BAPOBAPOCHAPO (03-05-2019),ewranus (04-24-2019),hax4lifebb (01-30-2019),Lonelywolf29 (02-04-2019),maciairek (03-30-2019),Suhkseed (06-23-2019),TroverHacks (07-14-2020)
Simple auto assembly script for cheat engine to disable opengl depth check, gives you ability to see through textures.
How to use:
- Launch game
- Settings -> Video -> Renderer , change directx to opengl
- Restart game
- Start CE
- Add auto assembly script and bind it to some button to activate/deactivate
- ???
- PROFIT
Code:[ENABLE] aobscanmodule(INJECT,trove.exe, B8 03 02 00 00 c3) label(return) INJECT: db B8 07 02 00 00 return: registersymbol(INJECT) [DISABLE] INJECT: db B8 03 02 00 00 unregistersymbol(INJECT)
Last edited by Ahlwong; 06-16-2019 at 07:06 AM.
BAPOBAPOCHAPO (03-05-2019),ewranus (04-24-2019),hax4lifebb (01-30-2019),Lonelywolf29 (02-04-2019),maciairek (03-30-2019),Suhkseed (06-23-2019),TroverHacks (07-14-2020)
Thank you, its working.
https://www.khronos.org/registry/Ope...epthFunc.xhtml
Basically i am changing that functions argument from GL_LEQUAL to GL_ALWAYS, thus messing up depth check.
If you want to find more about it - check following code below in ida or debugger of your choice:
push eax - is basically passing that value to function74 0C E8 ? ? ? ? 50 FF 15 ? ? ? ?
Hi, you know how to use the xray to see the lair on geode cave? Like if are crystal, flowers or ore?
But i already did, but on geode caves the floor turn all invisible and i can't see anything, just for that i ask and i don't know much about these codes to know what to change to make it work, like this https://imgur.com/pO31JQE
Last edited by Lonelywolf29; 02-05-2019 at 09:44 AM.
I'm derp, so dk how to use ct at all. Tried to paste the script by Ctrl + alt + L, didn't help (https://imgur.com/a/ZADZnfY). I don't know how to bind in ct.
Well, to make it work under caves you need to write your own directx/opengl hook and mess around with textures and z buffer.
This auto assembly script simply messes up one of the opengl return function, so it screws up z buffer, thus allowing you to see through, this is not full hook .
This isn't lua, this is simply auto assembly script...
Not working after the 12/02 update