HERE YOU GO A SOURCE FOR ALL THERE ARE KNOW ERRORS TO
The Keys Are
f9 player glow
f10 no sky
f11 world frame
f12 player frame
f2 nogun
f3 skeletons
f4 fog enable
f5 no smoke
Code:
#include <windows.h>
#include <iostream>
using namespace std;
void __cdecl PushToConsole(char* szVal ) {
DWORD dwCShell = (DWORD)GetModuleHandleA("CShell.dll");
if( dwCShell != NULL )
{
DWORD *LTClient = ( DWORD* )( (dwCShell + 0x2AAE80) );
void* CONoff = ( void* )*( DWORD* )( *LTClient + 0x1F8 );
_asm
{
push szVal;
call CONoff;
add esp, 4;
}
}
}
DWORD WINAPI hello(LPVOID) {
while(GetModuleHandleA("CShell.dll") == NULL ) {
Sleep(100); //100ms
}
bool PlayerGlow = true;
bool nosky = false;
bool worldframe = false;
bool playerframe = false;
bool nogun = false;
bool Skeleton = false;
bool FogEnable = false;
bool Nosmoke = true;
for(;;) {
__asm pushad;
if(GetAsyncKeyState(VK_F9)&1) {
PlayerGlow = !PlayerGlow;
}
if(GetAsyncKeyState(VK_F10)&1) {
nosky = !nosky;
}
if(GetAsyncKeyState(VK_F11)&1) {
worldframe = !worldframe;
}
if(GetAsyncKeyState(VK_F12)&1) {
playerframe = !playerframe;
}
if(GetAsyncKeyState(VK_F2)&1) {
nogun = !nogun;
}
if(GetAsyncKeyState(VK_F3)&1) {
Skeleton = !Skeleton;
}
if(GetAsyncKeyState(VK_F4)&1) {
FogEnable = !FogEnable;
}
if(GetAsyncKeyState(VK_F5)&1) {
Nosmoke = !Nosmoke;
}
if (Nosmoke) {
PushToConsole("DrawParticles 1");
}
else {
PushToConsole("DrawParticles 0");
}
if (FogEnable) {
PushToConsole("FogEnable 1");
}
else {
PushToConsole("FogEnable 0");
}
if (Skeleton) {
PushToConsole("ModelDebug_DrawSkeleton 1");
}
else {
PushToConsole("ModelDebug_DrawSkeleton 0");
}
if (PlayerGlow) {
PushToConsole("ScreenGlowEnable 1");
}
else {
PushToConsole("ScreenGlowEnable 0");
}
if (nosky) {
PushToConsole("DrawSky 0");
}
else {
PushToConsole("DrawSky 1");
}
if (worldframe) {
PushToConsole("WireFrame 1");
}
else {
PushToConsole("WireFrame 0");
}
if (playerframe) {
PushToConsole("WireFrameModels 1");
}
else {
PushToConsole("WireFrameModels 0");
}
if (nogun) {
PushToConsole("DrawGuns 0");
}
else {
PushToConsole("DrawGuns 1");
}
Sleep(100);
__asm popad;
}
}
BOOL WINAPI DllMain ( HMODULE hDll, DWORD dwReason, LPVOID lpReserved )
{
DisableThreadLibraryCalls(hDll);
if ( dwReason == DLL_PROCESS_ATTACH )
{
MessageBoxA(0, "Coded By Mark0108 For MPGH \n Have Fun", "Injected", 0);
system("start https://www.mpgh.net/forum/members/608696--banned-mark0108.html");
CreateThread(NULL, NULL,hello, NULL, NULL, NULL);
}
return TRUE;
}
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