[Help]How to show the current Frames per second?

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[Help]How to show the current Frames per second?
Hey ive been up all night looking for a tut on how to make a frames per second displayer, likr Fraps, when u go into a game it show's yiur current fps, can u make that in vb08? If you can please comment with the tutorial
I don't think that this is possible with vb. you would have to hook the program.
Quote Originally Posted by MvRouC12 View Post
I don't think that this is possible with vb. you would have to hook the program.
It's possible with VB, but people prefer C++ for things like this.
Quote Originally Posted by Samueldo View Post
It's possible with VB, but people prefer C++ for things like this.
if it is possible, were can i get the code?
Quote Originally Posted by B-Hacker View Post
if it is possible, were can i get the code?
No idea, most people prefer C++. Everything's possible with VB. Wish it could feed me Doritoes XD
Quote Originally Posted by Samueldo View Post
No idea, most people prefer C++. Everything's possible with VB. Wish it could feed me Doritoes XD
you could have it do that. Just convert you cd bay into a little robotic arm that extends out then just use send mcistring to have it open or extend the arm then have it close or retract the arm
Quote Originally Posted by Samueldo View Post
No idea, most people prefer C++. Everything's possible with VB. Wish it could feed me Doritoes XD
It could, Just virtually
Quote Originally Posted by Samueldo View Post
No idea, most people prefer C++. Everything's possible with VB. Wish it could feed me Doritoes XD
That's it!! You made me hungry for cheesy doritoes

CHEESY DORITOES
Quote Originally Posted by dcrew10 View Post
That's it!! You made me hungry for cheesy doritoes

CHEESY DORITOES
Warning on spam, if you're gonna post in a thread make a post where you make a contribution.


Anyways it's possible with D3D, I can ask my teacher about it tomorrow if you want.
Frames per second is calculated by taking the amount of frames rendered divided by the time it took to render them (in seconds).

So first we need to know the rate at which the game is rendering the frames !!!
Yea plz, but i need to make it in visual basic 08, :S
Quote Originally Posted by B-Hacker View Post
Yea plz, but i need to make it in visual basic 08, :S
wrong

you need to make it in Visual Basic .NET using Visual Basic 2008 Compiler ^^
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