Área tá morta né, por que será ?
Code:
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Combat Arms Logger
Credits : luis3232, xCyniu, Matrix - X, We11ngton, Mr_Supremo
Coder.Dash, Gellin, DisOwned, Dias Viadao
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Engine Entry Point : 0x460000
Engine .code Size : 0x273200
Engine .code Offset : 0x1000
CShell Entry Point : 0x37100000
CShell .code Size : 0x6B0A00
CShell .code Offset : 0x1000
////////////////////////////////////////[ Hook Engine ]/////////////////////////////////////////////
#define StartOptimized2D 0x539210
#define PresentEngine 0x61C396
#define BeginEndScene 0x575140
#define DipEngine 0x61F43D
#define Start3D 0x538E3F
#define EndScene 0x5736E3
////////////////////////////////////////[ Engine.exe ]/////////////////////////////////////////////
#define DeviceGame 0x7DB480
#define LTClientEXE 0x48EAE0
#define SendToServer 0x47D8E0
#define WorldToScreen 0x49ABC0
#define CursorCenter 0x75B574
#define DrawPrimitive 0x754E30
#define IntersectSegment 0x47B1B0
#define GlassWall 0x5741DA
#define WireFrame 0x581A09
////////////////////////////////////////[ CShell.dll ]/////////////////////////////////////////////
#define GameStatus 0x37C534C4
#define UnlimitedAmmo 0x374BFE27
#define LTClientDLL 0x37C3C378
#define GCS 0x37C7C9D0
#define LocalPlayer 0x371B44E0
#define WeaponMGR 0x37CAD08C
#define WeaponSet 0x37CACA40
#define PlayerServer 0x37CAC794
#define GetConsoleInt 0x37435E60
#define LTCommon 0x37CB0668
#define BuildFont 0x37653580
#define GetFontHandle 0x373D61B0
#define FillFont 0x37654230
#define FontECX 0x37CA633C
#define LTCSBase 0x37C3C360
#define SuperBullets 0x374C3D96
#define BypassChat 0x37664550
#define BypassMenu 0x376644E0
#define NoRecoil 0x373BCAE8
#define NoReload 0x374C8ED2
#define WeaponRange1 0x374CA0DC
#define WeaponRange2 0x374CA4DC
#define MTBWCRET 0x373B5549
////////////////////////////////////////[ Player Manager ]/////////////////////////////////////////////
#define PlayerManager 0x37C7CAB4
#define JogadorZ 0x10
#define ArmaInformacao 0x18
#define PlayerStatus 0x38
#define Pitch 0x54
#define Yaw 0x58
#define Time 0x1F8
#define Vida 0x2F4
#define AP 0x2F8
#define Stamina 0x494
////////////////////////////////////////[ PushToConsole ]/////////////////////////////////////////////
#define Consoles 0x37C1DEC8
#define Statitics 0x37C1DEF4
#define FPS 0x37C1DED0
#define Jump 0x37C238B8
#define PickUP 0x37C2B7CC
#define BaseMoveAccel 0x37C23798
#define StartAccel 0x37C237BC
#define MaxAccel 0x37C237E0
#define AccelInc 0x37C23804
#define WalkVel 0x37C23828
#define BRunVel 0x37C23870
#define FRunVel 0x37C2384C
#define SRunVel 0x37C23894
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