Why sunkist0's hack was detected..

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Why sunkist0's hack was detected..
writing to memory? Why @sunkist0 ?

Code:
	NativeMethods.WriteMemoryRaw(num1 + 19592, BitConverter.GetBytes(vec3.x));
		NativeMethods.WriteMemoryRaw(num1 + 19596, BitConverter.GetBytes(vec3.y));
He made an agreement with Valve he gets paid now thats why.
Quote Originally Posted by eno8 View Post
He made an agreement with Valve he gets paid now thats why.
lol


//too short
Kid is a retard. he doesn't know how to code. Thats why. All he does is copy and paste.
Quote Originally Posted by GBot! View Post
Kid is a retard. he doesn't know how to code. Thats why. All he does is copy and paste.
lol really?
That is why your hack also writes to memory? xposeedddddd

Quote Originally Posted by Trollaux View Post
That is why your hack also writes to memory? xposeedddddd

XD, but looking through his, it writes to memory quite a lot.

EDIT: Mine doesn't write to memory for the ESP, it was for an aimbot I was making.
EDIT2: should probably remove that part from my code..
Quote Originally Posted by Bayley_LOL View Post
XD, but looking through his, it writes to memory quite a lot.
nerd trying to cover himself up after trying to backstab someone else
GGgggggggggggggggggggggggg thats low bro
Quote Originally Posted by Trollaux View Post


nerd trying to cover himself up after trying to backstab someone else
GGgggggggggggggggggggggggg thats low bro
Wanna see? It's not a cover up, I was literally working on an aimbot with the ESP aswell as triggerbot.
Quote Originally Posted by Bayley_LOL View Post
Wanna see? It's not a cover up, I was literally working on an aimbot with the ESP aswell as triggerbot.
more copypasted garbage code?
yay!
Quote Originally Posted by Trollaux View Post


more copypasted garbage code?
yay!
Yeah, such copy, much paste.

nope.
Quote Originally Posted by Bayley_LOL View Post
Yeah, such copy, much paste.

nope.
Credits to: @Fleep - Provided CalcAngle & GDI Draw Functions in his previous sources. @agent smith - Helped me dissect game functions and showed me how to call them - I haven't included them here yet as I had some issues with crashing (incorrect params I guess, Will re-read later) @constantein - For the original. @matedgo for new offsets
Microsoft for the DLL.

seems like you just coded a total of 3 lines. no copy or paste niceeeeeeeeeeeeeeeeeeeeeeeeeee

Quote Originally Posted by Trollaux View Post


Credits to: @Fleep - Provided CalcAngle & GDI Draw Functions in his previous sources. @agent smith - Helped me dissect game functions and showed me how to call them - I haven't included them here yet as I had some issues with crashing (incorrect params I guess, Will re-read later) @constantein - For the original. @matedgo for new offsets
Microsoft for the DLL.



seems like you just coded a total of 3 lines.
I editted a lot of it... Just like to give credit where it originally came from..

-.-
//too short???
Quote Originally Posted by Bayley_LOL View Post
I editted a lot of it... Just like to give credit where it originally came from..

-.-
//too short???
still copypasted no denying it now boy u dug urself deeper
get some original c++ skill and post non-garbo code here please

we here at mpgh hate u

Wait..Sunkist won't update his hack anymore?
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