dude u dont need to do that wit recent mods. those are for old mods. back up theTEXTURESCRIPTS.rez and then just copy the new TEXTURESCRIPTS.rez and replace it in the CA folder
No one answered my post on the topic, so I decided to make this topic so someone would answer.
The topic: https://www.mpgh.net/forum/210-combat...l-easy-10.html
I tried it, I did it all
Deleted TEXTURESCRIPTS.rez
Made a new folder saying "TEXTURESCRIPTS.REZ"
I injected the mod I wanted ((L115a2 Full size))
I renamed the old Sniper files "Guns_M...", and dragged the .RezNew files into the Texture scripts folder
Then I renamed the ".RezNew" File to ".Rez"
And it still gives me the Client error.
So what am I doing wrong here? :\
dude u dont need to do that wit recent mods. those are for old mods. back up theTEXTURESCRIPTS.rez and then just copy the new TEXTURESCRIPTS.rez and replace it in the CA folder
/fp
If you do the Folder bypass all you have to do is drag the modded ltb/dtx/ ect. file into Guns_M_SR.rez folder you made that is inside the texturescripts.rez folder. If you looked the video you would of known this.
if u need anymore pm me your TV info
Example :
Last edited by Music; 09-24-2011 at 06:02 PM.
hihihi13579 (09-24-2011)
^^^^^ Except with GUNS_M_PV_SR
thanks music gj i didnt know that.. hope he understand that
Okay, another question:
Do I make a new "GUNS_M_PV_SR" Folder inside TextureScripts.rez, or do I drag the already existing folder into it? Also, how do I make "GUNS_M_PV_SR" Into a folder?
Last edited by JustBeCareful; 09-24-2011 at 06:19 PM.
the thing i do is download basic rez tools:
https://www.mpgh.net/forum/293-combat...ods-video.html
then you use RezXtract and Extract the "Guns_M_SR" rez file. After it says its finished where ever the "Guns_M_SR" rez file is there should be a folder named the same thing as the rez with everything that was in the rez file. Then you drag that folder into the TEXTURESCRIPS.rez folder.