QuestionHelpNew added custom items don't work.

Posts 115 of 17 · Page 1 of 2
New added custom items don't work.
So basically what the title says.I added a few items in the game and when I give them / get them from a boss they don't have the model nor say anything if I hove over them.And I can even build db when my wserver and server are open. And it succedes but nothing changes.I can modify / make new behaviors but I can't make new items. I didn't custom mobs . Using club source. Also I remember I once had this problem but forgot how I solved it :s
Here's a piece of code of one of the items :
Code:
  <Object type="0x192b" id="Dirk of Testing">
    <Class>Equipment</Class>
    <Item/>
    <Texture>
      <File>lofiObj5</File>
      <Index>0xb8</Index>
    </Texture>
    <SlotType>2</SlotType>
    <Description>Testing.</Description>
    <RateOfFire>1.25</RateOfFire>
    <Sound>weapon/fire_dagger</Sound>
    <Projectile>
      <ObjectId>Water Shot</ObjectId>
      <Speed>150</Speed>
      <MinDamage>120</MinDamage>
      <MaxDamage>200</MaxDamage>
      <LifetimeMS>420</LifetimeMS>
    </Projectile>
    <ActivateOnEquip stat="27" amount="12">IncrementStat</ActivateOnEquip>
    <BagType>4</BagType>
    <FameBonus>6</FameBonus>
    <NumProjectiles>1</NumProjectiles>
    <OldSound>daggerSwing</OldSound>
  </Object>
And also I searched for the number in the entire solution. I tried different numbers for it too. Nothing really worked.
This is important for me since I want to get back into coding new mobs :3
It has happend to me on my old server, not entirely sure, but that might be that addition2 can't fit anymore code in, create addition3.xml and do some stuff in xmldatas.xml I think
Quote Originally Posted by SaltyButSpeedy View Post
It has happend to me on my old server, not entirely sure, but that might be that addition2 can't fit anymore code in, create addition3.xml and do some stuff in xmldatas.xml I think
I had this problem once. I didn't create a new addition , also all of this is in addition 1 not 2..
Quote Originally Posted by pLolz View Post
I had this problem once. I didn't create a new addition , also all of this is in addition 1 not 2..
If you got addition2 then put in there, there is a reason for additon2 I guess, it being there is no more space in 1, not sure.
Quote Originally Posted by SaltyButSpeedy View Post
If you got addition2 then put in there, there is a reason for additon2 I guess, it being there is no more space in 1, not sure.
Nothing really changed xD
Quote Originally Posted by pLolz View Post
Nothing really changed xD
What item you trying to add?
Quote Originally Posted by SaltyButSpeedy View Post
What item you trying to add?
I wrote the code in the post . I give my item nothing changes in my inventory and when I hover over it nothing appears. If I switch places with another item it shows a red overlay
Quote Originally Posted by pLolz View Post
I wrote the code in the post . I give my item nothing changes in my inventory and when I hover over it nothing appears. If I switch places with another item it shows a red overlay
Be sure the 0x value isn't already in use
Addition2 was only made in the new MMOE source for remote textures...

Addition1 was for items that got the textures from the client. There is no such thing as it being 'full'
Quote Originally Posted by Ahl View Post
Addition2 was only made in the new MMOE source for remote textures...

Addition1 was for items that got the textures from the client. There is no such thing as it being 'full'
Oh my bad then C:, @pLolz Maybe try some other object types? Maybe change the name of the object to something like ''testsword33'?

I tried to change the name , the number isn't in use. no help. I posted a screenshot so you can see how it really is..
Quote Originally Posted by pLolz View Post

I tried to change the name , the number isn't in use. no help. I posted a screenshot so you can see how it really is..
Try a different number, on my server when I tried to make an item with 0x7000 it didn't work when I tried 0x7600 it did
Quote Originally Posted by SaltyButSpeedy View Post
Try a different number, on my server when I tried to make an item with 0x7000 it didn't work when I tried 0x7600 it did
He uses MMOE so the numb should normally be free




Works for me but of course I am using Old MMOE
The best fix you can do when it comes to items/behaviors is to look through every part and verify that each and every one is proper. You could rewrite the XML and produce working results. If what Ahlwong claims is true, you may have to look through the XML descriptors of your source and check for any changed naming.
Posts 115 of 17 · Page 1 of 2

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