Thanks to xDuff, DirecTX, MicroXCode://~~~~~~~~~~~~~~~Addy Logger~~~~~~~~~~~~~~// //~~~~~~~~~~~~~~~~By Eagl3~~~~~~~~~~~~~~~~// //~~~~~~~~~~~~~~~~~POINTER~~~~~~~~~~~~~~~~// #define ADR_PLAYERPOINTER 0x009F1BAC #define ADR_SERVERPOINTER 0x009F1B48 #define ADR_BASEPOINTER 0x00A47E60 #define ADR_WEAPONBASE 0x00A0EE4C #define ADR_DEVICEPOINTER 0x00854F04 #define ADR_USERPOINTER 0x009F1B48 #define ADR_WEAPONPOINTER 0x008B7758 #define ADR_VIEWANGELS 0x009F16F8 #define ADR_ROOMCLASS 0x009F2598 #define ADR_AUTOSTART 0x0050C3F8 #define ADR_MATRIX 0x00****** //PRIVATE #define ADR_GPUPOINTER 0x009F16F4 #define ADR_VEHICLEBASE 0x00****** //PRIVATE #define ADR_USERBASE 0x00B0FD40 //~~~~~~~~~~~~~~~~~MEMORY~~~~~~~~~~~~~~~~~// #define ADR_QUICKPLANT/DEFUSE 0x009F171C #define ADR_PLANTANYWHERE 0x009F187E #define ADR_STAMINA1 0x0082903C #define ADR_STAMINA2 0x00829040 #define ADR_STAMINA3 0x00829044 #define ADR_STAMINA4 0x00829048 #define ADR_STAMINA5 0x00829050 #define ADR_STAMINAREFILL 0x0097D580 #define ADR_QUICKSPAWN1 0x00B1F0E4 #define ADR_QUICKSPAWN2 0x00B2D0E0 #define ADR_IMDRUNK 0x009F1AB4 #define ADR_CQCPRONE 0x008B7818 #define ADR_CAMERAVIEW 0x00****** //PRIVATE #define ADR_IMEXPLOSION 0x00****** //PRIVATE #define ADR_SILENTWALK 0x00****** //PRIVATE #define ADR_LADDERQUICKLY 0x00****** //PRIVATE #define ADR_RESIZESCREEN 0x008AD9AF #define ADR_WEAPONSHOT 0x00****** //PRIVATE #define ADR_ACCURACYAS 0x009F6644 #define ADR_SPEED 0x00858238 #define ADR_ROOLSPEED 0x00858060 #define ADR_SPRINTSPEED 0x00828F14 #define ADR_HIGH MODE 0x00858308 #define ADR_VIRTUALJUMP 0x00857ED4 #define ADR_VIRTUALPRONE 0x00****** //PRIVATE #define ADR_HIDEWEAPON 0x00829044 #define ADR_DEADSNIPER 0x008B403C #define ADR_RADARHIDEME 0x00****** //PRIVATE #define ADR_WTH 0x008549BC #define ADR_WUW 0x009F8DBC #define ADR_STW 0x00825EE4 #define ADR_WTW 0x00828C88 #define ADR_BONESHOT 0x00858E90 #define ADR_SUPERNOSPREAD 0x00857F20 #define ADR_NOSPREAD 0x009F6644 #define ADR_ANTIAFK 0x00B1EA58 #define ADR_SERVERCOUNT 0x00A2EEA0 #define ADR_UNLAMMO 0x004D78A6 #define ADR_BREAKLIMIT 0x00857E40 Thx R3d_L!n3 #define ADR_CROSSAIR 0x009F65C8 #define ADR_3DVIEW 0x00****** //PRIVATE #define ADR_WEAPONGRAVITY 0x00857E98 #define ADR_SCOPE 0x008B7824 #define ADR_SCOPESIZE 0x008B782C #define ADR_FASTLOCKON 0x009F1768 #define ADR_FASTSTUFF 0x009F171C #define ADR_FASTAMMMO 0x009F65A4 #define ADR_FASTEMEDIC 0x009F65AC #define ADR_FASTREPAIR 0x009F29FC #define ADR_FASTFLAG 0x009F8DBC #define ADR_GMWARNING 0x00****** //PRIVATE #define ADR_SWIM1 0x009F1BEC #define ADR_NOBOUNDS1 0x00B1EA80 #define ADR_NOBOUNDS2 0x00B1EA84 #define ADR_NOBOUNDS3 0x00B1EA88 #define ADR_NOWATER1 0x009F8DB8 #define ADR_NOWATER2 0x009F8DB4 #define ADR_GLASSWALL 0x009F17E4 #define ADR_FULLBRIGHT1 0x009F2830 #define ADR_FULLBRIGHT2 0x009F2834 #define ADR_FULLBRIGHT3 0x009F2838 #define ADR_NEARFOG 0x009F8DCC #define ADR_FARFOG 0x009F8DD4 //~~~~~~~~~~~~~~~~~~PX~~~~~~~~~~~~~~~~~~~~// #define ADR_EXTRAAMMO1 0x008AD9AF #define ADR_EXTRAAMMO2 0x008AD9B1 #define ADR_SNIPER 0x008AD9B3 #define ADR_ASSAULT 0x008AD9B1 #define ADR_BANDAGE 0x008AD9BA //~~~~~~~~~~~~~~~VEHICLE~~~~~~~~~~-~~~~~~~// #define ADR_CRAZYCAR 0x00857D70 #define ADR_BIGCARNAME 0x00****** //PRIVATE //~~~~~~~~~~~~~~~~~OFS~~~~~~~~~~~~-~~~~~~~// #define OFS_INVISBLE 0x0011B800 #define OFS_NFD 0x00102C8 #define OFS_NADE 0x0010100 #define OFS_DINAR 0x0011A2A8 #define OFS_LEVEL 0x0011A298 #define OFS_SLOT5 0x001021BC #define OFS_SLOT6 0x001021BD #define OFS_SLOT7 0x001021BE #define OFS_SLOT8 0x001021BF #define OFS_NOSRPEAD 0x009F6644 #define OFS_NORECOIL1 0x00C43C #define OFS_NORECOIL2 0x00C440 #define OFS_NORECOIL3 0x00C444 #define OFS_PREMIUM 0x0058C #define OFS_GRAVITY_Z 0x00C4A8 #define OFS_Y 0x00102E0 #define OFS_X 0x00102F0 #define OFS_Z 0x00102E8 //~~~~~~~~~~~~~~~~ACCOUNT~~~~~~~~~~-~~~~~~// #define ADR_D3DNAME 0x00A48824 #define ADR_D3DIP 0x00A48538 //~~~~~~~~~~~~~~~~~USER~~~~~~~~~~~-~~~~~~~// #define ADR_USERNAME 0x008B9F28 #define ADR_IP 0x008B9D18 #define ADR_PASSWORD 0x008B9FF0 #define ADR_NICKNAME 0x008BA004 #define ADR_HP 0x008B8D58 //~~~~~~~~~~~~~~~~~ASM~~~~~~~~~~~~-~~~~~~~// #define ADR_MESSAGEBOX 0x00419137 #define ADR_ENGINETEXT 0x00401073 #define ADR_ARTILLERY2 0x004BDCFA #define ADR_QUICKPLANT 0x004D3273 #define ADR_QUICKDEFUSE 0x00436C4F #define ADR_BULLET 0x004D44F0 #define ADR_NORELOAD 0x00579CE8 #define ADR_WTW 0x00710612 #define ADR_STW 0x005D4880 #define ADR_CRCPATCH 0x00418581 #define ADR_BACKTOLOBBY 0x004AADC3 #define ADR_ALWAYSCROSS 0x00525455 #define ADR_SUPERCARSOUND 0x00422A1F #define ADR_OPK 0x00408690