OPK sourec error...; Please
struct CPlayer
{
char Unknown1[66308]; //0x0
float X; //0x10304
char Unknown2[4]; //0x10308
float Y; //0x1030C
char Unknown3[4]; //0x10310
float Z; //0x10314
};
struct CBase
{
CPlayer* local; //0x0000
char unknown4[72]; //0x0004
CPlayer** player; //0x004C
char unknown80[48]; //0x0050
struct CLocal
{
char unknown0[32]; //0x0000
vectorA pos; //0x0020
char unknown44[36]; //0x002C
float pitch; //0x0050
float yaw; //0x0054
char unknown88[16]; //0x0058
float down; //0x0068
float up; //0x006C
float fovx; //0x0070
float fovy; //0x0074
};//Size=0x0078(120)
///////////////////////////////////////////////
Has been changed by the patch.
Offset z, x, y, is not a problem.
CBase CLocal Two seems wrong.
The hex value and the index value is invalid.
I would like to know how to find the hex value and the index value
I find with cheat engine?
Or did you look up the debugger?
Could you please tell me how to find?
Note that the game WarRock Korea.
{
char Unknown1[66308]; //0x0
float X; //0x10304
char Unknown2[4]; //0x10308
float Y; //0x1030C
char Unknown3[4]; //0x10310
float Z; //0x10314
};
struct CBase
{
CPlayer* local; //0x0000
char unknown4[72]; //0x0004
CPlayer** player; //0x004C
char unknown80[48]; //0x0050
struct CLocal
{
char unknown0[32]; //0x0000
vectorA pos; //0x0020
char unknown44[36]; //0x002C
float pitch; //0x0050
float yaw; //0x0054
char unknown88[16]; //0x0058
float down; //0x0068
float up; //0x006C
float fovx; //0x0070
float fovy; //0x0074
};//Size=0x0078(120)
///////////////////////////////////////////////
Has been changed by the patch.
Offset z, x, y, is not a problem.
CBase CLocal Two seems wrong.
The hex value and the index value is invalid.
I would like to know how to find the hex value and the index value
I find with cheat engine?
Or did you look up the debugger?
Could you please tell me how to find?
Note that the game WarRock Korea.



