Topblast Menu Base D3D9 & D3D11, 64 bit & 32 bit

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Topblast Menu Base D3D9 & D3D11, 64 bit & 32 bit
With BattleField 4 being 64bit and supporting 3/4 different rendering engines, i build a menu base to support it somewhat leaving out Mantle the sdk haven't release to my knowledge and opengl, cause that thing ugly.

If u want u can skype me, for those games that will be needing it.




Quote Originally Posted by deejaylobo View Post
what is this?
A preview of a Menu Base that supports D3D9 & D3D11 natively, that can be compiled for 32 & 64bit.
GUI, just concept work
release this !!! Iwanna use it

PS whats your skype
Quote Originally Posted by JasonD2 View Post
release this !!! Iwanna use it

PS whats your skype
if you check my profile you can check my skype
and it isnt an actually hack, it is just a menu.
Nice rather creative
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