I'm guessing the in dungeon cs file You forgot to change the MapType
If the map file is a .jm use MapType.Json
If the map file is a .wmap use MapTpye.Wmap
At least thats how its in fsod, im not quite sure for other sources(I think cakes is a fsod base, not quite sure tho)
Code:protected override void Init() { LoadMap("wServer.realm.worlds.maps.{MapName}.jm", MapType.Json); }