Simple-Auto-Finder

Posts 1–7 of 7 · Page 1 of 1
Simple-Auto-Finder
This is a simple open-source tool made for anyone who struggles with pulling some of the harder pointers manually It basically auto-grabs the important pointers for you without any headache

The tool shows the following pointers:
1. EntityList / World
2. LocalPlayer / Fixedbase
3. Fishing / Lure
4. Statics / Static Name
5. InputBox / Chat
6. Settings / Rendering
7. Silent Aim / Vector X
8. Silent Aim / Vector Y
9. Silent Aim / Vector Z
10. Encryption key / GlobalSpeedKey (this one isn’t a pointer, it’s the key used to decode stats)

How to use it:
1. Start the game
2. Run the tool

Hope it helps everyone.



And for anyone who wants to build the source code:
You’ll need MinGW-w64 with GCC 9 or higher for it to compile properly.
The project is written in C++.

Enjoy!

@Venom
@Beex
@Hennessy
@Ben
Approve pls

VirusTotal-exe file: https://www.virustotal.com/gui/file/...1983?nocache=1
VirusTotal-Source-Code :https://www.virustotal.com/gui/file/...9062?nocache=1

Simple-Auto-Finder_mpgh.net.rar288 KB · 313 downloads 2/63 malicious
Simple-Auto-Finder_Source-Code_mpgh.net.rar5 KB · 152 downloads Clean
Now we can update the script ourselves CE
You're like Prometheus for noobs.
Quote Originally Posted by 3rd View Post
Now we can update the script ourselves CE
You're like Prometheus for noobs.
what script?
Silent Aim / Vector X: NOT FOUND (0.0157s) | Silent Aim / Vector Y: NOT FOUND (0.0190s)
Silent Aim / Vector Z: NOT FOUND (0.0166s)
Awesome, gonna try to implement it on my project!
Static Name
What is Static Name ?
Help
How to start the tool it self am new to this
Posts 1–7 of 7 · Page 1 of 1

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