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  1. #1
    ZUKMAN's Avatar
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    Brick's menu base 1.31 EV1 port

    So basically this is brick's menu port with couple of additions working with clonehookv2.
    Features added:
    1) Radio
    2) Wather change
    3) Esp
    To compile u will need vs 2015. Hex edit output file to work with clonehook after.


    Virus Scans
    https://www.virustotal.com/ru/file/4...fd0f/analysis/
    Credits:
    s0biet and gir489 for the m0d-s0beit/redux, which is what this menu framework uses.
    Alexander Blade for the hashes and native trainer.
    KillerBoy_001 for 1.31 tunables list.
    itzneutron for ESP.
    Phokz and Zanzer for finding the 1.30 tunables pointer.
    Maffinz for Clonehookv2
    <b>Downloadable Files</b> Downloadable Files
    Last edited by ZectixV1; 01-19-2016 at 02:43 PM.

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  3. #2
    ZectixV1's Avatar
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    @Thetechnicbrick does this person have permission to post?







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  4. #3
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    Quote Originally Posted by Arun's Shitstain View Post
    @Thetechnicbrick does this person have permission to post?
    If the files include the clonehook + dinput8 please remove them before the upload approval.















  5. #4
    ZectixV1's Avatar
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    Remove the links in keyboard.cpp, keyboard.h, enums.h, main.h, nativeCaller.h, and types.h. @ZUKMAN







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  6. #5
    ZUKMAN's Avatar
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    Quote Originally Posted by Arun's Shitstain View Post
    Remove the links in keyboard.cpp, keyboard.h, enums.h, main.h, nativeCaller.h, and types.h. @ZUKMAN
    Why should I do that? Theese files are from AB ScripthookSDK which are available publicly
    Last edited by ZectixV1; 01-19-2016 at 02:23 PM.

  7. #6
    ZectixV1's Avatar
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    Quote Originally Posted by ZUKMAN View Post
    Why should I do that? Theese files are from AB ScripthookSDK which are available publicly
    Don't worry, I removed them for you. We don't allow outside links.
    //Approved
    Last edited by ZectixV1; 01-19-2016 at 02:44 PM.







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  8. #7
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    when i load the solution in visual studios i get 1000+ errors where the classes cant load.

  9. #8
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    1500+ errors

    - - - Updated - - -

    Only need a usrt.lib file, where can I get it?

    - - - Updated - - -

    it's not working...

  10. #9
    ZUKMAN's Avatar
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    Quote Originally Posted by davidlin123 View Post
    1500+ errors

    - - - Updated - - -

    Only need a usrt.lib file, where can I get it?

    - - - Updated - - -

    it's not working...
    Quote Originally Posted by lightning827 View Post
    when i load the solution in visual studios i get 1000+ errors where the classes cant load.
    Do u have vs 2015?
    Project was configured for win10. That's propably why u have so many errors. Compiler version was upgraded to v140 too.
    Last edited by ZUKMAN; 01-19-2016 at 11:46 PM.

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  12. #10
    davidlin123's Avatar
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    Quote Originally Posted by ZUKMAN View Post
    Do u have vs 2015?
    Project was configured for win10. That's propably why u have so many errors. Compiler version was upgraded to v140 too.
    Thank you so much

  13. #11
    Mistawez's Avatar
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    Thanks for porting this over ZUKMAN, and for the tip on changing to windows 8.1! Also, thanks to Brick for the original source!

    When I try to inject though, it fails.. I've compiled the .ev1, hex edited to use clonehookv2.dll (which I got straight from orig source) and I'm testing in single player.

    Code:
    LOADER: Loading *.ev1 plugins
    EV1: Loading "F:\Games\GTA5\BricksMenu.ev1"
         "BricksMenu.ev1" failed to load
    LOADER: Finished loading *.ev1 plugins
    Any suggestions?

  14. #12
    TGWW$Twhwrhwhw4ryhrh's Avatar
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    Quote Originally Posted by Mistawez View Post
    Thanks for porting this over ZUKMAN, and for the tip on changing to windows 8.1! Also, thanks to Brick for the original source!

    When I try to inject though, it fails.. I've compiled the .ev1, hex edited to use clonehookv2.dll (which I got straight from orig source) and I'm testing in single player.

    Code:
    LOADER: Loading *.ev1 plugins
    EV1: Loading "F:\Games\GTA5\BricksMenu.ev1"
         "BricksMenu.ev1" failed to load
    LOADER: Finished loading *.ev1 plugins
    Any suggestions?
    Do you have the VC++ 2015 redists?

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    Mistawez (01-20-2016)

  16. #13
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    Quote Originally Posted by Thetechnicbrick View Post
    Do you have the VC++ 2015 redists?
    Just tried to install it there, but says a newer version is already installed. Thanks for the suggestion, will try install a few versions.

    Error 0x80070666: Cannot install a product when a newer version is installed.

  17. #14
    TGWW$Twhwrhwhw4ryhrh's Avatar
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    Quote Originally Posted by Mistawez View Post
    Just tried to install it there, but says a newer version is already installed. Thanks for the suggestion, will try install a few versions.

    Error 0x80070666: Cannot install a product when a newer version is installed.
    My only other guess is that you missed one of the hex edits or something

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    Mistawez (01-20-2016)

  19. #15
    Adrenaline's Avatar
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    Looks nice

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