"Anti Kick"

Posts 1–4 of 4 · Page 1 of 1
"Anti Kick"
Anti Kick

if (CH_Anti)
{

const BYTE anti[6] = {0x90, 0x90, 0x90, 0x90, 0x90, 0x90};

{
DWORD dwProtect;
VirtualProtect((void*)(anti_addie1), 6, PAGE_EXECUTE_READWRITE, &dwProtect);
memcpy((void*)anti_addie1), &anti, 6);
VirtualProtect((void*)(anti_addie1), 6, dwProtect, NULL;
}
Only working in BG & UO
How about the addie ^^ ?
Quote Originally Posted by Pitcher View Post
Only working in BG & UO
Nee bodhi, is patched jaren geleden.
Posts 1–4 of 4 · Page 1 of 1

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