good job lol that last one was big but this one came out good
*Created with 3dsMax
Version 2 includes:
- New improved realistic model
- A plane for the glass to rest and reflect on
- added lightning
- added shadows
- After two days of trial and error.. I finally turned it into glass! :O
a big THANK YOU to the following people:
- Seemliss
- MrVader
Glass:
[IMG]https://i522.photobucke*****m/albums/w344/TehW1nwork.png[/IMG]
Metal:
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Last edited by Iwin; 01-25-2009 at 09:42 PM.
good job lol that last one was big but this one came out good
[IMG]https://i30.photobucke*****m/albums/c335/Joshcarr2006/tumblr_lz1nrntuZf1qdxcglo1_500_zps0388a33f.gif[/IMG]
Wow that came out looking good!
[IMG]https://i48.photobucke*****m/albums/f225/Vorick1/vogels9wq4of6df0kg.gif[/IMG]
good getting better
keep trying
nice looking glassy glass
Oo thats nice![]()
YAY. IWIN you succeeded! : D
Looks nice.
Now make a perfect glass sphere. For some odd reason they look better than more complicated objects. D:
Now make a 10 Story hotel!
>: D
Lol.
Made out of glass! : D
Wow nice work
]
haha the possibilities are endless.
next up: Rubiks Cube and a few test models like a sphere, buildings, etc just to play around with shading settings and lighting keep up the ideas guys!
I say u make a basic tower
then add a door
then windows
then blow it the fuck up![]()
Damn Nigire. I'm making a sequal to Puzzle Pirates(Because I'm rediculously addicted to the game) in Java. I don't have a whole plan out for the game engine yet. I might be going for a 2D isometric game to lighten the load on the server and client processor, plus I like the 2D isometric feel more then the 3D feel(and it's way less work for the programmer :X), however, if I do 3D, I'd be epic if you could help out with the graphics.
There are two types of tragedies in life. One is not getting what you want, the other is getting it.
If you wake up at a different time in a different place, could you wake up as a different person?
Yay! Kabooee!
You're getting a gfx artist, right Jetamay? I'll never let you live this down:
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