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  1. #1
    jokjok123's Avatar
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    Question How do i get my playermodel look like this?

    How do i make my playermodel look like this?
    Not the material!

  2. #2
    affe2626's Avatar
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    Hook DrawModelExecute.

    These classes are usefull
    Code:
    IMaterial
    IMaterialSystem
    IVModelRender
    IVModelInfoClient

    Example hook: (Wireframe hands)
    Code:
    namespace DrawModelExecute
    	{
    		typedef void(__thiscall* DrawModelExecuteFn)(void*,IMatRenderContext*, const DrawModelState_t&, const ModelRenderInfo_t&, matrix3x4_t*);
    		void __fastcall DrawModelExecute_Hooked(void* ecx, void* edx, IMatRenderContext* pMatRenderContext, const DrawModelState_t& state, const ModelRenderInfo_t& info, matrix3x4_t* pCustomBoneToWorld)
    		{
    			if (pEngineClient->IsInGame() && pLocal)
    			{
    				std::string ModelName = pModelInfo->GetModelName(info.pModel);
    				if (MenuObjects::WireframeArms.Get())
    				{
    					if (strstr(ModelName.c_str(), "arms"))
    					{
    						IMaterial* pArms = pMaterialSystem->FindMaterial(ModelName.c_str(), TEXTURE_GROUP_MODEL);
    						pArms->SetMaterialVarFlag(MATERIAL_VAR_WIREFRAME, true);
    						pModelRender->ForcedMaterialOverride(pArms);
    					}
    				}	
    			}
    			pModelRenderHook->GetOriginal<DrawModelExecuteFn>(21)(ecx, pMatRenderContext, state, info, pCustomBoneToWorld);
    		}
    What's the material btw?
    Last edited by affe2626; 07-20-2017 at 01:34 PM.

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  3. #3
    hinnie's Avatar
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    Quote Originally Posted by affe2626 View Post
    Hook DrawModelExecute.

    These classes are usefull
    Code:
    IMaterial
    IMaterialSystem
    IVModelRender
    IVModelInfoClient

    Example hook: (Wireframe hands)
    Code:
    namespace DrawModelExecute
    	{
    		typedef void(__thiscall* DrawModelExecuteFn)(void*,IMatRenderContext*, const DrawModelState_t&, const ModelRenderInfo_t&, matrix3x4_t*);
    		void __fastcall DrawModelExecute_Hooked(void* ecx, void* edx, IMatRenderContext* pMatRenderContext, const DrawModelState_t& state, const ModelRenderInfo_t& info, matrix3x4_t* pCustomBoneToWorld)
    		{
    			if (pEngineClient->IsInGame() && pLocal)
    			{
    				std::string ModelName = pModelInfo->GetModelName(info.pModel);
    				if (MenuObjects::WireframeArms.Get())
    				{
    					if (strstr(ModelName.c_str(), "arms"))
    					{
    						IMaterial* pArms = pMaterialSystem->FindMaterial(ModelName.c_str(), TEXTURE_GROUP_MODEL);
    						pArms->SetMaterialVarFlag(MATERIAL_VAR_WIREFRAME, true);
    						pModelRender->ForcedMaterialOverride(pArms);
    					}
    				}	
    			}
    			pModelRenderHook->GetOriginal<DrawModelExecuteFn>(21)(ecx, pMatRenderContext, pState, info, pCustomBoneToWorld);
    		}
    What's the material btw?
    That's what we're all wondering, it's from the private cheat "Isolation". They call it "Bubble"

  4. #4
    affe2626's Avatar
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    Quote Originally Posted by hinnie View Post
    That's what we're all wondering, it's from the private cheat "Isolation". They call it "Bubble"
    He said "NOT THE MATERIAL!" so I think he knows. This maybe? models/inventory_items/trophy_majorsstal_blue

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  5. #5
    hinnie's Avatar
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    Quote Originally Posted by affe2626 View Post
    He said "NOT THE MATERIAL!" so I think he knows. This maybe? models/inventory_items/trophy_majorsstal_blue
    Yeah, however it doesn't apply on player models, last time I tried it just made the models black :P

  6. #6
    affe2626's Avatar
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    Quote Originally Posted by hinnie View Post
    Yeah, however it doesn't apply on player models, last time I tried it just made the models black :P
    Yeah all my models are also black :/ Thought it was my cheat only. All models I try are black, do you know why?

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  7. #7
    lll333's Avatar
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    Quote Originally Posted by affe2626 View Post
    Yeah all my models are also black :/ Thought it was my cheat only. All models I try are black, do you know why?
    Up your shader settings in video settings on csgo

  8. #8
    Lols12342's Avatar
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    It's just trophy_majorsvv blue and they probably messed up with the color modulation and such, make sure your video settings are on high as well
    [IMG]https://cloud-3.steamuserconten*****m/ugc/28484756670281268/F8BB74EE89D3C55FD4286CBAA083D7976AFAB5AA/[/IMG]

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  9. #9
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    get invite to isolation and buy and you get this model

  10. #10
    affe2626's Avatar
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    Quote Originally Posted by lll333 View Post
    Up your shader settings in video settings on csgo
    I have every setting as high as possible

    Always PM me when trading, I've been hacked on my Skype previously
    [img]https://**********.com/addskype/affe2626.png[/img]

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