public static void kick(NetworkPlayer player, string reason)
{
NetworkChat.sendNotification(player, reason);
NetworkChat.sendAlert(reason);
if (player == Network.player)
{
disconnect();
}
else
{
Network.CloseConnection(player, true);
}
}
public static void ban(NetworkPlayer player, string name, string id, string reason)
{
NetworkBans.ban(name, id);
kick(player, reason);
}
If only i knew how to use them too