❓ Creating Supply Box

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❓ Creating Supply Box
I need he creating a building supply box for epoch with everything in it. i could do other box's but just cant get class name for all the building supplies i have this part down
Code:
_className = "USBasicWeaponsBox";
_mypos = getposATL player;
_dir = getdir player;
_mypos = [(_mypos select 0)+2*sin(_dir),(_mypos select 1)+2*cos(_dir), (_mypos select 2)];
_magicbox = createVehicle [_className, _mypos, [], 0, "CAN_COLLIDE"];
_magicbox setDir _dir;
_magicbox setposATL _mypos;
can someone help me or give me the rest of the codes please.
Code:
EPOCHPOS = getPosATL player;
EPOCHREMOTEBOX1 = format ["
	if (isServer) then {
		EPOCHOBJECTBOX = 'USBasicAmmunitionBox' createVehicle %1;
		clearWeaponCargoGlobal EPOCHOBJECTBOX;
		clearMagazineCargoGlobal EPOCHOBJECTBOX;
		clearBackpackCargoGlobal EPOCHOBJECTBOX;
		EPOCHOBJECTBOX setVariable ['permaLoot',true];
		_uniqueid = str(round(random 999999));
		EPOCHOBJECTBOX setVariable ['ObjectID', _uniqueid, true];
		EPOCHOBJECTBOX setVariable ['ObjectUID', _uniqueid, true];
		EPOCHOBJECTBOX setVariable ['CargoChecked',[1,2],true];
		dayz_serverObjectMonitor set [count dayz_serverObjectMonitor,EPOCHOBJECTBOX];
		PVDZE_serverObjectMonitor set [count PVDZE_serverObjectMonitor,EPOCHOBJECTBOX];
		EPOCHOBJECTBOX setVariable ['lastUpdate',time,true];
	};
",EPOCHPOS];
[EPOCHREMOTEBOX1] call epochExec;


sleep 2;
epochRemoteBox = "if (isServer) then {
	[] spawn {
		call compile ('
			EPOCHOBJECTBOX addMagazineCargoGlobal[''ItemID'',1];
		');
	};
};
";
[epochRemoteBox] call epochExec;


cutText ["Spawned box", "PLAIN DOWN"];
thx you so much
Quote Originally Posted by Chris View Post
Code:
EPOCHPOS = getPosATL player;
EPOCHREMOTEBOX1 = format ["
	if (isServer) then {
		EPOCHOBJECTBOX = 'USBasicAmmunitionBox' createVehicle %1;
		clearWeaponCargoGlobal EPOCHOBJECTBOX;
		clearMagazineCargoGlobal EPOCHOBJECTBOX;
		clearBackpackCargoGlobal EPOCHOBJECTBOX;
		EPOCHOBJECTBOX setVariable ['permaLoot',true];
		_uniqueid = str(round(random 999999));
		EPOCHOBJECTBOX setVariable ['ObjectID', _uniqueid, true];
		EPOCHOBJECTBOX setVariable ['ObjectUID', _uniqueid, true];
		EPOCHOBJECTBOX setVariable ['CargoChecked',[1,2],true];
		dayz_serverObjectMonitor set [count dayz_serverObjectMonitor,EPOCHOBJECTBOX];
		PVDZE_serverObjectMonitor set [count PVDZE_serverObjectMonitor,EPOCHOBJECTBOX];
		EPOCHOBJECTBOX setVariable ['lastUpdate',time,true];
	};
",EPOCHPOS];
[EPOCHREMOTEBOX1] call epochExec;


sleep 2;
epochRemoteBox = "if (isServer) then {
	[] spawn {
		call compile ('
			EPOCHOBJECTBOX addMagazineCargoGlobal[''ItemID'',1];
		');
	};
};
";
[epochRemoteBox] call epochExec;


cutText ["Spawned box", "PLAIN DOWN"];
wait it didnt work the text shows up but no box
Quote Originally Posted by kilroy8 View Post
wait it didnt work the text shows up but no box
You do realize this requires a working remote execution -.-
Quote Originally Posted by Lystic View Post
You do realize this requires a working remote execution -.-
so i cant use a script executor?
Posts 1–6 of 6 · Page 1 of 1

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