Merry Christmas!
Merry Christmas Payday 2 hacking community!
Is everybody feeling great today? I hope you are because I have a new script for all the nice people! Worked pretty hard on it.
Don't hurt yourselves with it! Wait until death screen is fully faded in before using, you want to wait so it doesnt bug out your game or other peoples games.
With that said I'd like to present a special Christmas card I made for you all. Hope you have a Merry Christmas.
A Payday Christmas a_payday_christmas.png

DLC unlock script has also had a small update. Use this one to unlock DLC with Christmas Add-ons
To buy grenade cases use script at assets menu and buy the assets needed.
To get all masks and weapon mods you can use the script in this thread http://www.mpgh.net/forum/754-payday...pt-v1-1-a.html
Is everybody feeling great today? I hope you are because I have a new script for all the nice people! Worked pretty hard on it.
Code:
--Instant Release from custody --caution do not alter, use as intended --please wait 5 seconds after death before using if game_state_machine:current_state_name() == "ingame_waiting_for_respawn" and not alive(managers.player:player_unit()) then IngameWaitingForRespawnState:_begin_game_enter_transition() end
With that said I'd like to present a special Christmas card I made for you all. Hope you have a Merry Christmas.
A Payday Christmas a_payday_christmas.png

DLC unlock script has also had a small update. Use this one to unlock DLC with Christmas Add-ons
Code:
--dlc hack by OJ Simpson
function GenericDLCManager:has_dlc( dlc )
if dlc == "cce" then
dlc = "career_criminal_edition"
end
return true
end
--Gage Pack DLC weapons unlock
function GenericDLCManager:has_gage_pack()
return true
end
--Armored Transport DLC weapons unlock
function GenericDLCManager:has_armored_transport()
return true
end
--Community DLC weapons unlock
function GenericDLCManager:has_pd2_clan()
return true
end
--Christmas DLC unlock
function GenericDLCManager:has_xmas_soundtrack()
return true
end
--Buy Any Asset Hack by OJ Simpson
function AssetsItem:_return_asset_info( i )
local asset_cost = nil
if self._asset_locked[i] then
local can_unlock = true
if( ( Network:is_server() or managers.assets.ALLOW_CLIENTS_UNLOCK ) and can_unlock ) then
asset_cost = managers.money:get_mission_asset_cost_by_id( self._assets_names[i][4] )
else
asset_cost = true
end
end
return i, asset_cost
end
--DLC DRM Structure Override
for dlc_name, dlc_data in pairs( Global.dlc_manager.all_dlc_data ) do
dlc_name = { app_id = "218620", no_install = true }
end
To get all masks and weapon mods you can use the script in this thread http://www.mpgh.net/forum/754-payday...pt-v1-1-a.html
