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  1. #1
    nksakaak's Avatar
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    AQ3d modded Assembly-CSharp

    ** FEATURES **

    * fast run / walk
    * jump
    * teleport
    * npc teleport
    * bank
    * fish
    * attack
    * accesslevel (clientside)

    ## FAST RUN / WALK ##
    * Left_Shilft(hold) to walk / fast move *
    * Right_Arrow to increase speed *
    * Left_Arrow to decrase speed *
    * \(Backslash) to reset speed *

    ## JUMP ##
    * You can jump as much as you want *
    @bennyboo123

    ## TELEPORT ##
    * Right_Ctrl (hold) + Up_Arrow to teleport 10 in x-axis *
    * Right_Ctrl (hold) + Down_Arrow to teleport -10 in x-axis *
    * Right_Ctrl (hold) + Right_Arrow to teleport 10 in z-axis *
    * Right_Ctrl (hold) + LeftArrow to teleport -10 in z-axis *
    * Down_Arrow to teleport -10 in y-axis *
    * Up_Arrow to teleport 10 in y-axis *
    * [(Open Square Bracket) to set waypoint *
    * ](Close Square Bracket) to teleport to waypoint *

    ## TELEPORT NPC##
    * ;(Semicolon) tp npcs to your position side by side *
    @Badaim0G

    ## BANK##
    * '(single quote) to open bank *

    ## FISH##
    * Always catch the fishes *

    ## ATTACK ##
    * can attack over objects (like walls, floors etc.) *
    * can attack not facing enemy (not tested)*
    * works on pvp *

    ## ACCESS LEVEL ##
    * you can use all client sided chat commands (like /shop, /merge, /bank) *
    ###BUG###
    If your access level is not 101, press Left_Ctrl (HOLD)+ F1 two times


    How To Install ?
    unzip and copy Assembly-CSharp.dll
    Open Steam.
    Right click on game name.
    Click Manage -> Browse local files.
    Go aq3d -> AQ3D_Data -> Managed folder.
    Change orjinal Assembly-CSharp.dll name to Assembly-CSharp.dll1 (Optional)
    Paste moded Assembly-CSharp.dll.

    virustotal
    virusscan.jotti
    Code:
    CHANGELOG
    - Changed several key binds
    - Fishing more smooth 
    - Minor bug fixes
    - And update for new version
    ENJOY

    You can get ban from game. As always, use this at your own risk.

    <b>Downloadable Files</b> Downloadable Files
    Last edited by Poonce; 12-24-2022 at 08:33 PM. Reason: Request

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  3. #2
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    //approved

     
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  4. #3
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    Thanks for release

  5. #4
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    can u tell what u edited so i can change the keybinds to my ones?

  6. #5
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    Quote Originally Posted by Badaim0G View Post
    can u tell what u edited so i can change the keybinds to my ones?
    teleport hack in adamtools -> lateupdate function
    Code:
    		if (Input.GetKey(KeyCode.LeftControl) && Input.GetKeyDown(KeyCode.E))
    		{
    			Entities.Instance.me.Teleport(position.x, position.y, position.z + 10f, y);
    		}
    		if (Input.GetKey(KeyCode.LeftControl) && Input.GetKeyDown(KeyCode.Q))
    		{
    			Entities.Instance.me.Teleport(position.x, position.y, position.z - 10f, y);
    		}
    		if (Input.GetKey(KeyCode.LeftControl) && Input.GetKeyDown(KeyCode.W))
    		{
    			Entities.Instance.me.Teleport(position.x + 10f, position.y, position.z, y);
    		}
    		if (Input.GetKey(KeyCode.LeftControl) && Input.GetKeyDown(KeyCode.S))
    		{
    			Entities.Instance.me.Teleport(position.x - 10f, position.y, position.z, y);
    		}
    		if (Input.GetKey(KeyCode.LeftControl) && Input.GetKeyDown(KeyCode.LeftAlt))
    		{
    			Entities.Instance.me.Teleport(position.x, position.y - 10f, position.z, y);
    		}
    		if (Input.GetKey(KeyCode.LeftControl) && Input.GetKeyDown(KeyCode.Space))
    		{
    			Entities.Instance.me.Teleport(position.x, position.y + 10f, position.z, y);
    		}
    speed hack in EntityController -> GetMovementSpeed function
    Code:
    	else if (Input.GetKeyDown(KeyCode.KeypadPlus)) // increase speed
    	{
    		EntityController.speedmultiplier *= 1.25f;
    	}
    	else if (Input.GetKeyDown(KeyCode.KeypadMinus)) // decrase speed
    	{
    		EntityController.speedmultiplier *= 0.8f;
    	}
    	else if (Input.GetKeyDown(KeyCode.KeypadMultiply))// reset speed
    	{
    		EntityController.speedmultiplier = 1f;
    	}
    	else if (Entities.Instance.me != null && Entities.Instance.me.AccessLevel >= 100 && this.entity.isMe && !UICamera.isOverUI && Input.GetKey(KeyCode.LeftShift)) // walk key
    	{
    		result = this.entity.WalkSpeed;
    	}
    	else if (Entities.Instance.me != null && Entities.Instance.me.AccessLevel >= 100 && this.entity.isMe && !UICamera.isOverUI && Input.GetKey(KeyCode.LeftAlt)) // fast run key
    	{
    		result = this.entity.RunSpeed * EntityController.speedmultiplier;
    	}
    Quote Originally Posted by Badaim0G View Post
    * can attack over objects (like walls, floors etc.) * how does this work?
    i remove this lines in PlayerHasValidTarget from CombatSolver
    Code:
    					else if (!this.entities.me.HasLineOfSight(target))
    					{
    						text = "Target out of sight";
    					}
    					else if (spellAction.isHarmful && magnitude > 4f && !this.entities.me.IsFacingTarget(target) && (Game.Instance.AreaData.HasPvp || Game.Instance.AreaData.IsPvpLobby || target.ID == this.entities.me.DuelOpponentID))
    					{
    						text = "Not facing target";
    					}
    Last edited by nksakaak; 12-07-2022 at 04:18 AM.

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    ddkdke29 (12-10-2022)

  8. #6
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    Quote Originally Posted by nksakaak View Post
    teleport hack in adamtools -> lateupdate function
    Code:
    		if (Input.GetKey(KeyCode.LeftControl) && Input.GetKeyDown(KeyCode.E))
    		{
    			Entities.Instance.me.Teleport(position.x, position.y, position.z + 10f, y);
    		}
    		if (Input.GetKey(KeyCode.LeftControl) && Input.GetKeyDown(KeyCode.Q))
    		{
    			Entities.Instance.me.Teleport(position.x, position.y, position.z - 10f, y);
    		}
    		if (Input.GetKey(KeyCode.LeftControl) && Input.GetKeyDown(KeyCode.W))
    		{
    			Entities.Instance.me.Teleport(position.x + 10f, position.y, position.z, y);
    		}
    		if (Input.GetKey(KeyCode.LeftControl) && Input.GetKeyDown(KeyCode.S))
    		{
    			Entities.Instance.me.Teleport(position.x - 10f, position.y, position.z, y);
    		}
    		if (Input.GetKey(KeyCode.LeftControl) && Input.GetKeyDown(KeyCode.LeftAlt))
    		{
    			Entities.Instance.me.Teleport(position.x, position.y - 10f, position.z, y);
    		}
    		if (Input.GetKey(KeyCode.LeftControl) && Input.GetKeyDown(KeyCode.Space))
    		{
    			Entities.Instance.me.Teleport(position.x, position.y + 10f, position.z, y);
    		}
    speed hack in EntityController -> GetMovementSpeed function
    Code:
    	else if (Input.GetKeyDown(KeyCode.KeypadPlus)) // increase speed
    	{
    		EntityController.speedmultiplier *= 1.25f;
    	}
    	else if (Input.GetKeyDown(KeyCode.KeypadMinus)) // decrase speed
    	{
    		EntityController.speedmultiplier *= 0.8f;
    	}
    	else if (Input.GetKeyDown(KeyCode.KeypadMultiply))// reset speed
    	{
    		EntityController.speedmultiplier = 1f;
    	}
    	else if (Entities.Instance.me != null && Entities.Instance.me.AccessLevel >= 100 && this.entity.isMe && !UICamera.isOverUI && Input.GetKey(KeyCode.LeftShift)) // walk key
    	{
    		result = this.entity.WalkSpeed;
    	}
    	else if (Entities.Instance.me != null && Entities.Instance.me.AccessLevel >= 100 && this.entity.isMe && !UICamera.isOverUI && Input.GetKey(KeyCode.LeftAlt)) // fast run key
    	{
    		result = this.entity.RunSpeed * EntityController.speedmultiplier;
    	}

    i remove this lines in PlayerHasValidTarget from CombatSolver
    Code:
    					else if (!this.entities.me.HasLineOfSight(target))
    					{
    						text = "Target out of sight";
    					}
    					else if (spellAction.isHarmful && magnitude > 4f && !this.entities.me.IsFacingTarget(target) && (Game.Instance.AreaData.HasPvp || Game.Instance.AreaData.IsPvpLobby || target.ID == this.entities.me.DuelOpponentID))
    					{
    						text = "Not facing target";
    					}
    Is there a way to make the fishing less obvious? Also thanks this helped allot.
    Last edited by ddkdke29; 12-10-2022 at 11:26 AM.

  9. #7
    nksakaak's Avatar
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    Quote Originally Posted by ddkdke29 View Post
    Is there a way to make the fishing less obvious? Also thanks this helped allot.
    yep its possible I have some options for that

    option 1) change the minigame button when you press button always catch fish.
    option 2) option 1 + if you dont touch within 5 seconds will catch automatically
    option 3) option 1 + catch fish within 3 to 10 random seconds. or maybe change time the fish rarety based.

    i don't know. have you any idea for that

  10. #8
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    Will there be any new updates bro

  11. #9
    nksakaak's Avatar
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    Quote Originally Posted by Poonce View Post
    //approved
    What should I do to publish a new update?

    Should I post new thread? Or change links in first post?

  12. #10
    Poonce's Avatar
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    Quote Originally Posted by nksakaak View Post
    What should I do to publish a new update?

    Should I post new thread? Or change links in first post?
    just post here and i can update/merge to the original post if u want

     
    Registered 01/12/2018
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  13. #11
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    Quote Originally Posted by nksakaak View Post
    What should I do to publish a new update?

    Should I post new thread? Or change links in first post?
    Maybe change the link for a new post

  14. #12
    Poonce's Avatar
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    //approved

     
    Registered 01/12/2018
    Publicist as Video Team 27/10/2019
    Get a Premium Member from Contest 01/11/2019
    Join the Twice Force 09/11/2019
    GFX Team 27/11/2019
    News Force as Gaming News 30/11/2019
    Publicist Team as Social Media Manager 06/02/2020
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    News Force as Writer 26/07/20
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    Resign from News Force 06/01/2021
    Minion in BattleOn Section 28/10/2021
    Get Promoted to Minion+ 07/02/2022
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    dd/mm/yyyy

  15. #13
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    doesnt seem to be working at all. Did the steps to install correctly. i tried the in game keybinds you showed in the thread i did left shift to fast walk and change speeds ect. nothing works lmao

    - - - Updated - - -

    Update it works now LOL

  16. #14
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    bro can you add the code that can change level from 10 to 101

  17. #15
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    Is buying from shop id working ?
    cuz i tried but seems like not

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