Code:
Private Sub sj_Click()
Dim addy As Long
Dim Addy2 As Long
Call ReadALong("WarRock", Weapon_Address, addy)
Addy2 = addy + SJ_Offset
Call WriteAFloat("WarRock", Addy2, Val(SJ_H.Text))
End Sub
Code:
Private Sub fall_Click()
If timer5.Enabled = False Then timer5.Enabled = True Else timer5.Enabled = False
End Sub
Code:
Private Sub swim_Click()
Dim addy As Long
Dim Addy2 As Long
Dim HOn As Long
Call ReadALong("Warrock", Weapon_Address, addy)
Addy2 = addy + Pos_Offset
Call ReadALong("Warrock", Addy2, HOn)
If HOn = 4 Then Call WriteALong("Warrock", Addy2, 0) Else Call WriteALong("Warrock", Addy2, 4)
End Sub
Code:
Private Sub Timer5_Timer()
Dim addy As Long
Dim Addy2 As Long
Call ReadALong("WarRock", NFD_Address, addy)
Addy2 = addy + nfd_Offset
Call WriteALong("WarRock", Addy2, -100)
End Sub
Code:
Private Sub Timer1_Timer()
If GetKeyPress(vbKeyControl) And GetKeyPress(vbKey3) Then swim_Click
If GetKeyPress(vbKeyControl) And GetKeyPress(vbKey2) Then fall_Click
If GetKeyPress(vbKeyControl) And GetKeyPress(vbKey1) Then sj_Click
End Sub
Credits:
gameglitchers.******