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  1. #1
    WasserEsser's Avatar
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    inVincibleGlow - Simple Glow ESP using inVincibleLib

    Hello,

    i just wanted to release a simple release with source code to show how inVincibleLib can be used. Nothing fancy, just a console application.

    How to use:

    Open the program, and close it again.

    Go to C:/inVincible/inVincibleGlow and paste the Offsets.ini file in there.

    Open again and have fun.

    Source Code:

    Code:
    #include "inVincibleLib.h"
    
    #define LOG "C:\\inVincible\\inVincibleGlow\\Log.txt"
    
    using namespace inVincibleLib;
    
    void DrawGlow(int Index, int Team)
    {
    	if (Team != LocalPlayerManager::GetTeam())
    	{
    		MemoryManager::WriteMemory<float>((ClientManager::GetGlowPointer() + ((EntityManager::GetGlowIndex(Index) * 0x34) + 0x4)), 0.5f);
    		MemoryManager::WriteMemory<float>((ClientManager::GetGlowPointer() + ((EntityManager::GetGlowIndex(Index) * 0x34) + 0x8)), 0.f);
    		MemoryManager::WriteMemory<float>((ClientManager::GetGlowPointer() + ((EntityManager::GetGlowIndex(Index) * 0x34) + 0xC)), 0.f);
    		MemoryManager::WriteMemory<float>((ClientManager::GetGlowPointer() + ((EntityManager::GetGlowIndex(Index) * 0x34) + 0x10)), 1.f);
    		MemoryManager::WriteMemory<bool>((ClientManager::GetGlowPointer() + ((EntityManager::GetGlowIndex(Index) * 0x34) + 0x24)), true);
    		MemoryManager::WriteMemory<bool>((ClientManager::GetGlowPointer() + ((EntityManager::GetGlowIndex(Index) * 0x34) + 0x25)), false);
    		MemoryManager::WriteMemory<bool>((ClientManager::GetGlowPointer() + ((EntityManager::GetGlowIndex(Index) * 0x34) + 0x26)), false);
    	}
    	else
    	{
    		MemoryManager::WriteMemory<float>((ClientManager::GetGlowPointer() + ((EntityManager::GetGlowIndex(Index) * 0x34) + 0x4)), 0.f);
    		MemoryManager::WriteMemory<float>((ClientManager::GetGlowPointer() + ((EntityManager::GetGlowIndex(Index) * 0x34) + 0x8)), 0.5f);
    		MemoryManager::WriteMemory<float>((ClientManager::GetGlowPointer() + ((EntityManager::GetGlowIndex(Index) * 0x34) + 0xC)), 0.f);
    		MemoryManager::WriteMemory<float>((ClientManager::GetGlowPointer() + ((EntityManager::GetGlowIndex(Index) * 0x34) + 0x10)), 1.f);
    		MemoryManager::WriteMemory<bool>((ClientManager::GetGlowPointer() + ((EntityManager::GetGlowIndex(Index) * 0x34) + 0x24)), true);
    		MemoryManager::WriteMemory<bool>((ClientManager::GetGlowPointer() + ((EntityManager::GetGlowIndex(Index) * 0x34) + 0x25)), false);
    		MemoryManager::WriteMemory<bool>((ClientManager::GetGlowPointer() + ((EntityManager::GetGlowIndex(Index) * 0x34) + 0x26)), false);
    	}
    }
    
    int main()
    {
    	LogManager::InitDirectories("C:\\", "\\inVincible", "\\inVincibleGlow");
    	LogManager::InitializeNewLogSection("inVincibleGlow", LOG);
    
    	OffsetManager::GetOffsets("C:\\inVincible\\inVincibleGlow\\Offsets.ini");
    
    	while (!MemoryManager::AttachProcess("csgo.exe"))
    		LogManager::NewError("Couldn't find CS:GO", LOG);
    	LogManager::NewLog("Found CS:GO", LOG);
    
    	ResourceManager::ClientDLL = MemoryManager::GetModuleBaseAddress("client.dll");
    
    	while (ResourceManager::ClientDLL == 0x0)
    	{
    		LogManager::NewWarning("Couldn't find client.dll", LOG);
    		ResourceManager::ClientDLL = MemoryManager::GetModuleBaseAddress("client.dll");
    	}
    	LogManager::NewLog("Found client.dll", LOG);
    
    	while ("This is" != "next *******")
    	{
    		for (int i = 0; i <= 64; i++)
    		{
    			DrawGlow(i, EntityManager::GetTeam(i));
    		}
    
    		Sleep(1);
    	}
    
    	return 0;
    }
    Download:

    Attached.

    If you are not familiar with inVincibleLib yet, or simply want to learn writing cheats on your own, head over to this page to learn more.

    <b>Downloadable Files</b> Downloadable Files

  2. The Following 34 Users Say Thank You to WasserEsser For This Useful Post:

    AgentStix (10-20-2015),akathomas (10-18-2015),ANDrei shafty (12-31-2017),approve plz (10-16-2015),baaddaass (10-18-2015),bdgamer2003 (10-22-2015),brrenden (10-28-2015),Chief1234 (10-19-2015),chikorekore (09-30-2018),csgohackersteam (10-18-2015),Dallas133 (10-16-2015),Dan[TesS] (10-18-2015),expectable2 (10-26-2015),figo283 (10-17-2015),Illluvatar (10-20-2015),invisibleman89 (10-17-2015),jackbarrett2209 (10-28-2015),jayv278 (04-06-2016),Jerppa14 (10-17-2015),juz88 (10-17-2015),ksemre123 (10-30-2015),Micha2b (11-13-2015),mizeeh123 (10-24-2015),Mystiic_au (10-26-2015),ndwl (10-16-2015),NiCk3197R (10-17-2015),Paronax (10-21-2015),Sochio (10-16-2015),ssasuk1 (10-18-2015),takanashi yomi (01-08-2016),theyforcedme (10-16-2015),tipene67 (10-19-2015),xXJaunsTheNameXx (10-21-2015),Yinty (11-14-2015)

  3. #2
    HitByParkedCar's Avatar
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    Impressive lmao

  4. #3
    Yemiez's Avatar
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    You should'd spam "Can't find ...." into the log files, I had 9000 lines of data from just a few seconds lol :P

    File approved

  5. The Following 2 Users Say Thank You to Yemiez For This Useful Post:

    figo283 (10-17-2015),MrN1CK123 (10-16-2015)

  6. #4
    Radu97's Avatar
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    looks nice somehow we ended with a pretty similar cheat :
    Memory.WriteFloat<float>((Player.GetGlowPointer() + (Entity.GlowIndex(i) * 0x34) + 0x4), color.r);
    Memory.WriteFloat((Player.GetGlowPointer() + (Entity.GlowIndex(i) * 0x34) + 0x8), color.g);
    Memory.WriteFloat((Player.GetGlowPointer() + (Entity.GlowIndex(i) * 0x34) + 0xC), color.b);
    Memory.WriteFloat((Player.GetGlowPointer() + (Entity.GlowIndex(i) * 0x34) + 0x10), color.a);
    Memory.WriteFloat((Player.GetGlowPointer() + (Entity.GlowIndex(i) * 0x34) + 0x24), true);
    Memory.WriteFloat((Player.GetGlowPointer() + (Entity.GlowIndex(i) * 0x34) + 0x25), false);
    vouch:*
    Last edited by Radu97; 10-16-2015 at 07:54 AM.

  7. #5
    Yemiez's Avatar
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    Quote Originally Posted by Radu97 View Post
    WriteFloat
    Why not just use templates? :P

  8. #6
    Radu97's Avatar
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    Quote Originally Posted by Yamiez View Post
    Why not just use templates? :P
    i am using i use writefloat only for floats

  9. #7
    ndwl's Avatar
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    Quote Originally Posted by Yamiez View Post
    You should'd spam "Can't find ...." into the log files, I had 9000 lines of data from just a few seconds lol :P

    File approved
    wait wtf just happened, why did you approve this?
    DirectX menu + glow esp + triggerbot

  10. #8
    tyler0217's Avatar
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    how do I get the cheat in youre screen shot

  11. #9
    ndwl's Avatar
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    Quote Originally Posted by tyler0217 View Post
    how do I get the cheat in youre screen shot
    he has a full library, learn how to make it yourself?
    DirectX menu + glow esp + triggerbot

  12. #10
    Yemiez's Avatar
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    Quote Originally Posted by ndwl View Post
    wait wtf just happened, why did you approve this?
    Why would I not approve lol?

  13. #11
    ndwl's Avatar
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    Quote Originally Posted by Yamiez View Post
    Why would I not approve lol?
    there were no virus scans nor were there screenshots / proof of it working. lol?
    DirectX menu + glow esp + triggerbot

  14. #12
    Yemiez's Avatar
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    Quote Originally Posted by ndwl View Post
    there were no virus scans nor were there screenshots / proof of it working. lol?
    Whoops, I dont really need the virusscans anyway, they're mainly for the public

  15. #13
    PhY'z's Avatar
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    Code:
    	while ("This is" != "next *******")
    	{
            }
    LoL hahahahah nice1
    Contact with me in any question...


    Hi (:

  16. #14
    ndwl's Avatar
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    Quote Originally Posted by Yamiez View Post
    Whoops, I dont really need the virusscans anyway, they're mainly for the public
    sorry was just really confused for some reason, lelelelel
    DirectX menu + glow esp + triggerbot

  17. #15
    chudakprofiiq's Avatar
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    Quote Originally Posted by Adri308 View Post
    Code:
    	while ("This is" != "next *******")
    	{
            }
    LoL hahahahah nice1
    What's so funny

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