerStatus			0x377F5DD8
#define ClientInfoMgr			0x377D6D7C
#define LocalPlyer			0x3719E500
#define SuperBullets			0x37458426 
#define NoReload			0x3745DED9
#define NoRecoil			0x373681C8 
#define RemoteKill1			0x3745E281 
#define RemoteKill2			0x3745E282
#define RemoteKill3			0x3745E601
#define RemoteKill4			0x3745E602
#define WeaponRange1			0x3745E159
#define WeaponRange2			0x3745E4D9
#define RapidFire			0x3745EC3A
#define UnlAmmo				0x37454AB7
#define CameraUpdate			0x3736BE5F
#define LTCommon			0x378495D8
#define GetFontHandle			0x37380980
#define GetConsoleInt			0x373D8410
#define BuildFont			0x3758FDC0
#define FillFont			0x37590A70
#define FontECX				0x37841058
#define Damage				0x371175A3
#define DeathDamage			0x376E43E4

		[ PushToConsole Adress ]

#define AdressJump			0x377C3EDC
#define AdressActivation		0x377C3C30
#define AdressBaseMoveAccel		0x377C3DBC
#define AdressStartAccel		0x377C3DE0
#define AdressMaxAccel			0x377C3E04
#define AdressAccelInc			0x377C3E28
#define AdressWalkVel			0x377C3E4C
#define AdressFRunVel			0x377C3E70
#define AdressBRunVel			0x377C3E94
#define AdressSRunVel			0x377C3EB8
#define AdressDuckVel			0x377C3F00
#define AdressGravity			0x377C3A80
#define AdressFPS			0x377C2948
#define AdressTracers			0x377CBE4C

Busca feita em 593ms.

@BACKD00R,
@Flengo,
@Genesis,
@YellowFever

CShell_mpgh.net.rar3.8 MB · 61 downloads 3/45 malicious
Engine_mpgh.net.rar3.0 MB · 67 downloads 3/47 malicious
Files Approved.
Quote Originally Posted by Grassmudhorse View Post
@Coder.DiasII
Do I have to update the bytes or just the addresses only?
just changed addresses
Quote Originally Posted by Coder.DiasII View Post
Code:
#define Damage				0x371175A3
#define DeathDamage			0x376E43E4
What are these for?
Quote Originally Posted by Skaterforeva1 View Post
What are these for?
Deathdamage is for suicide as far as I know
Posts 1–8 of 8 · Page 1 of 1
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