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  1. #1
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    mitshi flyff (range, teleport, bot) + source : update

    1 - open game or cheat as admin, order does not matter.

    Code:
    ; +-----------------------------------------------------------------+
    ; |   mitshi flyff v18 range and teleport coded in asm by: lava     |
    ; |      requested by  dota2_05301998 and  winterfall on mpgh       |
    ; |           started project on: 8.28.2015(m.d.y)                  |
    ; |                updated on 10.2.2015(m.d.y)                      |
    ; |  if you want to donate to lava:                                 |
    ; |       BTC: 19X7KKkMZsu4dLC3wd93N3UHiDJdomb6Vd                   |
    ; +-----------------------------------------------------------------+
    
    .386
    .model flat, stdcall
    option casemap :none
    
    system proto c :dword
    printf proto c :vararg
    
    include windows.inc
    include user32.inc
    include kernel32.inc
    include masm32.inc
    includelib msvcrt.lib
    
    includeLib user32.lib
    includeLib kernel32.lib
    includelib masm32.lib
    
    .data
    hellomsg				db				"mitshi flyff v18 tools coded in asm by: lava ^^", 0Dh, 0Ah, "source code: https://www.mpgh.net/forum/showthread.php?t=1028505", 0Dh, 0Ah, 0
    cmd1					db				"PAUSE", 0
    cmd2					db				"CLS", 0
    menu_items				db				"1     - range : 0FF", 0Dh, 0Ah, "2     - shift + mouse click teleport : OFF", 0Dh, 0Ah, "3     - bot : 0FF", 0Dh, 0Ah, "4     - attack skill : 0F", 0dh, 0ah, "5     - exit", 0Dh, 0Ah, "toggle# ", 0
    skills_to_use			db				"OF", 0, "F1", 0, "F2", 0, "F3", 0, "F4", 0, "F5", 0, "F6", 0, "F7", 0, "F8", 0, "F9", 0, "left and right arrow keys to move, press delete to activate", 0
    skills_to_activate		dd				70h, 71h, 72h, 73h, 74h, 75h, 76h, 77h, 78h
    skills_index			dd				0
    draw_skills				db				"%c %s %c ", 0
    nl						db				0Dh, 0Ah, 0Dh, 0Ah, 0
    bo_range				db				0
    bo_teleport				db				0
    bo_bot					db				0
    b_skill					db				0
    
    bbuffer					db				1
    
    loadingmsg				db				"waiting for mitshi flyff", 0Dh, 0Ah, 0
    windowname				db				"Mitshi Flyff v18", 0
    failedmsg				db				"you dont have enough privileges to edit memory", 0Dh, 0Ah, 0
    failedmsg2				db				"theres no free clients", 0Dh, 0Ah, 0
    neuz_add				db				"neuz: ", 0
    
    hwnd					HWND			?
    pid						dd				?
    hproc					HANDLE			?
    
    me32					MODULEENTRY32	<>
    
    ckernel32_dll			db				"kernel32.dll", 0
    cmodule32first			db				"Module32First", 0
    
    dw_neuz					dd				?
    
    ; range variables
    dw_range				dd				?
    dw_range_val			dd				?
    dw_range_all			dd				?
    dw_pointed				dd				?
    
    ; teleport variables
    dw_x_click				dd				?
    dw_y_click				dd				?
    dw_z_click				dd				?
    dw_x_local_player		dd				?
    dw_x_local_player_point	dd				?
    dw_y_local_player_point	dd				?
    dw_z_local_player_point	dd				?
    dw_x					dd				?
    dw_y					dd				?
    dw_z					dd				?
    
    ; bot variables
    dw_select				dd				?
    dw_select_val			dd				?
    dw_target_logging		dd				?
    b_log_targets			db				6 dup (?)
    dw_target				dd				?
    dw_target_val			dd				0
    camera_x				dd				0
    dw_camera_start			dd				1100228751
    dw_is_att				dd				?
    dw_is_att_point			dd				?
    dw_camera_x				dd				?
    dw_camera_z				dd				?
    b4_camera_z_val			db				80h, 69h, 08h, 42h
    
    
    dw_isused				dd				?
    
    snapshot				dd				?
    
    bytes_to_write			db				0EBh, 7Fh, 77h, 00h, 90h, 90h, 75h, 12h
    dw_range_section		dd				6
    dw_old_range_section	dd				?
    
    dw_null					dd				0
    dw_used					dd				?
    dw_write_used			dd				10h
    
    result					db				4 DUP(?)
    
    .code
    start:
    	; setting fancy title ^^
    	push offset hellomsg
    	call SetConsoleTitle
    	
    ; loading mitshi flyff v18 ---|
    	push offset loadingmsg
    	call StdOut
    	
    findwindow_loop:
    	push 100
    	call Sleep
    	
    	push offset windowname
    	push 0
    	call FindWindow
    	
    	test eax, eax
    	je findwindow_loop
    	
    	mov hwnd, eax
    	
    	push offset pid
    	push eax
    	call GetWindowThreadProcessId
    	
    	push pid
    	push 0
    	push [8h + 10h + 20h] ; PROCESS_VM_OPERATION + PROCESS_VM_READ + PROCESS_VM_WRITE
    	call OpenProcess
    	
    	test eax, eax
    	je end_failed
    	
    	mov hproc, eax
    	
    	call get_neuz
    	mov dw_neuz, eax
    	
    	; checking if client is used by another bot
    	;mov dw_isused, eax
    	;add dw_isused, 71DB38h
    	
    	;push 0
    	;push 4
    	;push offset dw_used
    	;push dw_isused
    	;push hproc
    	;call ReadProcessMemory
    	
    	;cmp dw_used, 10h
    	;je end_used_Already
    	
    	;push 0
    	;push 4
    	;push offset dw_write_used
    	;push dw_isused
    	;push hproc
    	;call WriteProcessMemory
    	
    	mov eax, dw_neuz
    	
    	; setting addresses to edit
    		; filling range variables
    		mov dw_range, eax
    		add dw_range, 28330Dh
    		
    		mov ecx, dw_range
    		mov dw_range_val, ecx
    		add dw_range_val, [4Fh +7]
    		
    		mov dw_range_all, eax
    		add dw_range_all, 2835E1h
    		
    		; filling teleport variables
    		mov dw_x_click, eax
    		add dw_x_click, 5DB6E4h
    		
    		mov dw_y_click, eax
    		add dw_y_click, 5DB6E8h
    		
    		mov dw_z_click, eax
    		add dw_z_click, 5DB6ECh
    		
    		mov dw_x_local_player, eax
    		add dw_x_local_player, 5E40B8h ; needs to be pointed and + 160h
    		
    		; filling bot variables
    		mov dw_select, eax
    		add dw_select, 5E7D68h
    		
    		mov dw_target_logging, eax
    		add dw_target_logging, 2EE48Ah
    		
    		mov dw_is_att, eax
    		add dw_is_att, 5E40B8h
    		
    		mov dw_camera_x, eax
    		add dw_camera_x, 5E5384h
    		
    		mov dw_camera_z, eax
    		add dw_camera_z, 5E53B0h
    		
    		mov dw_target, eax
    		add dw_target, 5EF230h
    		
    	
    	push 0
    	push 0
    	push 0
    	push offset teleport_thread
    	push 0
    	push 0
    	call CreateThread
    	
    	push 0
    	push 0
    	push 0
    	push offset bot_thread
    	push 0
    	push 0
    	call CreateThread
    ; ----------------------------|
    
    begin:
    	push offset cmd2
    	call system
    	
    	call print_menu
    	
    	push 1
    	push offset bbuffer
    	call StdIn
    	
    	cmp bbuffer, 31h
    	je toggle_range
    	cmp bbuffer, 32h
    	je toggle_teleport
    	cmp bbuffer, 33h
    	je toggle_bot
    	cmp bbuffer, 34h
    	je change_skill
    	cmp bbuffer, 35h
    	jne begin
    	
    	mov dw_write_used, 12h
    	
    	push 0
    	push 4
    	push offset dw_write_used
    	push dw_isused
    	push hproc
    	call WriteProcessMemory
    	
    	jmp end_process
    	
    print_menu:
    	push offset hellomsg
    	call StdOut
    	
    	; https://www.winasm.net/forum/index.php?showtopic=601
    	push offset result
    	push dw_neuz
    	call dw2hex
    	
    	push offset neuz_add
    	call StdOut
    	
    	push offset result
    	call StdOut
    	
    	push offset nl
    	call StdOut
    	
    	push offset menu_items
    	call StdOut
    	
    	ret
    	
    toggle_range:
    	call intwice
    
    	lea eax, menu_items
    	cmp bo_range, 0
    	je range_enable
    	
    	; disabling range
    	mov bo_range, 0
    	mov byte ptr [eax + 17], 46h
    	mov byte ptr [eax + 18], 46h
    	
    	; rolling back range
    	push 0
    	push 1
    	push [offset bytes_to_write +2]
    	push dw_range
    	push hproc
    	call WriteProcessMemory
    	
    	push 0
    	push 1
    	push [offset bytes_to_write +3]
    	push dw_range_val
    	push hproc
    	call WriteProcessMemory
    	
    	; for all
    	push 0
    	push 2
    	push [offset bytes_to_write +6]
    	push dw_range_all
    	push hproc
    	call WriteProcessMemory
    	
    	jmp begin
    	
    	range_enable:
    		; enabling range like title says
    		mov bo_range, 1
    		mov byte ptr [eax + 17], 4Eh
    		mov byte ptr [eax + 18], 20h		
    		
    		; editing range
    		push 0
    		push 1
    		push offset bytes_to_write
    		push dw_range
    		push hproc
    		call WriteProcessMemory
    		
    		push 0
    		push 1
    		push [offset bytes_to_write +1]
    		push dw_range_val
    		push hproc
    		call WriteProcessMemory
    		
    		; for all
    		push 0
    		push 2
    		push [offset bytes_to_write +4]
    		push dw_range_all
    		push hproc
    		call WriteProcessMemory
    		
    		jmp begin
    		
    toggle_teleport:
    	call intwice
    
    	lea eax, menu_items
    	cmp bo_teleport, 0
    	je teleport_enable
    	
    	; disabling teleport
    	mov bo_teleport, 0
    	mov byte ptr [eax + 61], 46h
    	mov byte ptr [eax + 62], 46h
    	
    	jmp begin
    	
    	teleport_enable:
    		; enabling teleport
    		mov bo_teleport, 1
    		mov byte ptr [eax + 61], 4Eh
    		mov byte ptr [eax + 62], 20h
    		
    		push 0
    		push 4
    		push offset dw_x_local_player_point
    		push dw_x_local_player
    		push hproc
    		call ReadProcessMemory
    		mov eax,dw_x_local_player_point
    		
    		; y
    		mov dw_y_local_player_point, eax
    		add dw_y_local_player_point, 164h
    		
    		; z
    		mov dw_z_local_player_point, eax
    		add dw_z_local_player_point, 168h
    		
    		; x
    		add dw_x_local_player_point, 160h
    		
    		jmp begin
    
    toggle_bot:
    	call intwice
    	
    	lea eax, menu_items
    	cmp bo_bot, 0
    	je enable_bot
    	
    	; disabling bot
    	mov bo_bot, 0
    	mov byte ptr [eax + 80], 46h
    	mov byte ptr [eax + 81], 46h
    	
    	jmp begin
    	
    	enable_bot:
    		; enabling bot
    		mov bo_bot, 1
    		mov byte ptr [eax + 80], 4Eh
    		mov byte ptr [eax + 81], 20h
    		
    		mov word ptr [b_log_targets], 3589h
    		mov eax, dw_target
    		mov dword ptr [b_log_targets+2], eax
    		
    		push 0
    		push 6
    		push offset b_log_targets
    		push dw_target_logging
    		push hproc
    		call WriteProcessMemory
    		
    		push 0
    		push 4
    		push offset b4_camera_z_val
    		push dw_camera_z
    		push hproc
    		call WriteProcessMemory
    		
    		jmp begin
    
    change_skill:
    	call intwice
    	
    	jmp print_skills
    	
    	; mov byte ptr [eax + 80 +28], 4Eh
    	
    	change_skills_end:
    		push offset nl
    		call StdOut
    		
    		lea eax, skills_to_use
    		add eax, esi
    		add eax, esi
    		add eax, esi
    		
    		push eax
    		call StdOut
    		
    		gettinginput:
    			push 27h ; VK_RIGHT
    			call GetAsyncKeyState
    			cmp ax, 8001h
    			jne gettinginput_1
    				
    				cmp skills_index, 9
    				je gettinginput_nothing
    				
    				inc skills_index
    				call print_skills
    				jmp gettinginput_nothing
    				
    			gettinginput_1:
    				push 25h ; VK_LEFT
    				call GetAsyncKeyState
    				cmp ax, 8001h
    				jne gettinginput_2
    					
    					cmp skills_index, 0
    					je gettinginput_nothing
    					
    					dec skills_index
    					call print_skills
    					jmp gettinginput_nothing
    					
    			gettinginput_2:
    				push 2Eh ; VK_DELETE
    				call GetAsyncKeyState
    				cmp ax, 8001h
    				jne gettinginput_nothing
    					
    					lea esi, skills_to_use
    					add esi, skills_index
    					add esi, skills_index
    					add esi, skills_index
    					
    					mov cl, byte ptr [esi]
    					mov ch, byte ptr [esi +1]
    					
    					lea eax, menu_items
    					mov byte ptr [eax + 107], cl
    					mov byte ptr [eax + 108], ch
    					
    					jmp begin
    			
    			gettinginput_nothing:
    				push 10
    				call Sleep
    				
    				jmp gettinginput
    
    print_skills:
    	push offset cmd2
    	call system
    	
    	mov esi, 0
    	skills_loop:
    		cmp esi, 10
    		je change_skills_end
    		
    		lea eax, skills_to_use
    		add eax, esi
    		add eax, esi
    		add eax, esi
    		
    		cmp esi, skills_index
    		je right_index
    		
    		push 20h
    		push eax
    		push 20h
    		
    		jmp skills_loop_end
    		
    		right_index:
    			push 5Dh
    			push eax
    			push 5Bh
    			
    		skills_loop_end:
    			push offset draw_skills
    			call printf
    			inc esi
    			
    			jmp skills_loop
    			
    intwice:
    	push 1
    	push offset bbuffer
    	call StdIn
    	
    	push 1
    	push offset bbuffer
    	call StdIn
    	
    	ret
    
    ; damn usefull https://en.wikibooks.org/wiki/X86_Disassembly/Functions_and_Stack_Frames
    get_neuz:	
    	push pid
    	push 8 ; TH32CS_SNAPMODULE
    	call CreateToolhelp32Snapshot
    	mov snapshot, eax
    	
    	mov ecx, SIZEOF me32
    	mov me32.dwSize, ecx
    	
    	push offset ckernel32_dll
    	call GetModuleHandle
    	
    	push offset cmodule32first
    	push eax
    	call GetProcAddress
    	
    	push offset me32
    	push snapshot
    	call eax
    	
    	mov eax, me32.modBaseAddr
    	ret
    	
    end_used_Already:
    	push offset failedmsg2
    	call StdOut
    	
    	jmp end_process
    
    end_failed:
    	push offset failedmsg
    	call StdOut
    	
    	jmp end_process
    	
    ; end program
    end_process:
    	push offset cmd1
    	call system
    	
    	push 0
    	call ExitProcess
    	
    teleport_thread:
    	cmp bo_teleport, 1
    	jne nothing
    	
    	; shift + mouse clikc teleport system
    	push 10h
    	call GetAsyncKeyState
    	cmp ax, 8000h
    	jne nothing
    	
    	push 1
    	call GetAsyncKeyState
    	cmp ax, 8001h
    	jne nothing
    	
    	;shift + lbutton is clicked = gonna write new local player pos
    		;reading click value but befor sleeping to sync
    		;push 100
    		;call Sleep
    		
    		read_again:
    			push 0
    			push 4
    			push offset dw_x
    			push dw_x_click
    			push hproc
    			call ReadProcessMemory
    			
    			cmp dw_x, 0
    			je read_again
    		
    		push 0
    		push 4
    		push offset dw_y
    		push dw_y_click
    		push hproc
    		call ReadProcessMemory
    		
    		add dw_y, 300000
    		
    		push 0
    		push 4
    		push offset dw_z
    		push dw_z_click
    		push hproc
    		call ReadProcessMemory
    		
    		; writing got value
    		push 0
    		push 4
    		push offset dw_x
    		push dw_x_local_player_point
    		push hproc
    		call WriteProcessMemory
    		
    		push 0
    		push 4
    		push offset dw_y
    		push dw_y_local_player_point
    		push hproc
    		call WriteProcessMemory
    		
    		push 0
    		push 4
    		push offset dw_z
    		push dw_z_local_player_point
    		push hproc
    		call WriteProcessMemory
    		
    		push 0
    		push 4
    		push offset dw_null
    		push dw_x_click
    		push hproc
    		call WriteProcessMemory
    	
    	nothing:
    		push 10
    		call Sleep
    		
    		jmp teleport_thread
    
    get_select:
    	;push 0
    	;push 4
    	;push offset dw_select_val
    	;push dw_select
    	;push hproc
    	;call ReadProcessMemory
    	
    	;add dw_select_val, 20h
    	
    	;push 0
    	;push 4
    	;push offset dw_select_val
    	;push dw_select_val
    	;push hproc
    	;call ReadProcessMemory
    	
    	;mov eax, dw_select_val
    	
    	
    	push 0
    	push 4
    	push offset dw_is_att_point
    	push dw_is_att
    	push hproc
    	call ReadProcessMemory
    	
    	add dw_is_att_point, 3F0h
    	
    	push 0
    	push 4
    	push offset dw_is_att_point
    	push dw_is_att_point
    	push hproc
    	call ReadProcessMemory
    	
    	mov eax, dw_is_att_point
    	
    	ret
    
    set_select:
    	push 0
    	push 4
    	push offset dw_select_val
    	push dw_select
    	push hproc
    	call ReadProcessMemory
    	
    	add dw_select_val, 20h
    	
    	push 0
    	push 4
    	push offset dw_target_val
    	push dw_select_val
    	push hproc
    	call WriteProcessMemory
    	
    	ret
    
    simulate_attack_key:
    	cmp skills_index, 0
    	je simulate_attack_key_end
    	
    		mov esi, skills_index
    		dec esi
    		
    		push 0 ; MAPVK_VK_TO_VSC
    		push [skills_to_activate + esi]
    		call MapVirtualKey
    		
    		push eax
    		push [skills_to_activate + esi]
    		push 100h ; WM_KEYDOWN
    		push hwnd
    		call PostMessage
    	
    	simulate_attack_key_end:
    		ret
    
    rot_camera:	
    	push 0
    	push 4
    	push offset camera_x
    	push dw_camera_x
    	push hproc
    	call ReadProcessMemory
    	
    	cmp camera_x, 1135000000
    	jg make_camera_x_zero
    	
    	add camera_x, 60000
    	jmp end_of_camera_rot
    	
    	make_camera_x_zero:
    		push 0
    		push 4
    		push offset dw_camera_start
    		push dw_camera_x
    		push hproc
    		call WriteProcessMemory
    		
    		ret
    	
    	end_of_camera_rot:
    		push 0
    		push 4
    		push offset camera_x
    		push dw_camera_x
    		push hproc
    		call WriteProcessMemory
    		
    		ret
    
    bot_thread:
    	cmp bo_bot, 0
    	je end_of_bot
    	
    	call get_select
    	cmp eax, 5	
    	je end_of_bot
    	
    	call rot_camera
    	
    	push 0
    	push 4
    	push offset dw_target_val
    	push dw_target
    	push hproc
    	call ReadProcessMemory
    	
    	cmp dw_target_val, 100000000
    	jge end_of_bot
    	cmp dw_target_val, 10000000
    	jl end_of_bot
    	
    	call set_select
    	
    	call simulate_attack_key
    	
    	end_of_bot:
    		push 10
    		call Sleep
    	
    	jmp bot_thread
    end start
    virus scans:
    https://virusscan.jotti.org/en-US/fi...job/ukyppgqbng
    https://www.virscan.org/scan/671e0d0a...ab5fe1092db412

    <b>Downloadable Files</b> Downloadable Files

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    Bot doesn't work ? Would be great if its detailed.

    (teleport - Teleports you where your cursor is pointed )

    P.S. Bot with attack skill doesn't work(Hang). But if its only Bot, it works
    Last edited by nicolaip32; 10-04-2015 at 08:42 AM.

  8. #6
    Sandy9's Avatar
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    I have found this while scanning your file: 'HEUR/QVM20.1.Malware.Gen'
    Explain further please

  9. #7
    Yemiez's Avatar
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    Quote Originally Posted by Sandy9 View Post
    I have found this while scanning your file: 'HEUR/QVM20.1.Malware.Gen'
    Explain further please
    lol, Heuristics is a common detection found in cheats, comes from imports like ReadProcessMemory/WriteProcessMemory etc.

  10. #8
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    Hey, how do I use this bot properly, whenever i start the bot the screen just starts going crazy and then it selects mob and changes select without killing mob. it is jus crazy XD, how should i use it?

  11. #9
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    req sir can u make a hack for celestialflyff ^^ more powers and tnx

  12. #10
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    That’s right. Our weakness is
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    @Yamiez patched ^^

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