OMG... ur totally off... anyways its been always the same 0x7f8
where i can find Onehit Addy
i know that
one hit addy is 0x7F8
but where i can fine it
i can't fine it in Ammo Damage
Last edited by DemonsOfHell; 10-31-2011 at 05:49 PM.
DemonsOfHell (10-31-2011)
giniyat101 (11-02-2011)
You can use packed CShell too
Tired of being like him?
Then be his master and step on him just like you step of crickets! (cockroaches)
Thanks to the GalacticGods tutorial (By me). You will become an expert in coding just like him!
Joke
Just take my advice seriously and read here!!!!!!!!!!
AND become like SwiftDude and G-Force!
https://www.mpgh.net/forum/242-crossf...ml#post5248338
What are you doing? You don't need to find the location where it is stored. You need to find the place where it is called.
Put a break point @ the address + offset. Then you can see what part calls it.
If you do that you can find a lot more items in the array. But how did you find the 1 hit KO part? Or did you just copied the addie + offset? So yes. Start again and find somting your self. That is the best way to learn.
If you dont want to start over again. It the ammo damage of the weapons .
Thanks @~FALLEN~ for helping me
Thanks @Shakai for helping me
Other nice ppl:
@258456
@giniyat101
My usefull posts:
Byte scanner
How to make a logger
Hook example
How to make a memhack base
How to use classes with memhacking
Addie finder
1 hit works now fine
Thx
Question Answered, I suppose?
~Closed.
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