ZetaDarus (06-02-2015)
I did not find this code and DirtySpah found it. But just posting this here.
You'll need to put this code into C# and inject it into robocraft by your own ways.
Code start:
m_BaseWeapons = UnityEngine.Object.FindObjectsOfType(typeof(BaseWe apon));
foreach (UnityEngine.Object Weap in m_BaseWeapons)
{
var curWeap = Weap as BaseWeapon;
if (!curWeap)
continue;
// No recoil, super range
curWeap.WeaponStats.RecoilForce = 0.0f;
curWeap.WeaponStats.ProjectileRange = 1000.0f;
curWeap.WeaponStats.ProjectileSpeed = 100.0f;
// No inaccuracy
curWeap.Accuracy.BaseInAccuracyDegrees = 0.0f;
curWeap.Accuracy.MovementInAccuracyDegrees = 0.0f;
curWeap.Accuracy.RepeatFireInAccuracyTotalDegrees = 0.0f;
curWeap.Accuracy.FireInstantAccuracyDecayDegrees = 0.0f;
// No shake
curWeap.Effects.CameraShakeDuration = 0.0f;
}
Code end.
Have fun with this and no I will not post a file for this.
Last edited by Hunter; 01-20-2016 at 04:08 AM.
ZetaDarus (06-02-2015)
working? have you tried?
it works for me anyway
Can you explain how to use this code?
Programm for execute this code ?
And write the name of robocraft process .... Thanks
Yea the issue is not many of us even know what C# is let alone how we're supposed to code in it. Even an explanation on how to do that would be very helpful.
have a question. do you mean visual c#?
Sorry i won't compile it in any form and give it to you, as I stated before, and I don't see why it wouldn't work on visual C#.
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At one point I also found that this sometimes ruins ships, use at your own discretion.
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Copypaste in C# isn't that hard, unless you do it wrong
Last edited by asdfland; 06-05-2015 at 04:38 PM. Reason: Bad Punctuation
what do you need to make a C# and inject it ? like convert it to a .dll?
please tell how to do , I'm starter
I got it but is it safe to use this hack?