CharacterFX && GCS

Posts 115 of 25 · Page 1 of 2
CharacterFX && GCS
CharacterFX :

Code:
0x3799D5F8
GCS :

Code:
0x379BD5C0
Some classes..

Code:
class cScore
{
public:
char _0x0000[4];
 DWORD iAlfa; //0x0004 
 DWORD iBravo; //0x0008 
char _0x000C[52];

};//Size=0x0040

class cGame
{
public:
char _0x0000[12];
 DWORD Rodadas; //0x000C 
char _0x0010[48];

};//Size=0x0040
Code:
#define ScoreAdress             0x3799DB38
#define GameAdress             0x379ED250
nuss '-' quando li .. já ia dar morte ...

Good Job
Agora que o c.a vai att nego posta as coisas kkkkkk
heuheuheuheu brbrbrbr
Quote Originally Posted by Cheetara View Post
Agora que o c.a vai att nego posta as coisas kkkkkk
heuheuheuheu brbrbrbr
Os ponteiros das classes continuam os mesmos, então isso quer dizer..
Quote Originally Posted by Coder.Fail View Post
Os ponteiros das classes continuam os mesmos, então isso quer dizer..
isso quer dizer que as classes mudaram ..SQNÃO..
Quote Originally Posted by Coder.Anonymous View Post
isso quer dizer que as classes mudaram ..SQNÃO..
Quer dizer que as class mudaram? poxa cara.. sua inteligencia me da câncer!
Quote Originally Posted by Cheetara View Post
Quer dizer que as class mudaram? poxa cara.. sua inteligencia me da câncer!
Claro a minha ...
class cPlayerMgr
{
public:
char _0x0000[24];
cClientWeaponMgr * WeaponMgr; //0x0018
char _0x001C[16];
__int32 playerFlags; //0x002C
char _0x0030[24];
float Pitch; //0x0048
float Yaw; //0x004C
float Roll; //0x0050
char _0x0054[232];
__int32 * CameraObject; //0x013C
char _0x0140[2816];

__inline cClientWeapon* GetCurrentWeapon()
{
if (WeaponMgr && WeaponMgr->CurrentWeapon)
return WeaponMgr->CurrentWeapon;

return NULL;
}
};


class cCharacterFX
{
public:
char _0x0000[16];
__int32 * Object; //0x0010
char _0x0014[44];
__int32 IsPlayer; //0x0040
char _0x0044[1293];
BYTE bIsDead; //0x0551
BYTE bSpawnSheild; //0x0552
char _0x0553[41];
__int32 hHitbox; //0x057C
char _0x0580[60];
WORD wHealth; //0x05BC
WORD wArmor; //0x05BE
char _0x05C0[44];
__int32 Index; //0x05EC
char _0x05F0[2640];

};//Size=0x1040
Quote Originally Posted by gibam761 View Post
class cPlayerMgr
{
};
kkk tu adora ver o circo pegar fogo neh ? -.-
Quote Originally Posted by Coder.Anonymous View Post
kkk tu adora ver o circo pegar fogo neh ? -.-
Da nada se der é pouca coisa
Bom Trabalho
Posts 115 of 25 · Page 1 of 2
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