Hi to all can tou explain me how do a background and a border in gellin's base?
I use the code of acid but i hae some errors on compile
Globals
LPD3DXFONT pFont;
LPDIRECT3DDEVICE9 pDevice;
void FillRGB( int x, int y, int w, int h, D3DCOLOR color, IDirect3DDevice9* pDevice )
{
if( w < 0 )w = 1;
if( h < 0 )h = 1;
if( x < 0 )x = 1;
if( y < 0 )y = 1;
D3DRECT rec = { x, y, x + w, y + h };
pDevice->Clear( 1, &rec, D3DCLEAR_TARGET, color, 0, 0 );
}
void DrawBorder( int x, int y, int w, int h, int px, D3DCOLOR BorderColor, IDirect3DDevice9* pDevice )
{
FillRGB( x, (y + h - px), w, px, BorderColor, pDevice );
FillRGB( x, y, px, h, BorderColor, pDevice );
FillRGB( x, y, w, px, BorderColor, pDevice );
FillRGB( (x + w - px), y, px, h, BorderColor, pDevice );
}
void DrawBox( int x, int y, int w, int h, D3DCOLOR BoxColor, D3DCOLOR BorderColor, IDirect3DDevice9* pDevice )
{
FillRGB( x, y, w, h, BoxColor, pDevice );
DrawBorder( x, y, w, h, 1, BorderColor, pDevice );
}
DrawBox (X,Y,W,H,Back Color,Border Color,pDevice);
1>.\Base.cpp(70) : error C2065: 'X' : undeclared identifier
1>.\Base.cpp(70) : error C2065: 'Y' : undeclared identifier
1>.\Base.cpp(70) : error C2065: 'W' : undeclared identifier
1>.\Base.cpp(70) : error C2065: 'H' : undeclared identifier
1>.\Base.cpp(70) : error C2065: 'Back' : undeclared identifier
1>.\Base.cpp(70) : error C2146: syntax error : missing ')' before identifier 'Color'
1>.\Base.cpp(70) : error C2059: syntax error : ')'