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Home › Forum › MultiPlayer Game Hacks & Cheats › CrossFire Hacks & Cheats › CrossFire Hack Coding / Programming / Source Code › How to show the menu in Game :D ?

How to show the menu in Game :D ?

Posts 1–15 of 29 · Page 1 of 2
kmanev073
kmanev073
How to show the menu in Game :D ?
Hi dudes i downlaod Topblast menu base and started modding colors and things like that the menu works in d3d test but i doesnt work in game what i have to hook LOL
The method Make menu ????? = error
the default hook hooks some other things

Tell me how to hook the menu only i want to see it in game
#1 · 14y ago
Swag
Swag
Midfunction hook for endscene and reset..
#2 · 14y ago
kmanev073
kmanev073
@Swag thanks for super fast replay but i am total beginner i told you i am using the topblast menu bcs i am not pro but i will be happy if SB help in team viewer
#3 · 14y ago
Swag
Swag
Making a midfunc hook is very hard..
I'm still learning
#4 · 14y ago
kmanev073
kmanev073
@Swag you mean that the showing of menu in game is hard noooo ok BTW can i use the thing from hydra base just to start ?
#5 · 14y ago
Assassin's Creed
Assassin's Creed
Quote Originally Posted by kmanev073 View Post
@Swag thanks for super fast replay but i am total beginner i told you i am using the topblast menu bcs i am not pro but i will be happy if SB help in team viewer
as Swag said...its very hard...u gotta be a pro at ASM ...just learn it as cody told me before
#6 · 14y ago
kmanev073
kmanev073
BTW i google it and and find Crossfire DIP MID Function hook
Code:
//004ADD82   8B08             MOV ECX,DWORD PTR DS:[EAX]
//004ADD84   8B91 48010000    MOV EDX,DWORD PTR DS:[ECX+148]
//...
//004ADD95   FFD2             CALL EDX
DWORD DIP_Call = 0x004ADD95;
DWORD DIP_Jump = DIP_Call + 0x13;
__declspec(naked) void __cdecl DIP_Hook()
{

    static LPDIRECT3DDEVICE9 pDevice;
    
    __asm
    {
        MOV ECX, DWORD PTR DS:[EAX]
        MOV pDevice, EAX;
        MOV EDX, DWORD PTR DS:[ECX+0x148]
        PUSHAD
    }
    
    //pDevice->SetRenderState(D3DRS_ZENABLE, false);
    
    __asm
    {
        POPAD
        JMP DIP_Jump;
    }
}
100% leeched by me !
#7 · 14y ago
CO
Coder[Vb10e]
Quote Originally Posted by kmanev073 View Post
BTW i google it and and find Crossfire DIP MID Function hook
Code:
//004ADD82   8B08             MOV ECX,DWORD PTR DS:[EAX]
//004ADD84   8B91 48010000    MOV EDX,DWORD PTR DS:[ECX+148]
//...
//004ADD95   FFD2             CALL EDX
DWORD DIP_Call = 0x004ADD95;
DWORD DIP_Jump = DIP_Call + 0x13;
__declspec(naked) void __cdecl DIP_Hook()
{

    static LPDIRECT3DDEVICE9 pDevice;
    
    __asm
    {
        MOV ECX, DWORD PTR DS:[EAX]
        MOV pDevice, EAX;
        MOV EDX, DWORD PTR DS:[ECX+0x148]
        PUSHAD
    }
    
    //pDevice->SetRenderState(D3DRS_ZENABLE, false);
    
    __asm
    {
        POPAD
        JMP DIP_Jump;
    }
}
100% leeched by me !
thats not gonna work
#8 · 14y ago
kmanev073
kmanev073
@Coder[Vb10e] i made the hook but it is detected i found that it is realy like the memory hack but i cant understand the main thing :
Code:
pReset= (oReset)DetourFunction((PBYTE)vTable[16]	, (PBYTE)myReset);
pEndScene = (oEndScene)DetourFunction((PBYTE)vTable[42], (PBYTE)myEndScene	);
which one creates the menu and if i chanfe the vTable number is the hook gonna work ?
#9 · 14y ago
Assassin's Creed
Assassin's Creed
Quote Originally Posted by kmanev073 View Post
@Coder[Vb10e] i made the hook but it is detected i found that it is realy like the memory hack but i cant understand the main thing :
Code:
pReset= (oReset)DetourFunction((PBYTE)vTable[16]	, (PBYTE)myReset);
pEndScene = (oEndScene)DetourFunction((PBYTE)vTable[42], (PBYTE)myEndScene	);
which one creates the menu and if i chanfe the vTable number is the hook gonna work ?
endscene's vtable number is right...i think the reset's 2 is right..but not sure...and ya this is a hook...but it uses detours..= patched forever.....
#10 · 14y ago
Swag
Swag
Quote Originally Posted by Assassin's Creed View Post


endscene's vtable number is right...i think the reset's 2 is right..but not sure...and ya this is a hook...but it uses detours..= patched forever.....
No, i have a dip hook with detours..
#11 · 14y ago
Assassin's Creed
Assassin's Creed
Quote Originally Posted by Swag View Post
No, i have a dip hook with detours..
then it will only work on 64 bit...
#12 · 14y ago
kmanev073
kmanev073
Quote Originally Posted by Assassin's Creed View Post


then it will only work on 64 bit...
THANK YOU DUDE !!!!!!!!!!!!!!!!!!!!!!!!!!!!
thanks for the info !!!!!!!! now i know why...my friend code.... TAHNK YOU AGIAN

---------- Post added at 09:04 PM ---------- Previous post was at 09:03 PM ----------

BTW is there a way to make the hook without that detours ?

---------- Post added at 09:06 PM ---------- Previous post was at 09:04 PM ----------

And see this sorry for the outside link realy realy sorry
#13 · edited 14y ago · 14y ago
Assassin's Creed
Assassin's Creed
Quote Originally Posted by kmanev073 View Post
THANK YOU DUDE !!!!!!!!!!!!!!!!!!!!!!!!!!!!
thanks for the info !!!!!!!! now i know why...my friend code.... TAHNK YOU AGIAN

---------- Post added at 09:04 PM ---------- Previous post was at 09:03 PM ----------

BTW is there a way to make the hook without that detours ?

---------- Post added at 09:06 PM ---------- Previous post was at 09:04 PM ----------

And see this sorry for the outside link realy realy sorry
noproplem....but remove the link...they are serious with banning...and ofc there is a way to do it without detours i think...either than that...people couldnt have been making D3D menus and wallhacks ..BTW can u help me with memory wallhack it is rly cool
#14 · 14y ago
kmanev073
kmanev073
cant tell you how to do it the guys from Z8games are so silly tehy didnt patched the hack they patched the loader
#15 · 14y ago
Posts 1–15 of 29 · Page 1 of 2

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