/Attachment approved.
WarRock Addys
Update Addies March 12,2014
Code:
#define ADR_UnliAmmo 0xA881A8 #define ADR_Nodelay 0xA68AC0 #define ADR_HideIGN 0xABC2D4 #define ADR_UseAIWeapon 0xA68AC0 #define ADR_OpenseUrl 0x8705E8 #define ADR_CloseUrl 0xA8ABE4 #define ADR_STW 0x8791FC #define ADR_WTW 0x913160 #define ADR_SNS 0x8B1B78 #define ADR_Scope 0x913C88 #define ADR_ScopeSize 0x913C90 #define ADR_NoWater1 0xA90B50 #define ADR_NoWater2 0xA90B54 #define ADR_NoBounds1 0xB14080 #define ADR_NoBounds2 0xB14084 #define ADR_NoBounds3 0xB14088 #define ADR_BoneShot 0x8B2B30 #define ADR_DefuseAny 0x913E64 #define ADR_PlantAny 0xA87DE2 #define ADR_QuickPlant 0xA87DA8 #define ADR_QuickDefuse 0xA87DA8 #define ADR_QuickSpawn 0xB1E264 #define ADR_AutoRepair 0xA87DCA #define ADR_SilentReload 0xB14084 #define ADR_Accuracy 0xA8E3DC #define ADR_UserReady 0xABC748 #define ADR_Stamina1 0x87FC28 #define ADR_Stamina2 0x87FC2C #define ADR_Stamina3 0x87FC30 #define ADR_Stamina4 0x87FC34 #define ADR_Stamina5 0x87FC38
Does the Unlimited Stamina & STW are working in WarRock Ph?
@F l a p J a c K @Jhem. I think it's working. Na bypass ko na
hahaha. Thanks for helping.
hahaha. Thanks for helping.Thank you for tell me how to Calculation 
but different your CBase addy
do i Miscalculation or different remote pointer?
RemotePointer 0xB020D0
PlayerPointer 0xA86B88
B020D0 - A86B88 -0x4 = 0x7B544

but different your CBase addy
do i Miscalculation or different remote pointer?
RemotePointer 0xB020D0
PlayerPointer 0xA86B88
B020D0 - A86B88 -0x4 = 0x7B544



