Q: How long did it take to create the mod?
A: Roughly a week of on and off work.
Q: Why use Bitly?
A: It keeps the description tidy and tracks how many people click on the link. (Pretty much only use it for shortening links)
Q: What can we see in future versions?
A: Currently working on extracting the MW2 .iwi files and will be adding those in the next version. (There a lot of titles

)
Q: Does this work on consoles?
A: Nope. PC Only.
Q: Are you working on other mods?
A: Actually, yes. Shortly, I will be releasing V1 of my camo pack which was showcased on Red Randumbs Channel:
. Currently, Im working on editing the game files to add new buttons with a thumbnail of my camos. (I may add this in a later version if it takes too long to script.)
Q: How did you get them into the game?
A: Using the steam version of black ops 1, I made a copy of the game and searched through every .Iwd file to find the titles. After that, I extracted all the titles (.Iwi files) to a folder. After that, I used a converter to transfer them into a .DDS format. Then used another converter to convert it into a .PNG format. Next, I open the files in Photoshop to re-save into the filenames for BO2 (Country titles). "And yes, it was easier to do that than to rename every image". Once all the files were named, I imported them into black ops 2.
".Iwd - .Iwi - .dds - .png"
Q: How did you "Manually" create the 15th title?
A: Like the others, I extracted it from the root .iwd file. However, As it was animated the preview image shows every frame in a big list. (If you don't understand:
https://imgur.com/a/5OnMJ). When I renamed it to an animated file in the game, and imported it, the file would appear animated but scroll down each frame (Meaning the next frame would move up rather than staying still and changing to the next frame). This was because black ops 1 uses code to add specific timing to the animated titles. Where black ops 2 just uses each frame. (Made it easier for the devs to add new animated titles). After this, I knew I had to create my own version to stop this from happening. Upon opening the original file, I began by cropping each frame and adding it to a new PS document. After completing each frame, I used a larger animation name (Ended up using the dragon title) so I had more key frames. (Comparison between default Bo1 title to my own one:
https://imgur.com/V70gR6a ). As you can see, My version is twice the length. This took 8 different attempts to get it correct. (I can make a video if you don't believe me!)