Thread: Mouse Hook

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  1. #1
    fhm99100's Avatar
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    Mouse Hook

    Hello i need some help to introduce mouse hook to my program but in never use this before this is why i need your help yes you behind your screen.Thanks (pm me).c++ no c# (I already have the script with the mouse event)
    Last edited by fhm99100; 01-02-2018 at 03:34 PM.

  2. #2
    juice76849's Avatar
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    Mouse event is detected. Use view angles.

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    fhm99100's Avatar
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    No I get a no recoil with mouse event (undetected) play 2 weeks with (made by me)
    and for view angle u need:
    IClientEntity* pLocalEntity = pClientEntList->GetClientEntity(pEngine->GetLocalPlayer());

    and i think is writing in the game don't want that
    Last edited by fhm99100; 01-05-2018 at 12:42 AM.

  4. #4
    0xHigh's Avatar
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    Quote Originally Posted by fhm99100 View Post
    No I get a no recoil with mouse event (undetected) play 2 weeks with (made by me)
    and for view angle u need:
    IClientEntity* pLocalEntity = pClientEntList->GetClientEntity(pEngine->GetLocalPlayer());

    and i think is writing in the game don't want that
    you are trying to do no recoil???
    ”Bro... How can I deactivate BattlEye undetected? I want to play multiplayer.”


  5. #5
    fhm99100's Avatar
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    yes with the less shake. Now I already have a no recoil but i want a better and an more unnoticeable
    Last edited by fhm99100; 01-08-2018 at 02:38 PM.

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