If they stopped Lua from working in GMod the game would be dead within a few hours.
Hello, there was an update today that got released recently, in the changelogs it said, third party binary modules or cheats that use the internal ILuaInterface may no longer function, doesn't that mean that all lua cheats are dead?
If they stopped Lua from working in GMod the game would be dead within a few hours.
Since the update, whenever I inject a bypasser, GMod crashes when I join a server. I'm guessing they are referring to things such as bypassers, I have only tested with gDaap, I'll try others and report back with results.
I've tried two other bypassers I have, they don't crash but they are detected on any server with average anti-cheat.
you're dumb
this affects nothing but c++ runstring hooks and shit like that
The Beast123 (04-18-2017)
I have gDaap not crashing every time now, it's pretty random if it does or doesn't. If it does survive though and I try to open a script. it will instantly crash.
I have Gdaap Working, the only issue is the LUA...There may have or may have not of been a LUA API fix for Bypassers if so then someone might have to make a Bypasser that Passes that and the LUA Endpoint.
zombiiju (04-22-2017)
I tested my gModule and it seems like the ILuaInterface had a makeover. The Vtable indexes have changed, so calls to GetLuaState will now lead to a crash. It's probably not going to take a long time to reverse the VTable, but I'm not experienced with reversing, so I'm going to wait until somebody does.
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I'm 14, if I can do it, you can!
https://pastebin.com/JKZz9Qc0
Update your headers to follow this order, didn't test because I don't use any of the gmod classes for my luaL_loadbuffer hook.
I am just here to learn, definitely not for hacks... o_O Just learning