Summoner's Rift Evolves
More details on the new VU.
"As some of you have guessed, we've been working on this update to Summoner's Rift for a while now. This effort is a big part of our commitment to continually improve League of Legends. We’re focusing on preserving the spirit of Summoner’s Rift and evolving how the map communicates gameplay. While the map’s still in the oven, the PBE is perfect for sharing what we’re trying to accomplish.
Given the importance of Summoner’s Rift to League of Legends, the fundamental structure of the map remains untouched. Flashable walls, turret ranges, lane sizes, brush interaction and ward placements are exactly as they are on the current map. The intention is to keep moment-to-moment League of Legends the same while improving gameplay through additional clarity."
http://promo.na.leagueoflegends.com/...verview-m.html
"As some of you have guessed, we've been working on this update to Summoner's Rift for a while now. This effort is a big part of our commitment to continually improve League of Legends. We’re focusing on preserving the spirit of Summoner’s Rift and evolving how the map communicates gameplay. While the map’s still in the oven, the PBE is perfect for sharing what we’re trying to accomplish.
Given the importance of Summoner’s Rift to League of Legends, the fundamental structure of the map remains untouched. Flashable walls, turret ranges, lane sizes, brush interaction and ward placements are exactly as they are on the current map. The intention is to keep moment-to-moment League of Legends the same while improving gameplay through additional clarity."
http://promo.na.leagueoflegends.com/...verview-m.html



