@<<<[Curse One]>>> it's not working lol.. but if it's IF Coding it will work. (im the one who post it.. idk if when on void coding it's not working)
DWORD ammo;
if (GetAsyncKeyState(VK_F8)) //record ammo
{
ammo = *(int*)ADR_Unliammo;
}
if(GetAsyncKeyState(VK_F5) &1) //on
{
*(int*)ADR_Unliammo = 0;
}
if(GetAsyncKeyState(VK_F6) &1) //off
{
*(int*)ADR_Unliammo = ammo ;
}