Super Range ? (NOT CONFIRMED, NEED TESTING)
First sorry for the english, I'm Brazilian and I'm using Google Translator
I was checking out some code and decided to look for Range. I found one but do not know if it works, someone could test?
1) - Open Assembly-CSharp & look for 'Range'.
2) - Open the GetBulletRange (ItemRepresentation)' on BulletWeaponDataBlock.
3) - Open Reflexil, check in item 12 and change the 0.75 for a giant number. I put 10000.
Image:

If it works, please talk to me. >. <
I was checking out some code and decided to look for Range. I found one but do not know if it works, someone could test?
1) - Open Assembly-CSharp & look for 'Range'.
2) - Open the GetBulletRange (ItemRepresentation)' on BulletWeaponDataBlock.
3) - Open Reflexil, check in item 12 and change the 0.75 for a giant number. I put 10000.
Image:

If it works, please talk to me. >. <





