Not meant to be rude also how are you sure that i cant code ? (o.O)
-Speed hack is patched so forget it. (You always get Client Error)
-See Ghost:
Code:
struct BasicPlayerInfo
{
char Spacer00[4];
float MovementSpeed;
float MovementWalkRate;
float MovementDuckWalkRate;
float MovementSideMoveRate;
float MovementFrontBackRunAnimationRate;
float MovementLeftRightRunAnimationRate;
float MovementFrontBackWalkAnimationRate;
float MovementLeftRightWalkAnimationRate;
float MovementAcceleration;
float MovementFriction;
float JumpTime;
float JumpVelocity;
float JumpLandedWaitTime;
float JumpLandedNoJumpTimeRate;
float JumpRepeatPenaltyMoveRate;
float JumpRepeatPenaltyHeightRate;
float JumpLandedMovePenaltyTimeRate;
float JumpLandedMovePenaltyMoveRate;
char Spacer01[40];
float DamagePenaltyTime;
float DamagePenaltyMoveRate;
float C4PlantTime;
float C4DefuseTime;
float MaxCanDefuseDistance;
float CharacterHiddenAlpha;
float CharacterHiddenWalkAlpha;
float CharacterHiddenRunAlpha;
float MovementHiddenRate;
DWORD CrossHairColor;
float CrossHairRedChangeRate;
float CrossHairGreenChangeRate;
float CrossHairBlueChangeRate;
};
Credits: @~FALLEN~
-No Fall Damage is posted somewhere here.. Search a bit and you'll find anything you need!