Thread: CSS Crashing

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  1. #1
    affe2626's Avatar
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    CSS Crashing

    Im trying to read an entitys position so when i read it externally like
    Code:
    ReadProcessMemory(fProcess.__HandleProcess, (PBYTE*)(BaseEntity + X), &Pos, sizeof(float[3]), 0);
    this, it works but when i try to read it like
    Code:
    Pos[0] = *(float*)((DWORD)BaseEntity + X);
    Pos[1] = *(float*)((DWORD)BaseEntity + Z);
    Pos[2] = *(float*)((DWORD)BaseEntity + Y);
    this^ my game crashes :P anybody knows why?
    Heres my offsets:
    Code:
    X = 0x260;
    Z = 0x264;
    Y = 0x268;
    - - - Updated - - -
    @Hunter you can close this, i fixed it but idk how lol

  2. #2
    Hunter's Avatar
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    Okay, but next time please be more mindful when making this type of thread.

    /Solved & closed.

  3. The Following User Says Thank You to Hunter For This Useful Post:

    affe2626 (06-22-2016)

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