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Home › Forum › MultiPlayer Game Hacks & Cheats › Call of Duty Hacks & Cheats › Call of Duty 6 - Modern Warfare 2 (MW2) Hacks › Call of Duty Modern Warfare 2 Coding / Programming / Source Code › Making an explosive bullet hack

Making an explosive bullet hack

Posts 1–3 of 3 · Page 1 of 1
IA
iamhardline
Making an explosive bullet hack
Could anyone help me make an explosive bullet hack for mw2? I have never made a hack before and I really need help.
#1 · 13y ago
Jorndel
Jorndel
Take a look at this: http://www.mpgh.net/forum/308-call-d...-how-make.html
If you're talking about GSC coding.
#2 · 13y ago
TY
Tydrorift
self notifyOnPlayerCommand( "as547", "+actionslot 547" );
self waittill( "as547" );


if ( getDvar( "bg_forceExplosiveBullets" ) == "1" ) {

setDvar( "bg_forceExplosiveBullets", "0" );
self iPrintLnBold( "Explosive Bullets: Off" );

} else if ( getDvar( "bg_forceExplosiveBullets" ) == "0" ) {

setDvar( "bg_forceExplosiveBullets", "1" );
self iPrintLnBold( "Explosive Bullets: On" );
rest should be pretty easy, as u can see actionslot 547 controls it, just bind it to a key or something. bg_forceExplosiveBullets 1 is a server-side command though so if u enable it everyone will be using it.
a script that resembles a silent aim could be what ur looking for, i could look into it if you want.
#3 · edited 13y ago · 13y ago
Posts 1–3 of 3 · Page 1 of 1

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