Hey guys
Chasing the coding needed to make df build auto update instead of updating a the build manually. I'm not sure if this is even possible but I hope it is.
how are you looking to do it via swf itself which doesnt require entering any build at all or by the trainer where you have to upload a text file with the build inside which it reads from this method does mean you have to manually upload a new text when the build has been updated
Sorry for my grammar and spelling cant be bothered to proof read :3
how would you go about doing that then?
Auto-Update hacks aren't allowed :|
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Pharaoh #5: 2 January 2014
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I regard the theatre as the greatest of all art forms, the most immediate way in which a human being can share with another the sense of what it is to be a human being. -Wilde
Member Since: 7 March 2013
Donator Since: 14 January 2014
Editor Since: 10 August 2013
Manager Since: 27 September 2013
Middleman Since: 31 January 2014
BattleOn Minion Since: 13 August 2013
Dragon Nest Minion Since: 12 September 2013
Minecraft Minion Since: Don't Remember
Social Games Minion Since: Don't Remember
Realm Of The Mad God Minion Since: Don't Remember
Alliance of Valiant Arms Minion Since: Don't Remember
Pharaoh #5: 2 January 2014
Former Staff Since: 5 February 2015
No need to, and if they do disapprove then we need to have an argument.
Nothing, programmatically wise, is being changed by the 'updater' just a simple string case, that's it.
Function GetBuild(ByVal url As String) As String
url = "https://dl.*******userconten*****m/s/34mt7kr8358wk1j/DF.txt"
Dim request As HttpWebRequest = DirectCast(WebRequest.Create(url), HttpWebRequest)
Dim response As HttpWebResponse = DirectCast(request.GetResponse, HttpWebResponse)
Dim reader As New StreamReader(response.GetResponseStream)
Dim str2 As String = reader.ReadToEnd
reader.Dispose()
Return str2
End Function
It's very simple, this is the 'auto updater'. Now debate.