Thumbs upOryx and Friends Pserver - Dev Recruitment - Planned VPS [Help Wanted]

Posts 115 of 51 · Page 1 of 4
Oryx and Friends Pserver - Dev Recruitment - Planned VPS [Help Wanted]
Oryx and Friends


Hello all,
Oryx and Friends is a new rotmg private server under heavy development. We are currently closed off to the public until the server is ready for release. Staff positions are at the bottom of this thread, please read the full thread for server information, features and more.

Staff List (Ingame name/Skype name)
Founder - Obble/Obblebobbler
Founder - NoSoupForYou/Chromevisionz
-- Other positions to be filled --

Features and Information
As a server, we are hoping to be something new and unique. Most servers attempt this with a few custom weapons, which are insanely overpowered and ruin a server in minutes. Some servers attempt this by selling commands and spawning bosses in nexus with unbalanced loot. Oryx and Friends is different, we will have custom items and loot tables, yes. Will it be overpowered, no. We will run events of course, yet they are both challenging and rewarding without being insanely difficult or giving players the loot of their dreams in under 2 minutes.

As official rotmg goes, you reach end game content by killing Oryx the Mad God. That's definitely possible in Oryx and Friends, yet it's no-where near end game content. As the server name says "...and friends", In this world you will encounter his mates

- Completely new and customized dungeons with unique bosses, monsters, and loot!
- New and unique events ran by our dedicated staff team (Not just drop parties and spawning)
- Another level of end-game content, constantly being updated and improved upon (Never again will you be bored)
- Balanced economy and mature staff





Staff Positions
Contact (Skype): Obblebobbler and Chromevisionz (Founders of Oryx and Friends)

Developer Position:
We are looking for a permanent team of developers who are proficient in specific areas, we aim for each developer to contribute something unique. Staff members must be able to work both alone and with others on designated projects, forms of communication are mostly done on our forums and via Skype (Microphone is necessary).

Graphics Designer
We are looking for 1 talented graphics designer, this role will require you to develop us images for the server. Including logos, banners and event promotion material. It is likely that your projects will be irregular and infrequent, yet you will be given recognition for your work and a [GFX] title in game. Proof of previous work required, skype is not necessary but preferred.


Game/Forum Moderator
We will be searching for in-game and forum moderators at a later date. Yet feel free to apply now (There is no application template and you will have to be creative)





More information to come, this is just a thread for recruiting our staff team and posting general updates. Can't wait to see all of you online in the future!
Quote Originally Posted by C453 View Post
You can't control the economy. It's impossible..

Your best shot is setting price floors and ceilings.
I understand it's definitely not easy, or even possible. Yet by controlling the economy I mean keeping it some-what balanced, we plan on having a general price guide on the forums which is actively updated. This guide won't have exact values but instead a range of prices that will be the average on the server, similar to the price floors and ceilings that you mentioned.

Now, due to the amount custom content this will make it incredibly difficult, even to the point where we recruit staff members dedicated towards the economy and game balance. Yes, we will have players with powerful items that have a high value, but they will have been looted from end-game dungeons or won in challenging events (We also will have a balance in events, the harder the event, the better the loot. Yet the highest tier of gear will not be obtainable by events, only actual killing of bosses, etc). Additionally, we will not have any economy corruption due to donations. Donations will not grant any game-changing advantage, this is not a pay to win server in any way. There is no purchasing of admin, nor is there any /give or /spawn comamnds for donators, all of these things have been implemented by us to help keep the economy as stable as possible. Although, to keep that private server feel in early game content (Before the custom dungeons) item drop rate will be buffed, to keep things moving smoothly and to reduce grinding times for players significantly (In the early game anyway)

Finally the prices are not set in stone due the aspect of "Supply and Demand", I should imagine you know what supply and demand is, but I will re-cap and include how it relates to our server. So, as the server starts up and opens, nobody will have any end-game content, or even WC gear. This means the price for something like, lets say... a Robe of the Grand Sorcerer would be quite high or "Normal" and be in quite high demand with little supply (High prices), as players reach end game content then that robe would be in high supply and low demand (Low prices). So it's getting a balance between this, and successfully managing and moderating the economy as it goes on through the server.

This is what we mean by "control". Sure it's definitely not easy, but the main goal is keeping rare items, rare and valuable. Which I have seen fail many times on servers and we hope to be different.

Thanks for reading, sorry for the massive post
Sounds great! I'll be very interested in if you manage to pull it off. Unfortunately I'm no programmer or graphics designer, or I'd apply to help.
Quote Originally Posted by obblebobble View Post
- Completely new and customized dungeons with unique bosses, monsters, and loot!
- Another level of end-game content, constantly being updated and improved upon (Never again will you be bored)
You're saying this without even having the developers together? You don't just produce quality content one two three.
Quote Originally Posted by obblebobble View Post
- Balanced economy
Unless if your gonna fix every single existing dupe possible on private servers, not a chance.

It looks good, and if it works out it might be interesting, but you're being a bit too delusional when it comes to what's possible and what isn't
Quote Originally Posted by NotKialand View Post
Sounds great! I'll be very interested in if you manage to pull it off. Unfortunately I'm no programmer or graphics designer, or I'd apply to help.
Thanks! Keep updated with the thread if you want all the news
Quote Originally Posted by Lunati View Post
You're saying this without even having the developers together? You don't just produce quality content one two three.

Unless if your gonna fix every single existing dupe possible on private servers, not a chance.

It looks good, and if it works out it might be interesting, but you're being a bit too delusional when it comes to what's possible and what isn't
I appreciate the constructive critism, and currently we do have a developer who is the other owner and he works on monster behaviours, sprites and projectiles etc. We have been testing one of our custom dungeons called "Land of the Frost" for now. So no we so not yet have enough content to successfully say that without lying, but what that is, is a list of features that will be shown in the open beta sure it won't be easy at all but we are dedicated to the server.

On the economy one, yes it's very hard. And no we will not fix every dupe possible, but we will have the logs and staff to catch these players as soon as possible. If you read my other reply about economy they are some of our methods, also before public release we will attempt duping ourselves and do our best to remove most bugs. No we won't get everyone but what stops us trying

Thanks for your post Lunati
Update November 19th 2013
[*] Fixed the trade bug we had, trading now works as it should!
[*] Some players connecting externally are unable to hit their weapon attacks (Or most), however, abilities still damage. This may be due to lag, not sure, but upgrading to a VPS soon.

[+] Working on name registration/login rather than email, easy to do, but off to bed. Will do this tomorrow.
- Completely new and customized dungeons with unique bosses, monsters, and loot!
- New and unique events ran by our dedicated staff team (Not just drop parties and spawning)

That one got me^^ seems so interesting and cool. I really hope this grows!
Quote Originally Posted by ShyPookie View Post
- Completely new and customized dungeons with unique bosses, monsters, and loot!
- New and unique events ran by our dedicated staff team (Not just drop parties and spawning)

That one got me^^ seems so interesting and cool. I really hope this grows!
Thanks, I hope so too. And interesting is definitely what we are going for.
I'd also like to announce to everyone that ShyPookie is our new custom sprites artist! Welcome aboard.
Update November 20th 2013

[+] Switching server sources, to a more updated one which can save us a lot of time with bug fixes, and other issues
Update November 21st 2013

[+] Added new nexus (Thanks to NoReply our GM/Developer)
[+] Added item stores, including weapons, armour, skills, keys, rings, ammys and dyes
[+] Name registration added
[+] Added new dungeons (Not the custom ones though)
[+] Added donor island
[+] Added dungeons to glands monsters. So you can find abyss/udl/sprite/etc in god lands.

[-] Removed whitelist

[*] Fixed vault[*] Fixed the issue where players can't damage anything[*] Re-fixed trading bug, it broke again.[*] Changed god lands drop rates
Quote Originally Posted by obblebobble View Post
Oryx and Friends


Hello all,
Oryx and Friends is a new rotmg private server under heavy development. We are currently closed off to the public until the server is ready for release. Staff positions are at the bottom of this thread, please read the full thread for server information, features and more.

Staff List (Ingame name/Skype name)
Founder - Obble/Obblebobbler
Founder - NoSoupForYou/Chromevisionz
-- Other positions to be filled --

Features and Information
As a server, we are hoping to be something new and unique. Most servers attempt this with a few custom weapons, which are insanely overpowered and ruin a server in minutes. Some servers attempt this by selling commands and spawning bosses in nexus with unbalanced loot. Oryx and Friends is different, we will have custom items and loot tables, yes. Will it be overpowered, no. We will run events of course, yet they are both challenging and rewarding without being insanely difficult or giving players the loot of their dreams in under 2 minutes.

As official rotmg goes, you reach end game content by killing Oryx the Mad God. That's definitely possible in Oryx and Friends, yet it's no-where near end game content. As the server name says "...and friends", In this world you will encounter his mates

- Completely new and customized dungeons with unique bosses, monsters, and loot!
- New and unique events ran by our dedicated staff team (Not just drop parties and spawning)
- Another level of end-game content, constantly being updated and improved upon (Never again will you be bored)
- Balanced economy and mature staff





Staff Positions
Contact (Skype): Obblebobbler and Chromevisionz (Founders of Oryx and Friends)

Developer Position:
We are looking for a permanent team of developers who are proficient in specific areas, we aim for each developer to contribute something unique. Staff members must be able to work both alone and with others on designated projects, forms of communication are mostly done on our forums and via Skype (Microphone is necessary).

Graphics Designer
We are looking for 1 talented graphics designer, this role will require you to develop us images for the server. Including logos, banners and event promotion material. It is likely that your projects will be irregular and infrequent, yet you will be given recognition for your work and a [GFX] title in game. Proof of previous work required, skype is not necessary but preferred.


Game/Forum Moderator
We will be searching for in-game and forum moderators at a later date. Yet feel free to apply now (There is no application template and you will have to be creative)





More information to come, this is just a thread for recruiting our staff team and posting general updates. Can't wait to see all of you online in the future!


what source are ou using?
GM
hey I would love to be a game moderator for this cool and awesome looking server I would love to become a gm because I think I could help people and players and help them with problems if any occur during the playing time on this server and I was a gm on noobs server so Im pretty good at wat im doing and when it comes to spawnathons I don't go over the limit to where the server just lags a bunch. im also 15 years old and im pretty mature and when it comes to breaking the rules im dead serious and I think it would be a honor to become a gm on this server and help people out my Skype is :bradon.lane78 and my ign on noobs server is WhiteHoes I hope to join this server and be apart of its great accomplishments.
Posts 115 of 51 · Page 1 of 4

Post a Reply

Similar Threads

Tags for this Thread

Need help?