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Home › Forum › MultiPlayer Game Hacks & Cheats › Other Semi-Popular First Person Shooter Hacks › Borderlands 2 Hacks › *WIP* Borderlands 2 Save Editor Revision 81 + ID List

Cool*WIP* Borderlands 2 Save Editor Revision 81 + ID List

Posts 1–15 of 94 · Page 1 of 7
…
Corogast
Corogast
*WIP* Borderlands 2 Save Editor Revision 82 + ID List
Borderlands 2 Save Editor Revision 82 + ID List

THIS IS NOT MY PROGRAM, THE FOLLOWING PROGRAM AND CODE WAS A COMPILED PROGRAM MADE FROM Rick AKA Gibbs. ALSO, THE COMPILER WAS Kryptos1018.

THE FOLLOWING PROGRAM IS TO BE USED AT YOUR OWN RISK, ALWAYS MAKE BACKUP SAVES BEFORE USING THIS EDITOR DUE TO RAW DATA ISSUES OCCURRING AND USERS SAVES BEING CORRUPTED.

I HAVE NOW INCLUDED THE GUN/ITEM ID LIST SO YOU CAN MAKE YOUR OWN GUN/SHIELD/CLASS MOD/GRENADE MOD/ AND EVEN TACOS (JUST KIDDING)!!!

WARNING, THIS PROGRAM IS STILL IN DEVELOPING STAGES, SO THERE WILL STILL BE BUGS/ISSUES AND ABILITIES MISSING/UNUSABLE! DON'T TELL ME THE OBVIOUS PLEASE!

UPDATE: DO NOT MESS WITH DLC ID's AND DO NOT TRY ADDING THE DLC TO YOUR SAVEDATA OR IT WILL GIVE A ERROR MESSAGE DISPLAYING THAT THE DLC HAS NOT BEEN RELEASED YET. *THIS ONLY APPLIES IF THE DLC HASN'T CAME OUT YET*

Now, here is Rick's BL2 Save Editor. All you have to do is simply unpack the WHOLE save editor to your desired place and open the save editor and click open on save folder and select which one you want to edit and click open at the bottom right. WAHLA!! You just know accessed your save and are free to do whatever you want at your OWN RISK!

WORKING AS OF 10/18/2020 5:00 PM (Almost Halloween )

************************************************** ***************************

Borderlands 2 Save Editor Revision 82 Virus Scans:
https://www.virustotal.com/file/d280...is/1350531657/

************************************************** ***************************

Borderlands 2 Gun/Item ID List Virus Scans:
Borderlands 2 Gun & Item ID List.rar - Jotti's malware scan
https://www.virustotal.com/file/6100...is/1350348900/


************************************************** ***************************

Borderlands 2 Save Editor Revision 82 & Borderlands 2 Gun/Item ID List:


Gibbed.Borderlands2.SaveEdit_r82_mpgh.net.zip Borderlands 2 Gun & Item ID List_mpgh.net.rar
#1 · edited 13y ago · 13y ago
Bowl.
Bowl.
Yes!
Whats the new features?
#2 · 13y ago
lockdown6435
lockdown6435
 
Changelog

  • rev70
    1. LZO code updated to support offsets into byte buffers
    2. Support for "fat" save files (Should fix LookbehindOverrun failures)
  • rev71
    1. Change characterName from string to bytes, preventes encoding issues
    2. PlayerView now assumes CharacterName is UTF8
    3. Set new bindings to update on property change
  • rev72
    1. Clarify to people you can copy exception error using Ctrl+C
  • rev73
    1. Is it stack traces that make people not read perfectly understandable error messages? WHO KNOWS.
  • rev74
    1. Preliminary version of DumpItems implemented.
    2. Add DumpParts project.
  • rev75
    1. Improved dumping of weapon and item types.
  • rev76
    1. Update Weapon Types and Item Types in GameInfo, as well as their backing code.
    2. Update SaveEdit to reflect previous change.
  • rev77
    1. Descriptive errors for thrown FormatExceptions in BackpackViewModel and BankViewModel.
  • rev78
    1. Corrected LockoutData definition.
    2. Fixed some field names in MissionData and RegionGameStageData.
  • rev79
    1. Drop SavePackMessage/SaveUnpackMessage in favor of directly called ImportData/ExportData.
    2. CurrencyOnHand now sanely stores state instead of directly modifying SaveGame data.
  • rev80
    1. WillowDatamining support for BL2 patch 1.1.2 (675451).
  • rev81
    1. Missed file from previous commit.



 
List of changes files per update

  • rev70
    1. /trunk/Gibbed.Borderlands2.FileFormats/LZO.cs
    2. /trunk/Gibbed.Borderlands2.FileFormats/SaveFile.cs
    3. /trunk/Gibbed.Borderlands2.SparkTmsUnpack/Program.cs
    4. /trunk/VerifySaves/Program.cs
  • rev71
    1. /trunk/Gibbed.Borderlands2.ProtoBufFormats/WillowTwoSave/UIPreferencesData.cs
    2. /trunk/Gibbed.Borderlands2.SaveEdit/Items/BaseItemView.xaml
    3. /trunk/Gibbed.Borderlands2.SaveEdit/Items/BaseWeaponView.xaml
    4. /trunk/Gibbed.Borderlands2.SaveEdit/Tabs/BackpackView.xaml
    5. /trunk/Gibbed.Borderlands2.SaveEdit/Tabs/BankView.xaml
    6. /trunk/Gibbed.Borderlands2.SaveEdit/Tabs/CurrencyOnHandView.xaml
    7. /trunk/Gibbed.Borderlands2.SaveEdit/Tabs/PlayerView.xaml
    8. /trunk/Gibbed.Borderlands2.SaveEdit/Tabs/PlayerViewModel.cs
  • rev72
    1. /trunk/Gibbed.Borderlands2.SaveEdit/ShellViewModel.cs
  • rev73
    1. /trunk/Gibbed.Borderlands2.SaveEdit/ShellViewModel.cs
  • rev74
    1. /branches/datamining/Datamining.sln
    2. /branches/datamining/DumpItems/DumpItems.csproj
    3. /branches/datamining/DumpItems/Program.cs
    4. /branches/datamining/DumpItems/WeaponType.cs
    5. /branches/datamining/DumpItems/packages.config
    6. /branches/datamining/DumpParts
    7. /branches/datamining/DumpParts/DumpParts.csproj
    8. /branches/datamining/DumpParts/Program.cs
    9. /branches/datamining/DumpParts/Properties
    10. /branches/datamining/DumpParts/Properties/AssemblyInfo.cs
    11. /branches/datamining/DumpParts/WeaponPartType.cs
    12. /branches/datamining/DumpParts/license.txt
    13. /branches/datamining/DumpParts/packages.config
    14. branches/datamining/Test/Program.cs
  • rev75
    1. /branches/datamining/DumpItems/Program.cs
  • rev76
    1. /trunk/Gibbed.Borderlands2.GameInfo/Gibbed.Borderlands2.GameInfo.csproj
    2. /trunk/Gibbed.Borderlands2.GameInfo/InfoManager.cs
    3. /trunk/Gibbed.Borderlands2.GameInfo/ItemTypeDefinition.cs
    4. /trunk/Gibbed.Borderlands2.GameInfo/Resources/Item Parts.json
    5. /trunk/Gibbed.Borderlands2.GameInfo/Resources/Item Types.json
    6. /trunk/Gibbed.Borderlands2.GameInfo/Resources/Weapon Parts.json
    7. /trunk/Gibbed.Borderlands2.GameInfo/Resources/Weapon Types.json
    8. /trunk/Gibbed.Borderlands2.GameInfo/WeaponTypeDefinition.cs
    9. /trunk/Gibbed.Borderlands2.SaveEdit/Items/BaseItemViewModel.cs
  • rev77
    1. /trunk/Gibbed.Borderlands2.SaveEdit/Tabs/BackpackViewModel.cs
    2. /trunk/Gibbed.Borderlands2.SaveEdit/Tabs/BankViewModel.cs
  • rev78
    1. /trunk/Gibbed.Borderlands2.ProtoBufFormats/WillowTwoSave/LockoutData.cs
    2. /trunk/Gibbed.Borderlands2.ProtoBufFormats/WillowTwoSave/MissionData.cs
    3. /trunk/Gibbed.Borderlands2.ProtoBufFormats/WillowTwoSave/RegionGameStageData.cs
    4. /trunk/bin
  • rev79
    1. /trunk/Gibbed.Borderlands2.SaveEdit/Gibbed.Borderlands2.SaveEdit.csproj
    2. /trunk/Gibbed.Borderlands2.SaveEdit/Messages
    3. /trunk/Gibbed.Borderlands2.SaveEdit/ShellViewModel.cs
    4. /trunk/Gibbed.Borderlands2.SaveEdit/Tabs/BackpackViewModel.cs
    5. /trunk/Gibbed.Borderlands2.SaveEdit/Tabs/BankViewModel.cs
    6. /trunk/Gibbed.Borderlands2.SaveEdit/Tabs/CurrencyOnHandView.xaml
    7. /trunk/Gibbed.Borderlands2.SaveEdit/Tabs/CurrencyOnHandViewModel.cs
    8. /trunk/Gibbed.Borderlands2.SaveEdit/Tabs/PlayerViewModel.cs
  • rev80
    1. /branches/datamining/WillowDatamining/Resources/660067.json
    2. /branches/datamining/WillowDatamining/Resources/670948.json
    3. /branches/datamining/WillowDatamining/Resources/673028.json
    4. /branches/datamining/WillowDatamining/Resources/675451.json
    5. /branches/datamining/WillowDatamining/Resources.resx
  • rev81
    1. /branches/datamining/WillowDatamining/WillowDatamining.csproj

#3 · 13y ago
WI
wiifan420
NVM. I cant read.
#4 · edited 13y ago · 13y ago
Bowl.
Bowl.
Quote Originally Posted by lockdown6435 View Post
 
Changelog

  • rev70
    1. LZO code updated to support offsets into byte buffers
    2. Support for "fat" save files (Should fix LookbehindOverrun failures)
  • rev71
    1. Change characterName from string to bytes, preventes encoding issues
    2. PlayerView now assumes CharacterName is UTF8
    3. Set new bindings to update on property change
  • rev72
    1. Clarify to people you can copy exception error using Ctrl+C
  • rev73
    1. Is it stack traces that make people not read perfectly understandable error messages? WHO KNOWS.
  • rev74
    1. Preliminary version of DumpItems implemented.
    2. Add DumpParts project.
  • rev75
    1. Improved dumping of weapon and item types.
  • rev76
    1. Update Weapon Types and Item Types in GameInfo, as well as their backing code.
    2. Update SaveEdit to reflect previous change.
  • rev77
    1. Descriptive errors for thrown FormatExceptions in BackpackViewModel and BankViewModel.
  • rev78
    1. Corrected LockoutData definition.
    2. Fixed some field names in MissionData and RegionGameStageData.
  • rev79
    1. Drop SavePackMessage/SaveUnpackMessage in favor of directly called ImportData/ExportData.
    2. CurrencyOnHand now sanely stores state instead of directly modifying SaveGame data.
  • rev80
    1. WillowDatamining support for BL2 patch 1.1.2 (675451).
  • rev81
    1. Missed file from previous commit.



 
List of changes files per update

  • rev70
    1. /trunk/Gibbed.Borderlands2.FileFormats/LZO.cs
    2. /trunk/Gibbed.Borderlands2.FileFormats/SaveFile.cs
    3. /trunk/Gibbed.Borderlands2.SparkTmsUnpack/Program.cs
    4. /trunk/VerifySaves/Program.cs
  • rev71
    1. /trunk/Gibbed.Borderlands2.ProtoBufFormats/WillowTwoSave/UIPreferencesData.cs
    2. /trunk/Gibbed.Borderlands2.SaveEdit/Items/BaseItemView.xaml
    3. /trunk/Gibbed.Borderlands2.SaveEdit/Items/BaseWeaponView.xaml
    4. /trunk/Gibbed.Borderlands2.SaveEdit/Tabs/BackpackView.xaml
    5. /trunk/Gibbed.Borderlands2.SaveEdit/Tabs/BankView.xaml
    6. /trunk/Gibbed.Borderlands2.SaveEdit/Tabs/CurrencyOnHandView.xaml
    7. /trunk/Gibbed.Borderlands2.SaveEdit/Tabs/PlayerView.xaml
    8. /trunk/Gibbed.Borderlands2.SaveEdit/Tabs/PlayerViewModel.cs
  • rev72
    1. /trunk/Gibbed.Borderlands2.SaveEdit/ShellViewModel.cs
  • rev73
    1. /trunk/Gibbed.Borderlands2.SaveEdit/ShellViewModel.cs
  • rev74
    1. /branches/datamining/Datamining.sln
    2. /branches/datamining/DumpItems/DumpItems.csproj
    3. /branches/datamining/DumpItems/Program.cs
    4. /branches/datamining/DumpItems/WeaponType.cs
    5. /branches/datamining/DumpItems/packages.config
    6. /branches/datamining/DumpParts
    7. /branches/datamining/DumpParts/DumpParts.csproj
    8. /branches/datamining/DumpParts/Program.cs
    9. /branches/datamining/DumpParts/Properties
    10. /branches/datamining/DumpParts/Properties/AssemblyInfo.cs
    11. /branches/datamining/DumpParts/WeaponPartType.cs
    12. /branches/datamining/DumpParts/license.txt
    13. /branches/datamining/DumpParts/packages.config
    14. branches/datamining/Test/Program.cs
  • rev75
    1. /branches/datamining/DumpItems/Program.cs
  • rev76
    1. /trunk/Gibbed.Borderlands2.GameInfo/Gibbed.Borderlands2.GameInfo.csproj
    2. /trunk/Gibbed.Borderlands2.GameInfo/InfoManager.cs
    3. /trunk/Gibbed.Borderlands2.GameInfo/ItemTypeDefinition.cs
    4. /trunk/Gibbed.Borderlands2.GameInfo/Resources/Item Parts.json
    5. /trunk/Gibbed.Borderlands2.GameInfo/Resources/Item Types.json
    6. /trunk/Gibbed.Borderlands2.GameInfo/Resources/Weapon Parts.json
    7. /trunk/Gibbed.Borderlands2.GameInfo/Resources/Weapon Types.json
    8. /trunk/Gibbed.Borderlands2.GameInfo/WeaponTypeDefinition.cs
    9. /trunk/Gibbed.Borderlands2.SaveEdit/Items/BaseItemViewModel.cs
  • rev77
    1. /trunk/Gibbed.Borderlands2.SaveEdit/Tabs/BackpackViewModel.cs
    2. /trunk/Gibbed.Borderlands2.SaveEdit/Tabs/BankViewModel.cs
  • rev78
    1. /trunk/Gibbed.Borderlands2.ProtoBufFormats/WillowTwoSave/LockoutData.cs
    2. /trunk/Gibbed.Borderlands2.ProtoBufFormats/WillowTwoSave/MissionData.cs
    3. /trunk/Gibbed.Borderlands2.ProtoBufFormats/WillowTwoSave/RegionGameStageData.cs
    4. /trunk/bin
  • rev79
    1. /trunk/Gibbed.Borderlands2.SaveEdit/Gibbed.Borderlands2.SaveEdit.csproj
    2. /trunk/Gibbed.Borderlands2.SaveEdit/Messages
    3. /trunk/Gibbed.Borderlands2.SaveEdit/ShellViewModel.cs
    4. /trunk/Gibbed.Borderlands2.SaveEdit/Tabs/BackpackViewModel.cs
    5. /trunk/Gibbed.Borderlands2.SaveEdit/Tabs/BankViewModel.cs
    6. /trunk/Gibbed.Borderlands2.SaveEdit/Tabs/CurrencyOnHandView.xaml
    7. /trunk/Gibbed.Borderlands2.SaveEdit/Tabs/CurrencyOnHandViewModel.cs
    8. /trunk/Gibbed.Borderlands2.SaveEdit/Tabs/PlayerViewModel.cs
  • rev80
    1. /branches/datamining/WillowDatamining/Resources/660067.json
    2. /branches/datamining/WillowDatamining/Resources/670948.json
    3. /branches/datamining/WillowDatamining/Resources/673028.json
    4. /branches/datamining/WillowDatamining/Resources/675451.json
    5. /branches/datamining/WillowDatamining/Resources.resx
  • rev81
    1. /branches/datamining/WillowDatamining/WillowDatamining.csproj

thanks lockout and i remember u on the dayz forums
#5 · 13y ago
Corogast
Corogast
Quote Originally Posted by wiifan420 View Post
NVM. I cant read.
Fixed one of the colors :3
#6 · 13y ago
TT
ttao
A tutorial would be amazing! As stated in other thread I'm having lots of problems on PS3 I cant even unpack my damn save! If someone can help me please do!
#7 · 13y ago
Corogast
Corogast
Quote Originally Posted by ttao View Post
A tutorial would be amazing! As stated in other thread I'm having lots of problems on PS3 I cant even unpack my damn save! If someone can help me please do!
PS3 save files have a better security on their games :3 But I am looking for your solution!
#8 · 13y ago
M4
M4YON
Quote Originally Posted by Corogast View Post
SNIP
Revision 82 is out now =P
#9 · 13y ago
03
03simpsond
where revision 82? :O
#10 · 13y ago
IN
InocentRoadkill
Where do you guys keep getting these? IRC?
#11 · 13y ago
lockdown6435
lockdown6435
Coro can upload the new one

 
Changelog

  • rev70
    1. LZO code updated to support offsets into byte buffers
    2. Support for "fat" save files (Should fix LookbehindOverrun failures)
  • rev71
    1. Change characterName from string to bytes, preventes encoding issues
    2. PlayerView now assumes CharacterName is UTF8
    3. Set new bindings to update on property change
  • rev72
    1. Clarify to people you can copy exception error using Ctrl+C
  • rev73
    1. Is it stack traces that make people not read perfectly understandable error messages? WHO KNOWS.
  • rev74
    1. Preliminary version of DumpItems implemented.
    2. Add DumpParts project.
  • rev75
    1. Improved dumping of weapon and item types.
  • rev76
    1. Update Weapon Types and Item Types in GameInfo, as well as their backing code.
    2. Update SaveEdit to reflect previous change.
  • rev77
    1. Descriptive errors for thrown FormatExceptions in BackpackViewModel and BankViewModel.
  • rev78
    1. Corrected LockoutData definition.
    2. Fixed some field names in MissionData and RegionGameStageData.
  • rev79
    1. Drop SavePackMessage/SaveUnpackMessage in favor of directly called ImportData/ExportData.
    2. CurrencyOnHand now sanely stores state instead of directly modifying SaveGame data.
  • rev80
    1. WillowDatamining support for BL2 patch 1.1.2 (675451).
  • rev81
    1. Missed file from previous commit.
  • rev82
    1. Prevent editing of IsBadassModeSaveGame.



 
List of changes files per update

  • rev70
    1. /trunk/Gibbed.Borderlands2.FileFormats/LZO.cs
    2. /trunk/Gibbed.Borderlands2.FileFormats/SaveFile.cs
    3. /trunk/Gibbed.Borderlands2.SparkTmsUnpack/Program.cs
    4. /trunk/VerifySaves/Program.cs
  • rev71
    1. /trunk/Gibbed.Borderlands2.ProtoBufFormats/WillowTwoSave/UIPreferencesData.cs
    2. /trunk/Gibbed.Borderlands2.SaveEdit/Items/BaseItemView.xaml
    3. /trunk/Gibbed.Borderlands2.SaveEdit/Items/BaseWeaponView.xaml
    4. /trunk/Gibbed.Borderlands2.SaveEdit/Tabs/BackpackView.xaml
    5. /trunk/Gibbed.Borderlands2.SaveEdit/Tabs/BankView.xaml
    6. /trunk/Gibbed.Borderlands2.SaveEdit/Tabs/CurrencyOnHandView.xaml
    7. /trunk/Gibbed.Borderlands2.SaveEdit/Tabs/PlayerView.xaml
    8. /trunk/Gibbed.Borderlands2.SaveEdit/Tabs/PlayerViewModel.cs
  • rev72
    1. /trunk/Gibbed.Borderlands2.SaveEdit/ShellViewModel.cs
  • rev73
    1. /trunk/Gibbed.Borderlands2.SaveEdit/ShellViewModel.cs
  • rev74
    1. /branches/datamining/Datamining.sln
    2. /branches/datamining/DumpItems/DumpItems.csproj
    3. /branches/datamining/DumpItems/Program.cs
    4. /branches/datamining/DumpItems/WeaponType.cs
    5. /branches/datamining/DumpItems/packages.config
    6. /branches/datamining/DumpParts
    7. /branches/datamining/DumpParts/DumpParts.csproj
    8. /branches/datamining/DumpParts/Program.cs
    9. /branches/datamining/DumpParts/Properties
    10. /branches/datamining/DumpParts/Properties/AssemblyInfo.cs
    11. /branches/datamining/DumpParts/WeaponPartType.cs
    12. /branches/datamining/DumpParts/license.txt
    13. /branches/datamining/DumpParts/packages.config
    14. branches/datamining/Test/Program.cs
  • rev75
    1. /branches/datamining/DumpItems/Program.cs
  • rev76
    1. /trunk/Gibbed.Borderlands2.GameInfo/Gibbed.Borderlands2.GameInfo.csproj
    2. /trunk/Gibbed.Borderlands2.GameInfo/InfoManager.cs
    3. /trunk/Gibbed.Borderlands2.GameInfo/ItemTypeDefinition.cs
    4. /trunk/Gibbed.Borderlands2.GameInfo/Resources/Item Parts.json
    5. /trunk/Gibbed.Borderlands2.GameInfo/Resources/Item Types.json
    6. /trunk/Gibbed.Borderlands2.GameInfo/Resources/Weapon Parts.json
    7. /trunk/Gibbed.Borderlands2.GameInfo/Resources/Weapon Types.json
    8. /trunk/Gibbed.Borderlands2.GameInfo/WeaponTypeDefinition.cs
    9. /trunk/Gibbed.Borderlands2.SaveEdit/Items/BaseItemViewModel.cs
  • rev77
    1. /trunk/Gibbed.Borderlands2.SaveEdit/Tabs/BackpackViewModel.cs
    2. /trunk/Gibbed.Borderlands2.SaveEdit/Tabs/BankViewModel.cs
  • rev78
    1. /trunk/Gibbed.Borderlands2.ProtoBufFormats/WillowTwoSave/LockoutData.cs
    2. /trunk/Gibbed.Borderlands2.ProtoBufFormats/WillowTwoSave/MissionData.cs
    3. /trunk/Gibbed.Borderlands2.ProtoBufFormats/WillowTwoSave/RegionGameStageData.cs
    4. /trunk/bin
  • rev79
    1. /trunk/Gibbed.Borderlands2.SaveEdit/Gibbed.Borderlands2.SaveEdit.csproj
    2. /trunk/Gibbed.Borderlands2.SaveEdit/Messages
    3. /trunk/Gibbed.Borderlands2.SaveEdit/ShellViewModel.cs
    4. /trunk/Gibbed.Borderlands2.SaveEdit/Tabs/BackpackViewModel.cs
    5. /trunk/Gibbed.Borderlands2.SaveEdit/Tabs/BankViewModel.cs
    6. /trunk/Gibbed.Borderlands2.SaveEdit/Tabs/CurrencyOnHandView.xaml
    7. /trunk/Gibbed.Borderlands2.SaveEdit/Tabs/CurrencyOnHandViewModel.cs
    8. /trunk/Gibbed.Borderlands2.SaveEdit/Tabs/PlayerViewModel.cs
  • rev80
    1. /branches/datamining/WillowDatamining/Resources/660067.json
    2. /branches/datamining/WillowDatamining/Resources/670948.json
    3. /branches/datamining/WillowDatamining/Resources/673028.json
    4. /branches/datamining/WillowDatamining/Resources/675451.json
    5. /branches/datamining/WillowDatamining/Resources.resx
  • rev81
    1. /branches/datamining/WillowDatamining/WillowDatamining.csproj
  • rev82
    1. /trunk/Gibbed.Borderlands2.ProtoBufFormats/WillowTwoSave/WillowTwoPlayerSaveGame.cs
    2. /trunk/Gibbed.Borderlands2.SaveEdit/ShellView.xaml

#12 · 13y ago
KH
khjhjnu1
Thx man!
#13 · 13y ago
KI
kinkbikerider
This is nice
#14 · 13y ago
UK
Ukoshi
Thanks it'll be very usefull ! =D
#15 · edited 13y ago · 13y ago
Posts 1–15 of 94 · Page 1 of 7
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