OutdatedExtreme Injector v3.5.2

Posts 16–30 of 128 · Page 2 of 9
does not work. it injects but closes the program after.
Same thing for me.. It closes the program after injecting..
Quote Originally Posted by master131 View Post
What injection method are you using.
Manual map.
[html]
<Options>
<Advanced>
<DisableExceptionSupport>false</DisableExceptionSupport>
<DisableSEHValidation>false</DisableSEHValidation>
<HideFromDebugger>false</HideFromDebugger>
<ManualResolveImports>false</ManualResolveImports>
</Advanced>
<AutoInject>false</AutoInject>
<Background1>DodgerBlue</Background1>
<Background2>DeepSkyBlue</Background2>
<CloseOnInject>false</CloseOnInject>
<Delay>0</Delay>
<DelayBetween>0</DelayBetween>
<ErasePE>true</ErasePE>
<HideModule>true</HideModule>
<Method>4</Method>
<Scramble>
<CreateFakeDebugDirectory>true</CreateFakeDebugDirectory>
<CreateNewEntryPoint>false</CreateNewEntryPoint>
<InsertExtraSections>true</InsertExtraSections>
<ModifyAssemblyCode>true</ModifyAssemblyCode>
<ModifyImportTable>true</ModifyImportTable>
<MoveRelocationTable>true</MoveRelocationTable>
<RemoveDebugData>true</RemoveDebugData>
<RemoveUselessData>true</RemoveUselessData>
<RenameSections>true</RenameSections>
<ScrambleHeaderFields>true</ScrambleHeaderFields>
<ShiftSectionData>true</ShiftSectionData>
<ShiftSectionMemory>true</ShiftSectionMemory>
<StripSectionCharacteristics>true</StripSectionCharacteristics>
</Scramble>
<StealthInject>true</StealthInject>
<TextColor>White</TextColor>
</Options>
[/html]
Also throws the same System.Exception with v3.5.1.
OS: Windows 10

When I tried on Windows 8.1 and v3.3 (with the same settings), it works.
Quote Originally Posted by doubleagent View Post
When I tried on Windows 8.1 and v3.3 (with the same settings), it works.
Yeah, I know, stick with v3.3 for now.

EDIT - Okay, so I felt real bad and I've made yet another update. @maddoggy00 Sorry to bug you yet again, please approve and change the title so the version is 3.5.2, thanks.
This is unlike you... all these bugs!
Approved.
Quote Originally Posted by maddoggy00 View Post
This is unlike you... all these bugs!
Approved.
.

Don't judge.
@master131 i try to use 3.3 n 3.4 version.But when i wan to inject it say unable to find kernal 32.....Im using window 32 bits injecting hacks.Im a newbie so teach me i try all injecting method.If i use the manual map it said it can find specific pointer.Help me please.
Quote Originally Posted by Akusukahack View Post
@master131 i try to use 3.3 n 3.4 version.But when i wan to inject it say unable to find kernal 32.....Im using window 32 bits injecting hacks.Im a newbie so teach me i try all injecting method.If i use the manual map it said it can find specific pointer.Help me please.
Try 3.5.2.
Quote Originally Posted by doubleagent View Post
Try 3.5.2.
Is it working okay now?

Quote Originally Posted by Akusukahack View Post
@master131 i try to use 3.3 n 3.4 version.But when i wan to inject it say unable to find kernal 32.....Im using window 32 bits injecting hacks.Im a newbie so teach me i try all injecting method.If i use the manual map it said it can find specific pointer.Help me please.
Which Windows are you using? XP, Vista, 7, 8, 8.1, 10?
Quote Originally Posted by master131 View Post
Is it working okay now?
Sometimes it works, sometimes not.
When it doesn't, the program that the dll injected to, forced close. Even though ExtremeInjector says "success".

Does scrambling twice really affects the dll (open-gl based)? I scrambled it once, then injected it with scramble option enabled (identical with previous scramble).
(Win 10)
if i use manual map it will say cannot write PE header to the process
Quote Originally Posted by Akusukahack View Post
window 7 32 bits @master131
I'm not 100% sure, it sounds like the anti-cheat for MAT could be causing this problem... Are you using auto-inject?

Quote Originally Posted by doubleagent View Post
Sometimes it works, sometimes not.
When it doesn't, the program that the dll injected to, forced close. Even though ExtremeInjector says "success".

Does scrambling twice really affects the dll (open-gl based)? I scrambled it once, then injected it with scramble option enabled (identical with previous scramble).
(Win 10)
I can't say, scrambling twice may cause issues but I can't say for certain. You tried without scrambling or you're not willing to risk it?
Tried still the same.help me please
Posts 16–30 of 128 · Page 2 of 9
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