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  1. #16
    M4d H4ck3r's Avatar
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    Quote Originally Posted by Overcounters View Post
    I just found a virus comodo is that safe because i am new to these forums
    Are you saying there is a virus in this hack or the website????? Because i really doubt it

    EDIT: nvm
    Last edited by M4d H4ck3r; 08-07-2014 at 02:09 PM.

  2. #17
    killkingsoldier1's Avatar
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    dont ask for approve

  3. #18
    AIMWARE's Avatar
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    Is this an assembly client or a module?

  4. #19
    Blueblood1's Avatar
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    Quote Originally Posted by ******* View Post
    Is this an assembly client or a module?
    Best of both, the Assembly i provided Auto-Injects the DLL hack.

    Edit - Btw things like ROF and No recoil are all toggle's. There not permanently on like Assembly hacks.
    Last edited by Blueblood1; 08-07-2014 at 02:46 PM.

  5. #20
    Yauan's Avatar
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    Quote Originally Posted by Blueblood1 View Post
    Auto-Injects the DLL hack.
    Thank jebus.

  6. #21
    AIMWARE's Avatar
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    Quote Originally Posted by Blueblood1 View Post
    Best of both, the Assembly i provided Auto-Injects the DLL hack.

    Edit - Btw things like ROF and No recoil are all toggle's. There not permanently on like Assembly hacks.
    So by auto inject you mean references it in the Assembly. Why didn't you just make it one or the other?

  7. #22
    Blueblood1's Avatar
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    Because if i reference it in the assembly i can do a lot more things like No Recoil and ROF, things i couldn't have done if it wasn't referenced.

  8. #23
    AIMWARE's Avatar
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    Quote Originally Posted by Blueblood1 View Post
    Because if i reference it in the assembly i can do a lot more things like No Recoil and ROF, things i couldn't have done if it wasn't referenced.
    No Recoil can be done in modules.
    Code:
    GunStats.getRecoil_X(0);
    GunStats.getRecoil_Y(0);
    That is a terrible way to do it but I made it fast.

  9. #24
    Blueblood1's Avatar
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    Quote Originally Posted by ******* View Post
    No Recoil can be done in modules.
    Code:
    GunStats.getRecoil_X(0);
    GunStats.getRecoil_Y(0);
    That is a terrible way to do it but I made it fast.
    Yeah that doesn't work. The game still calls the default getRecoil_x which still returns the correct value.

  10. #25
    Egzekiel's Avatar
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    Hum, look interresting.
    Looking forward on this

  11. #26
    AIMWARE's Avatar
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    Quote Originally Posted by Blueblood1 View Post
    Yeah that doesn't work. The game still calls the default getRecoil_x which still returns the correct value.
    Just a quick question, what program did you use to decompile Assembly-CSharp?
    I use ILSpy but it doesn't have options to edit code.

  12. #27
    Blueblood1's Avatar
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    Quote Originally Posted by ******* View Post
    Just a quick question, what program did you use to decompile Assembly-CSharp?
    I use ILSpy but it doesn't have options to edit code.
    I didn't decompile it, i used Noodlez decrypted source as its better than doing it myself. If i need to make edits to the Assembly i used .Netreflector and ReflexIL

  13. #28
    Blueblood1's Avatar
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    Its against the Forum rules to ask for it to be sent privately. Also don't ask for it too be approved, A moderator needs to delete all those comments before approving which will just take more time.

  14. #29
    Yauan's Avatar
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    This is a work of God, cant wait.
    Last edited by Yauan; 08-07-2014 at 04:41 PM.

  15. #30
    Irkedd's Avatar
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    Im wondering if this will make the game lag like with some of the other hacks. Well its worth a try i guess

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