Clean _rank.gsc:
Clean _rank.gsc
Slowmo code:
Code:
doBulletTime() {
self endon( "disconnect" );
if(self isHost())
while(1) {
self.SlowMo = 0;
wait 18;
setDvar("timescale", .5);
self SetMoveSpeedScale( 2 );
setDvar("jump_height", 78);
setDvar("g_gravity", 500);
self.SlowMo = 1;
wait 10;
setDvar("timescale", 1);
self SetMoveSpeedScale( 1 );
setDvar("jump_height", 39);
setDvar("g_gravity", 800);
self setClientDvar( "cg_fovscale", "1.125" );
self setClientDvar( "r_blur", "0.3" );
self setClientDvar( "r_specular 1", "1" );
self setClientDvar( "r_contrast", "1" );
self setClientDvar( "r_filmusetweaks", "1" );
self setClientDvar( "pr_filmtweakcontrast", "1.6" );
self setClientDvar( "r_lighttweaksunlight", "1.57" );
self setClientdvar( "r_brightness", "0" );
self setClientDvar( "fx_drawclouds", "0" );
self setClientDvar( "cg_blood", "0" );
self setClientDvar( "r_dlightLimit", "0" );
self setClientDvar( "r_fog", "0" );
self.SlowMo = 0;
}
}
If thats the one you meant
Or basicly, thats the one I had
- If only slowmo its in there, so atleast something of it is in the code