Endereços 31/07/2014

Posts 1–15 of 38 · Page 1 of 3
Endereços 31/07/2014
Alguns mudaram outros não.
mais ta ai pra quem quiser.

Code:
		##############################################
		#             MPGH Logger                    #
		#                Combar Arms                 #
		##############################################

		[ Endereços Encontrados ]

Engine Entry Point : 0x460000
Engine .code Size : 0x2CE000
Engine .code Offset : 0x1000

CShell Entry Point : 0x37100000
CShell .code Size : 0x61A200
CShell .code Offset : 0x1000

ClientFX Entry Point : 0x7E30000
ClientFX .code Size : 0x58200
ClientFX .code Offset : 0x1000


		[ Engine.exe ]

 #define DeviceGame		0x008DE500 
 #define DIPEngine		0x00657FAD
 #define 3DPresentEngine	0x0054942F
 #define PresentEngine		0x00654EF6
 #define EndScene		0x005A7303
 #define LTClientEXE		0x004912F0
 #define SendToServer		0x0047B7E0
 #define DrawPrimitive		0x007D227C
 #define WorldToScreen		0x0049D380
 #define CursorCenter		0x007B53C4
 #define IntersectSegment	0x00478207

		[ CShell.dll ]

 #define GameStatus             0x00000000
 #define dwUnlAmmo		0x37453C27
 #define LTClientDLL		0x3797E0A4
 #define PlayerStatus		0x3799D0C0
 #define PlayerIndex		0x371A0970
 #define GameClientShell	0x379BD5C0
 #define LocalPlayer		0x371A1390
 #define ClientInfoMgr		0x3797DE3C
 #define CameraUpdate		0x37363F0F
 #define PlayerManager		0x379BD674  
 #define WeaponMGR		0x379E7014
 #define LTCSBase		0x00000000
 #define LocalPTR		0x00000000
 #define LTCommon		0x379EF530
 #define GetConsoleInt		0x373B5E50
 #define BuildFont		0x375C1410
 #define GetFonthandle		0x37379BD0
 #define FillFont		0x375C20C0
 #define FontECX		0x379E6EFC
 #define RemoteKill1		0x3745D291
 #define RemoteKill2		0x3745D292
 #define RemoteKill3		0x3745D631
 #define RemoteKill4		0x3745D632
 #define WeaponRange1		0x3745D169
 #define WeaponRange2		0x3745D509
 #define SuperBullets		0x374573B6
 #define EspName1		0x3711F91C
 #define EspName2		0x3711F94A
 #define NoRecoil		0x37360EB8
 #define NoReload		0x3745CEF2

		[ PushToConsole ]

 #define SuperJump		0x3796A368  
 #define PickUP			0x37972034
 #define BaseMoveAccel		0x3796A368  
 #define StartAccel		0x3796A38C  
 #define MaxAccel		0x3796A3B0  
 #define AccelInc		0x3796A3D4  
 #define WalkVel		0x3796A3F8  
 #define FRunVel		0x3796A41C  
 #define BRunVel		0x3796A440  
 #define SRunVel		0x3796A464  
 #define DuckVel		0x3796A4AC  
 #define Tracers		0x37975714  

 [Escaneamento Finalizado!]

 Visite: www.MPGH.net
♦ Créditos
Code64
Coder.Anonymous
Fenix
Coder.Fail
TokolocoSK
Luizimloko
And Others..
Code:
#define GameStatus  0x37996A68   //WE11
Good Job ;D
Não mudou nenhum add, só alguma coisa no bypass asm
Quote Originally Posted by RatoAtmico View Post
Não mudou nenhum add, só alguma coisa no bypass asm
virtualizaram a área do Bypass ^^.
Quote Originally Posted by Coder.Anonymous View Post
virtualizaram a área do Bypass ^^.
E porque postou os endereços ?
oque uma coisa tem haver com a outra?
--' br sendo br
Quote Originally Posted by Cheetara View Post
E porque postou os endereços ?
oque uma coisa tem haver com a outra?
--' br sendo br
claro, nice coder br . vlw flw, New WE11 ... SQN k

Code:
#define LTCSBase 		0x3797E088
#define LocalPtr 		0x379ED5FC
#define SuperJump 		0x3796A488
#define ShowFPS 		0x37968F50
seu super jump ta errado mais ja q vc posto os endereços ta ai para
completar a falta
n entendi seu post
inutil nenhum endereço mudou
endereços tudo postado
class n mudou
se fosse a engine dumped ate
ia para eles ver oq aconteceu ao bypass...
Quote Originally Posted by Coder.DiasII View Post
n entendi seu post
inutil nenhum endereço mudou
endereços tudo postado
class n mudou
se fosse a engine dumped ate
ia para eles ver oq aconteceu ao bypass...
R.I.P Asm bypass
Quote Originally Posted by Coder.DiasII View Post
n entendi seu post
inutil nenhum endereço mudou
endereços tudo postado
class n mudou
se fosse a engine dumped ate
ia para eles ver oq aconteceu ao bypass...
E desde quando o baba ovo do "codiredis" posta algo útil?
heuheuheu brbrbr
Quote Originally Posted by RatoAtmico View Post
R.I.P Asm bypass
eu ainda tenho que ignorar
Quote Originally Posted by DisOwned View Post
eu ainda tenho que ignorar
Google tradutor meio q falho nessa
Quote Originally Posted by DisOwned View Post
eu ainda tenho que ignorar
you mean that you still have the asm bypass ?
Quote Originally Posted by luizimloko View Post


you mean that you still have the asm bypass ?
yes i do
Good Job
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