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  1. #1
    ~GodLike~'s Avatar
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    Updated Addresses [25/07/2010]

    Hello people!
    I hope you like it
    WarRock Addresses.
    If you use it then give credtis!


    Code:
    [Pointers]
    #define ADR_Playerpointer        0x00C3F068
    #define ADR_Serverpointer        0x00B3E548
    #define ADR_HEALTHPOINTER        0x00B965FC
    #define ADR_WEAPONPOINTER        0x00A887C0
    #define ADR_BASEPOINTER          0x00B94AF8
    #define ADR_USERPOINTER          0x00C3F0B4
    #define ADR_CLASSPOINTER         0x00B96604
    #define ADR_CLANSERVER           0x00553E90
    #define ADR_ALLSERVER            0x004B994B
    
    [D3D]
    #define ADR_CROSSHAIRS           0x00A82284
    #define ADR_FULLBRIGHT1          0x00A88208
    #define ADR_FULLBRIGHT2          0x00A88204
    #define ADR_FULLBRIGHT3          0x00A88200
    #define ADR_GLASSWALS            0x0096B01C
    #define ADR_NEARFOG              0x0096B020
    #define ADR_NOFOG                0x0096B01C
    #define ADR_WATERCOLOR1          0x009A368C
    #define ADR_WATERCOLOR2          0x009A3690
    #define ADR_WATERCOLOR3          0x009A387C
    
    [Esp / D3D Esp]
    #define ADR_ESPNAMES             0x005E9B4A
    #define ADR_ESPHEALTH            0x005E82D2
    #define ADR_TEAMBASE             0x00B96738
    #define ADR_D3DNAMES             0x000
    #define ADR_D3DIP                0x00B95148
    #define ADR_D3DLEVEL             0x00B951E0
    #define ADR_D3DHEALTH            0x00B965FC
    #define ADR_D3DEXP               0x00B951E0
    #define ADR_D3DKILLS             0x00B951F8
    #define ADR_D3DDEATHS            0x00B951FC
    #define ADR_D3DMAPNAME           0x00C060F8
    #define ADR_REDESPNAME1          0x005E7F35
    #define ADR_REDESPNAME2          0x005E9B4A
    #define ADR_REDESPNAME3          0x005E9B84
    #define ADR_GMWARNING            0x009A3778
    
    
    [PX Items]
    #define ADR_SNIPERCROSSHAIR      0x005E210D
    #define ADR_STAMINA5             0x00A82295
    #define ADR_STAMINA10            0x00A82294
    #define ADR_SNIPER2X             0x00A8229E
    #define ADR_EXTRA_AMMO1          0x00A8229C
    #define ADR_EXTRA_AMMO2          0x00A8229D
    #define ADR_PREMIUMSNIPERSCOPE   0x00A8229E
    #define ADR_PREMIUMASSAULTSCOPE  0x00A822A0
    
    [ASM]
    #define ADR_AUTOAMMO             0x00572D9F
    #define ADR_AUTOMEDIC            0x00572E58
    #define ADR_AUTOREPAIR           0x00450C73
    #define ADR_ARTILLERY1           0x00607D67
    #define ADR_ARTILLERY2           0x00563094
    #define ADR_ARTILLERY3           0x00563394
    #define ADR_ARTILLERY4           0x00607E09
    #define ADR_ARTILLERY5           0x00607E65
    #define ADR_ARTILLERY6           0x00607BA4
    #define ADR_ARTILLERY7           0x005E2891
    #define ADR_BULLETS              0x0057ACAE
    #define ADR_DOUBLEFIRE           0x004505CE
    #define ADR_ESCALATOR1           0x0063BD57
    #define ADR_ESCALATOR2           0x0063BE94
    #define ADR_FAKEKICK             0x005FFAA9
    #define ADR_FFATIMER             0x00A8228C
    #define ADR_FFASPAWN             0x004B9EE7
    #define ADR_NORESTRICTION        0x00562C8B
    #define ADR_NOROOMFILTER1        0x005A2467
    #define ADR_NOROOMFILTER2        0x005A2528
    #define ADR_NORELOAD             0x0044C903
    #define ADR_PREMCROSSHAIR1       0x005E1E37
    #define ADR_PREMCROSSHAIR2       0x005E1E4E
    #define ADR_PRONECQC             0x00561BD5
    #define ADR_SILENTWALK           0x00578AC3
    #define ADR_SHOOTAS/FASTAS       0x00571AC3
    #define ADR_SUPER_NOSPREAD       0x0057AD9D
    #define ADR_WTW                  0x0063AD07
    #define ADR_WUW                  0x0057122E
    #define ADR_STW                  0x0067B230
    
    [Memory]
    #define ADR_ANTIAFK              0x00A822E8
    #define ADR_CROSSHAIRS           0x00A82284
    #define ADR_FASTAMMO             0x00A82260
    #define ADR_FASTHEALTH           0x00A82264
    #define ADR_FASTREPAIR           0x00A82268
    #define ADR_FASTFLAG             0x00A8226C
    #define ADR_FULLBRIGHT1          0x00A88208
    #define ADR_FULLBRIGHT2          0x00A88204
    #define ADR_FULLBRIGHT3          0x00A88200
    #define ADR_GLASSWALS            0x0096B01C
    #define ADR_NEARFOG              0x0096B020
    #define ADR_NOSPREAD             0x00A822BC
    #define ADR_NOSMOKE              0x00617C9E
    #define ADR_NOBOUNDS1            0x00AA79C8
    #define ADR_NOBOUNDS2            0x00AA79CC
    #define ADR_NOBOUNDS3            0x00AA79D0
    #define ADR_NOWATER              0x009A386C
    #define ADR_NOFOG                0x0096B01C
    #define ADR_IMDRUNK              0x00AEC880
    #define ADR_SCOPESIZE            0x009A3788
    #define ADR_SPEED                0x00938FC0
    #define ADR_SPEEDROLL            0x00938FBC
    #define ADR_VIEWANGELS           0x00A8817C
    #define ADR_WATERCOLOR1          0x009A368C
    #define ADR_WATERCOLOR2          0x009A3690
    #define ADR_WATERCOLOR3          0x009A387C
    #define ADR_QUICKSPAWN3          0x00A8228C
    
    [Weapon]
    #define ADR_UnlAmmo1             0x00157E247E
    #define ADR_UnlAmmo2             0x00AF0F2046
    #define ADR_UnlAmmo3             0x00B85F2446
    
    [Vehicle]
    #define ADR_VEHICLEDELAY         0x00450C2D
    #define ADR_VEHILCEJUMP1         0x004A28BA
    #define ADR_VEHILCEJUMP2         0x006E4FFB
    #define ADR_VEHILCEJUMP3         0x006E5005
    #define ADR_OMGLOOKCAR1          0x00456706
    #define ADR_OMGLOOKCAR2          0x0070AB78
    #define ADR_OMGLOOKCAR3          0x00456714
    #define ADR_VEHICLEINVIS         0x006615EC
    #define ADR_VEHICLENOFALL        0x0044FC1A
    #define ADR_NOVEHRESTRICTION     0x004215E4
    #define ADR_NOVEHRESTRICTION1    0x0048F5B6
    #define ADR_NOVEHRESTRICTION2    0x00490C34
    #define ADR_NOVEHRESTRICTION3    0x00490E5E
    #define ADR_NOVEHRESTRICTION4    0x00416604
    #define ADR_NOVEHRESTRICTION5    0x00416551
    
    [Offsets]
    #define OFS_PREMIUM1             0x0000037C
    #define OFS_PREMIUM2             0x00000380
    #define OFS_X                    0x00000268
    #define OFS_Y                    0x00000260
    #define OFS_Z                    0x00000264
    #define OFS_PING                 0x00000118
    #define OFS_5thslot              0x00D127C
    #define OFS_6thslot              0x00D127D
    #define OFS_7thslot              0x00D127E
    #define OFS_8thslot              0x00D127F
    Credits:
    GodLike
    Nami


  2. The Following 5 Users Say Thank You to ~GodLike~ For This Useful Post:

    AeroMan (07-25-2010),n4n033 (07-25-2010),qwerty01 (07-31-2010),reaper (07-25-2010),sonnaid (07-25-2010)

  3. #2
    reaper's Avatar
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    Thanks for sharing

  4. #3
    n4n033's Avatar
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    Thanks , i need that .


    The Only Bests :


    R3d_L!n3(Fares)
    Aeroman (Brent)
    TheCamels8 (Ori)


  5. #4
    AeroMan's Avatar
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    Tyvm
    Finally hack done now

  6. #5
    killerld's Avatar
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    Ikke you did a hack with these addies ?
    Because it's detected for me :S


    Sorry for my bad English ! I'm French Canadian !

    - When you use my hack, Please Thank Me

    Release some Hacks []
    Able to code in PhP / Mysql []
    Able to code in VB []
    Able to code in C# []
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    Active Member in the Community []
    Member who help small Hacker []

  7. #6
    Pagn's Avatar
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    Thanks, i'll try this with my new pre-hack.

  8. #7
    xRenegade_x's Avatar
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    I'm curious to ask... What the hell does "IMDRUNK" do?

    __Coming Soon__
    In-Depth Modding Tutorial (Video Commentary)
    New Chapter 3 Mod! (In Progress!!)
    __Skins/Mods made by me__
    Monster Mod v1 Release!
    Monster Mod v2 Release!
    Redman Mod Release!
    WhySoSerious Mod Release!
    Sky Blue Muzzle & Trace
    HGH Mod Release
    __Tutorials made by me__
    Where to find .TGA files

  9. #8
    AeroMan's Avatar
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    Quote Originally Posted by xRenegade_x View Post
    I'm curious to ask... What the hell does "IMDRUNK" do?
    kinda pointless, you see like a drunk man ingame

  10. #9
    CrossRaiders's Avatar
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    Quote Originally Posted by ikke0147 View Post
    kinda pointless, you see like a drunk man ingame
    HAHAHAHAH LOL!!!!! /

  11. #10
    AeroMan's Avatar
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    Quote Originally Posted by abel09 View Post
    HAHAHAHAH LOL!!!!! /
    somethimes its really fun

  12. #11
    ujjvalk's Avatar
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    where I paste this code?
    to make hack..


  13. #12
    ropsu678's Avatar
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    Uhmm.. you need C++ and a lot of learning before you start hacking..
    If you can't beat them HACK THEM!

    Add me on xfire : mpghropsu678

  14. The Following User Says Thank You to ropsu678 For This Useful Post:

    ujjvalk (07-26-2010)

  15. #13
    AeroMan's Avatar
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    Quote Originally Posted by ujjvalk View Post
    where I paste this code?
    to make hack..
    In your addie folder,you can only use this if you have hack bases, no menu, D3D

  16. The Following User Says Thank You to AeroMan For This Useful Post:

    ujjvalk (07-26-2010)

  17. #14
    algaten's Avatar
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    Exclamation

    I need at least this addys but ive not found them

    #define Telx_X 0x00
    #define Tely_X 0x00
    #define Telz_X 0x00
    #define ADR_QUICKSPAWN1 0x00
    #define ADR_QUICKSPAWN2 0x00

    Deutsch:
    Hi ich brauchenoch diese Addys hab die aber nicht gefunden

    #define Telx_X 0x00
    #define Tely_X 0x00
    #define Telz_X 0x00
    #define ADR_QUICKSPAWN1 0x00
    #define ADR_QUICKSPAWN2 0x00

  18. #15
    AeroMan's Avatar
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    Just reversed a little (like all i can /)
    and i found this usefull Addies also

    Code:
    #define WaterCollor1 0x004CBA1E
    #define WaterCollor2 0x004CBA23   
    #define WaterCollor3 0x004CBA28   
    #define NoBounds1    0x921DB
    #define NoBounds2    0x921DBC
    #define Fast_Ammo    
    
    
    
    //Dumb files unther, dont use them
    
    /*WaterCollor
    
    004CBA1E   68 B4DD8100      PUSH Dumped_W.0081DDB4
    004CBA23   68 B0DD8100      PUSH Dumped_W.0081DDB0
    004CBA28   68 ACDD8100      PUSH Dumped_W.0081DDAC
    
    */
    
    
    /* No Bounds
    
    0046761C   D91D B41D9200    FSTP DWORD PTR DS:[921DB4]
    00467622   A3 BC1D9200      MOV DWORD PTR DS:[921DBC],EAX
    
    */
    
    
    /* Fast_Ammo
    
    
    */

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