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  1. #1
    A$IAN's Avatar
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    Question What do to with addys :/

    Hello, Im very new in C++ stuff and I´m still learning it from a book. But before I want to cpmplete it I just want to know what to do with addys which I founded. I don´t want to code a hack but I just want to know. For example: Onehitkill-Addy:
    0x7F8
    So I need a working base. But how do I write or work with that addy. I just know that I have to define it or something like that. Can anyone please explain me. Thank you
    ~Donater since 19th October 2011~
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  2. #2
    ♪~ ᕕ(ᐛ)ᕗ's Avatar
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    Code:
    DWORD addy = 0x555FACE;
    Then use a write memory function to write in it....For a DLL>> memcpy((void*)addy, (void*)bytes, (void*)size)

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    A$IAN (03-13-2011)

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    Quote Originally Posted by Play&Win View Post
    Code:
    DWORD addy = 0x555FACE;
    Then use a write memory function to write in it....For a DLL>> memcpy((void*)addy, (void*)bytes, (void*)size)
    OM You helped me alot thank you ^^
    ~Donater since 19th October 2011~
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    Da fuck

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    ♪~ ᕕ(ᐛ)ᕗ (03-13-2011)

  6. #4
    ___[.T.]___'s Avatar
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    In your sig you say you know c++ and you teach the others...
    That is kinda basic
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    A$IAN's Avatar
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    Quote Originally Posted by ___[.T.]___ View Post
    In your sig you say you know c++ and you teach the others...
    That is kinda basic
    Yeah but only the basic. Ive got a book at home and I looked thorugh it but tehre wasnt anything about that
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  8. #6
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    First off, I doubt you made a good hack if you don't know how to use / manage addys. Now are you trying to set your addy to a specific value? Or maybe you need to just NOP the addy...


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  9. #7
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    Quote Originally Posted by -TwEaK View Post
    First off, I doubt you made a good hack if you don't know how to use / manage addys. Now are you trying to set your addy to a specific value? Or maybe you need to just NOP the addy...
    Changing the value & NOPing is the same thing. Except NOPing usually means you're changing a place in memory that is meant to be executed.

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    aanthonyz's Avatar
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    Is something like this:

    0x94E7A5

    the same as an offset like:

    0xF3A

    Do you manipulate them the same way?
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  11. #9
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    Quote Originally Posted by aanthonyz View Post
    Is something like this:

    0x94E7A5

    the same as an offset like:

    0xF3A

    Do you manipulate them the same way?
    They're just numbers there's nothing special about them. the 0x just implies its hexadecimal. Otherwise when you type F3A the C++ compiler might think its a variable name since they can have Letters and numbers too. YOu could just as easily write the equivalent value in decimal:

    0x94E7A5 = 9758629 in decimal
    0xF3A = 3898 in decimal

    So to answer your question, yes you can use them the same, but I will also go so far as to say you can also use them just as you would any other numbers, because that's all they are.

    "Every gun that is made, every warship launched, every rocket fired signifies, in the final sense, a theft from those who hunger and are not fed, those who are cold and are not clothed. This world in arms is not spending money alone. It is spending the sweat of its laborers, the genius of its scientists, the hopes of its children. The cost of one modern heavy bomber is this: a modern brick school in more than 30 cities. It is two electric power plants, each serving a town of 60,000 population. It is two fine, fully equipped hospitals. It is some fifty miles of concrete pavement. We pay for a single fighter plane with a half million bushels of wheat. We pay for a single destroyer with new homes that could have housed more than 8,000 people. This is, I repeat, the best way of life to be found on the road the world has been taking. This is not a way of life at all, in any true sense. Under the cloud of threatening war, it is humanity hanging from a cross of iron."
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  12. #10
    aanthonyz's Avatar
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    Quote Originally Posted by why06 View Post


    They're just numbers there's nothing special about them. the 0x just implies its hexadecimal. Otherwise when you type F3A the C++ compiler might think its a variable name since they can have Letters and numbers too. YOu could just as easily write the equivalent value in decimal:

    0x94E7A5 = 9758629 in decimal
    0xF3A = 3898 in decimal

    So to answer your question, yes you can use them the same, but I will also go so far as to say you can also use them just as you would any other numbers, because that's all they are.
    Oh, so I can set a certain value to both of them?
    Im a beginner in all this memory stuff.

    Lets say I got 0xF3A as the address for AmmoDamage.
    How would I change it, so that it doesnt do damage to people, or so it does CHUCK NORRIS damage?
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  13. #11
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    Quote Originally Posted by Play&Win View Post
    Code:
    DWORD addy = 0x555FACE;
    Then use a write memory function to write in it....For a DLL>> memcpy((void*)addy, (void*)bytes, (void*)size)
    Hmm Made it on other way. Just learned API programming
    ~Donater since 19th October 2011~
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    Da fuck