[C#] sv_allowlua bypass

Posts 1–15 of 19 · Page 1 of 2
[C#] sv_allowlua bypass
Cool, here you go.

Requirements:
- C#
- ReadWritingMemory

Oh yea, you need this when window loads:
Code:
this.GMod = true;
      this.server = 0;
      this.engine = 0;
      this.lua = 9058960;
      this.cheats = 0;
      this.wc = new WebClient();
      this.InitializeComponent();
Checking for process:
Code:
ReadWritingMemory.CheckProcess("hl2");
Loading:
Code:
Process process = (Process) null;
      Process[] processesByName = Process.GetProcessesByName("hl2");
      int index1 = 0;
      if (index1 < processesByName.Length)
        process = processesByName[index1];
      ProcessModuleCollection modules = process.Modules;
      int num1 = 0;
      int num2 = checked (modules.Count - 1);
      int index2 = num1;
      while (index2 <= num2)
      {
        ProcessModule processModule = modules[index2];
        if (Operators.CompareString(processModule.ModuleName, "engine.dll", false) == 0)
          this.engine = (int) processModule.BaseAddress;
        if (Operators.CompareString(processModule.ModuleName, "server.dll", false) == 0)
          this.server = (int) processModule.BaseAddress;
        if (this.server > 0 && this.engine > 0)
          break;
        checked { ++index2; }
      }
Bypassing (Enabling):
Code:
if (ReadWritingMemory.ReadInteger("hl2", checked (this.server + this.lua), 4) != 1)
        ReadWritingMemory.WriteInteger("hl2", checked (this.server + this.lua), 1, 4);
Unloading (Disabling):
Code:
if (ReadWritingMemory.ReadInteger("hl2", checked (this.server + this.lua), 4) != 0)
        ReadWritingMemory.WriteInteger("hl2", checked (this.server + this.lua), 0, 4);
Always when program is open:
Code:
while (true)
        ReadWritingMemory.CheckProcess("hl2");
GL noobs.
wow!
forcing values!
never seen anybody do that b4
C# omgf are you kidding me hahahaahahaha
This has been released at least 1000 times.

Quote Originally Posted by _Fami View Post
C# omgf are you kidding me hahahaahahaha
Rofl, and you think Cheat Engine is better for forcing sv_allowcslua? get on my level pleb.
Quote Originally Posted by z346etn56jzd7egth View Post
This has been released at least 1000 times.


Rofl, and you think Cheat Engine is better for forcing sv_allowcslua? get on my level pleb.
what level, the one of a 9 years old who can't code? step up :^)
hahahaha i didnt even read your code omg ur using a static offset hahahahahhaha
Quote Originally Posted by bigdaddyw View Post
hahahaha i didnt even read your code omg ur using a static offset hahahahahhaha
hes still contributin more then the usual skid asshole
Quote Originally Posted by max1612 View Post
hes still contributin more then the usual skid asshole
no he isn't
Quote Originally Posted by bigdaddyw View Post
no he isn't
u gay bro?
Quote Originally Posted by Azrius View Post
u gay bro?
mfw this pleb nobodys ever heard of talks to me
holy comole thanks 4 codes I will put into my external vmt hook now.
is this vac detected?

detected



<-- naruto
Quote Originally Posted by Trollaux View Post
is this vac detected?

detected


<-- naruto
no vac yet seems clean i r8 8/8 m8 u r 2 l8 2 r8 ok m8?
Uh need help using this
Quote Originally Posted by shaun279 View Post
Uh need help using this
don't, code it in c++
Posts 1–15 of 19 · Page 1 of 2
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