Endereços Coder.Dias

Posts 1–15 of 35 · Page 1 of 3
Endereços Coder.Dias
Code:
********************************************************
*           | Buscar Endereços Combat Arms |           *
*                | *****.Dias V3.0 |                   *
*  arun823, Ch40zz-C0d3r, xCyniu, pDevice, TokolocoSK  *
*               kssiobr , gellin, _Debug_              *
********************************************************

		[ Engine.exe ]

#define DeviceGame			0x87F0D0
#define LTClientEXE			0x48FE80
#define WorldToScreen			0x49BE60
#define S2S				0x47A7A0
#define Start3DEngine			0x53D76F
#define Endscene			0x576963
#define DipEngine			0x626F0D
#define DrawPrimitive			0x772F70
#define IntersectSegment		0x4775C7

		[ CShell.dll ]

#define LTClientDLL			0x379336B4
#define EspName1			0x37123C7C
#define EspName2			0x37123CAA
#define WeaponMgr			0x3799DAFC
#define GCS				0x379740C4
#define PlayerByIndex			0x3719EE90
#define PlayerMgr			0x37974128
#define PlayerStatus			0x37952690
#define ClientInfoMgr			0x37933490
#define LocalPlyer			0x3719F930
#define SuperBullets			0x37452226 
#define NoReload			0x37457D39
#define NoRecoil			0x3735B068 
#define RemoteKill1			0x374580E1 
#define RemoteKill2			0x374580E2
#define RemoteKill3			0x37458461
#define RemoteKill4			0x37458462
#define WeaponRange1			0x37273E2F
#define WeaponRange2			0x372741AF
#define RapidFire			0x37458ABA
#define UnlAmmo				0x3744E8A7
#define CameraUpdate			0x3735E2CF
#define LTCommon			0x379A5FE8
#define GetFontHandle			0x37373850
#define GetConsoleInt			0x373CBCB0
#define BuildFont			0x375983B0
#define FillFont			0x37599071
#define FontECX				0x3799D9E0
#define Damage				0x371178B3
#define DeathDamage			0x376EC43C

		[ PushToConsole Adress ]

#define AdressJump			0x379203FC
#define AdressBaseMoveAccel		0x379202DC
#define AdressStartAccel		0x37920300
#define AdressMaxAccel			0x37920324
#define AdressAccelInc			0x37920348
#define AdressWalkVel			0x3792036C
#define AdressFRunVel			0x37920390
#define AdressBRunVel			0x379203B4
#define AdressSRunVel			0x379203D8
#define AdressDuckVel			0x37920420
#define AdressGravity			0x3791FFA0
#define AdressFPS			0x3791EED4
#define AdressTracers			0x37928580

  - Modulos carregados e scaneados... -
 - Aguardar - 
 - Ok! Todas funções foram inicializadas! -  

Busca feita em 1610ms.
Quote Originally Posted by iTzWallker View Post
Game Status?
CShell.dll
Quote Originally Posted by iTzWallker View Post
Game Status?
if( (Jogador->Posicao.x && Jogador->Posicao.y && Jogador->Posicao.z) == 0.0f )
{

}
Quote Originally Posted by TokolocoSK View Post


if( (Jogador->Posicao.x && Jogador->Posicao.y && Jogador->Posicao.z) == 0.0f )
{

}
então eu ja falei isso para o pessoal so que os caras preferem usar endereço do que classe
Quote Originally Posted by iTzWallker View Post
Game Status?
Quote Originally Posted by Coder.DiasII View Post
CShell.dll
kkkkk, tome rsrrs
Quote Originally Posted by Code64 View Post
kkkkk, tome rsrrs
kkkkkkkkkkk Rachei o Bico também....huahua
Quote Originally Posted by Code64 View Post
kkkkk, tome rsrrs
ue estou errado cara ?
'-'
Quote Originally Posted by TokolocoSK View Post


if( (Jogador->Posicao.x && Jogador->Posicao.y && Jogador->Posicao.z) == 0.0f )
{

}
Code:
if( (Jogador->Posicao.x && Jogador->Posicao.y && Jogador->Posicao.z) == 0.0f  )
{
     return;
}
else
{
    // funções ...
}
Quote Originally Posted by iTzWallker View Post
Game Status?
Muito difícil de fazer uma função para pegar isso ? Ou tem preguiça de pensar um pouco e teclar código no compilador ?

Code:
#include <windows.h>

DWORD SearchGameStatus( VOID )
{
	DWORD dwGameStatus = ( DWORD )GetModuleHandleA( "CShell.dll" );
	INT iADD;
	
	for( DWORD dwSGS = 0; dwSGS < 0xCA7000; dwSGS++ )
	{
		if( ( *( DWORD * )( dwGameStatus + dwSGS +  0 ) ) == 0x00000005 ) iADD++;
		if( ( *( BYTE  * )( dwGameStatus + dwSGS +  7 ) ) == 0x37       ) iADD++;
		if( ( *( DWORD * )( dwGameStatus + dwSGS +  8 ) ) == 0x00000000 ) iADD++;
		if( ( *( DWORD * )( dwGameStatus + dwSGS + 12 ) ) == 0xFFFFFFFF ) iADD++;
		if( ( *( DWORD * )( dwGameStatus + dwSGS + 16 ) ) == 0x00000000 ) iADD++;
		
		if( iADD == 5 )
			return ( DWORD )( dwGameStatus + dwSGS );
		
		iADD = 0;
	}
	return NULL;
}

DWORD WINAPI dwThread( LPVOID )
{
	while( !GetModuleHandleA( "ClientFX.fxd" ) )
		Sleep( 100 );
	
	DWORD GameStatus;
	
	do {
		GameStatus = SearchGameStatus( );
		Sleep( 100 );
	} while( !GameStatus );
	
	CHAR chGameStatus[50];
	wsprintfA( chGameStatus, "0x%X", GameStatus );
	MessageBoxA( 0, chGameStatus, "Scan Address", 0 );
	
	ExitProcess( EXIT_SUCCESS );
	
	return 0;
}

BOOL WINAPI DllMain( HMODULE hModule, DWORD dwReason, LPVOID lpReserved )
{
	DisableThreadLibraryCalls( hModule );
	
	if( dwReason == DLL_PROCESS_ATTACH )
		CreateThread( 0, 0, ( LPTHREAD_START_ROUTINE )dwThread, 0, 0, 0 );
	
	return TRUE;
}
Quote Originally Posted by |Maveric| View Post
Muito difícil de fazer uma função para pegar isso ? Ou tem preguiça de pensar um pouco e teclar código no compilador ?

Code:
#include <windows.h>

DWORD SearchGameStatus( VOID )
{
	DWORD dwGameStatus = ( DWORD )GetModuleHandleA( "CShell.dll" );
	INT iADD;
	
	for( DWORD dwSGS = 0; dwSGS < 0xCA7000; dwSGS++ )
	{
		if( ( *( DWORD * )( dwGameStatus + dwSGS +  0 ) ) == 0x00000005 ) iADD++;
		if( ( *( WORD  * )( dwGameStatus + dwSGS +  6 ) ) == 0x3771     ) iADD++;
		if( ( *( DWORD * )( dwGameStatus + dwSGS +  8 ) ) == 0x00000000 ) iADD++;
		if( ( *( DWORD * )( dwGameStatus + dwSGS + 12 ) ) == 0xFFFFFFFF ) iADD++;
		if( ( *( DWORD * )( dwGameStatus + dwSGS + 16 ) ) == 0x00000000 ) iADD++;
		
		if( iADD == 5 )
			return ( DWORD )( dwGameStatus + dwSGS );
		
		iADD = 0;
	}
	return NULL;
}

DWORD WINAPI dwThread( LPVOID )
{
	while( !GetModuleHandleA( "ClientFX.fxd" ) )
		Sleep( 100 );
	
	DWORD GameStatus;
	
	do {
		GameStatus = SearchGameStatus( );
		Sleep( 100 );
	} while( !GameStatus );
	
	CHAR chGameStatus[50];
	wsprintfA( chGameStatus, "0x%X", GameStatus );
	MessageBoxA( 0, chGameStatus, "Scan Address", 0 );
	
	ExitProcess( EXIT_SUCCESS );
	
	return 0;
}

BOOL WINAPI DllMain( HMODULE hModule, DWORD dwReason, LPVOID lpReserved )
{
	DisableThreadLibraryCalls( hModule );
	
	if( dwReason == DLL_PROCESS_ATTACH )
		CreateThread( 0, 0, ( LPTHREAD_START_ROUTINE )dwThread, 0, 0, 0 );
	
	return TRUE;
}
KKKKKKKKKKKKKKKKKKKKKKKKKKKKKK então rapaz gostou ontem da vitoria do Santos em cima do seu timinho ?
Quote Originally Posted by Coder.DiasII View Post
ue estou errado cara ?
'-'
está correto, foi engraçado rsrs..
Quote Originally Posted by Code64 View Post
kkkkk, tome rsrrs
entra no skype quero te conta uma coisa ;3
@_Debug_
Leluia a Merda Do Ca Volto Pega No Win 8 '-'
Para quem ainda usa esse endereço.

Posts 1–15 of 35 · Page 1 of 3
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